> > I think The reason is people want to change/add a few things display
> > wise and at the moment there is no way to get access to any of AXIS
> > internal data that controls that except thru HALUI.
>
> Well, not really. You (and they) have the source code for AXIS. You
> may be able to ma
Chris Morley wrote:
> > Anything is possible, but I'd be very reluctant to go there. Currently
> > all distances in HAL are in "machine units". Machine units are the
> > units used in the ini file. Typically machine builders in metric places
> > will use mm, and in inch places will use inches, but
>
> Anything is possible, but I'd be very reluctant to go there. Currently
> all distances in HAL are in "machine units". Machine units are the
> units used in the ini file. Typically machine builders in metric places
> will use mm, and in inch places will use inches, but that is up to the
>
> Anything is possible, but I'd be very reluctant to go there. Currently
> all distances in HAL are in "machine units". Machine units are the
> units used in the ini file. Typically machine builders in metric places
> will use mm, and in inch places will use inches, but that is up to the
Chris Morley wrote:
> Greetings
>
> So I was playing with HAL UI 's new pin - relative position
> and I notice that it does not change from imperial to mm
> when one changes the display type in axis. Is there anyway
> around this?
>
Anything is possible, but I'd be very reluctant to go there.