http://bugs.freedesktop.org/show_bug.cgi?id=1511
ajax at nwnk dot net changed:
What|Removed |Added
Version|CVS |git
--- Comment #3 from ajax at
http://bugs.freedesktop.org/show_bug.cgi?id=14656
Shuang He <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|RESOLVED|VERIFIED
--- Comment #
http://bugs.freedesktop.org/show_bug.cgi?id=14656
haihao <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=14656
--- Comment #4 from haihao <[EMAIL PROTECTED]> 2008-03-04 18:12:37 PST ---
This issue can be reproduced with a single texture unit
--
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving this mail
http://bugs.freedesktop.org/show_bug.cgi?id=14656
--- Comment #3 from haihao <[EMAIL PROTECTED]> 2008-03-04 17:54:41 PST ---
*** Bug 14617 has been marked as a duplicate of this bug. ***
--
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
--- You are receiving thi
http://bugs.freedesktop.org/show_bug.cgi?id=14656
haihao <[EMAIL PROTECTED]> changed:
What|Removed |Added
CC||[EMAIL PROTECTED]
--- Com
http://bugs.freedesktop.org/show_bug.cgi?id=14656
--- Comment #1 from Shuang He <[EMAIL PROTECTED]> 2008-02-24 21:49:28 PST ---
Created an attachment (id=14547)
--> (http://bugs.freedesktop.org/attachment.cgi?id=14547)
test case
this test case should draw a small rectangle at left-bottom co
http://bugs.freedesktop.org/show_bug.cgi?id=14656
Summary: [i965] multiple texture units works incorrect in some
case
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: Linux (All)
Status: NEW
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://freedesktop.org/bugzilla/show_bug.cgi?id=1511
[EMAIL PROTECTED] changed:
What|Removed |Added
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://freedesktop.org/bugzilla/show_bug.cgi?id=1511
--- Additional Comments From [EMAIL PROTECTED] 2004-10-03 20:19 ---
Fix committ
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://freedesktop.org/bugzilla/show_bug.cgi?id=1511
Summary: Incorrectly reporst 8 texture units
Product: Mesa
On Fri, 21 May 2004 15:20:27 -0700
"Mark Cass" <[EMAIL PROTECTED]> wrote:
> guys,
>
> after reading documentation and looking in the code i noticed that the savage chip
> has two texture units. when does the second texture unit do its thing? i placed
> printfs
guys,
after reading documentation and looking in the code
i noticed that the savage chip has two texture units. when does the second
texture unit do its thing? i placed printfs in both sections of code (tex0 and
tex1) and i only see the first unit doing anything. my test apps do not use
13 matches
Mail list logo