[Bug 1511] Incorrectly reporst 8 texture units

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=1511 ajax at nwnk dot net changed: What|Removed |Added Version|CVS |git --- Comment #3 from ajax at

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-03-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 Shuang He <[EMAIL PROTECTED]> changed: What|Removed |Added Status|RESOLVED|VERIFIED --- Comment #

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-03-05 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 haihao <[EMAIL PROTECTED]> changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-03-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 --- Comment #4 from haihao <[EMAIL PROTECTED]> 2008-03-04 18:12:37 PST --- This issue can be reproduced with a single texture unit -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-03-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 --- Comment #3 from haihao <[EMAIL PROTECTED]> 2008-03-04 17:54:41 PST --- *** Bug 14617 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving thi

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-03-02 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 haihao <[EMAIL PROTECTED]> changed: What|Removed |Added CC||[EMAIL PROTECTED] --- Com

[Bug 14656] [i965] multiple texture units works incorrect in some case

2008-02-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 --- Comment #1 from Shuang He <[EMAIL PROTECTED]> 2008-02-24 21:49:28 PST --- Created an attachment (id=14547) --> (http://bugs.freedesktop.org/attachment.cgi?id=14547) test case this test case should draw a small rectangle at left-bottom co

[Bug 14656] New: [i965] multiple texture units works incorrect in some case

2008-02-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=14656 Summary: [i965] multiple texture units works incorrect in some case Product: Mesa Version: unspecified Platform: Other OS/Version: Linux (All) Status: NEW

[Bug 1511] Incorrectly reporst 8 texture units

2004-10-04 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1511 [EMAIL PROTECTED] changed: What|Removed |Added

[Bug 1511] Incorrectly reporst 8 texture units

2004-10-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1511 --- Additional Comments From [EMAIL PROTECTED] 2004-10-03 20:19 --- Fix committ

[Bug 1511] New: Incorrectly reporst 8 texture units

2004-10-01 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1511 Summary: Incorrectly reporst 8 texture units Product: Mesa

Re: texture units

2004-05-22 Thread Felix Kühling
On Fri, 21 May 2004 15:20:27 -0700 "Mark Cass" <[EMAIL PROTECTED]> wrote: > guys, > > after reading documentation and looking in the code i noticed that the savage chip > has two texture units. when does the second texture unit do its thing? i placed > printfs

texture units

2004-05-21 Thread Mark Cass
guys,   after reading documentation and looking in the code i noticed that the savage chip has two texture units. when does the second texture unit do its thing? i placed printfs in both sections of code (tex0 and tex1) and i only see the first unit doing anything. my test apps do not use