Thanks -
I've gotten their Breakout tutorial working with emscripten - I'm happy.
https://darkoverlordofdata.github.com/learnopengl
On Thursday, October 25, 2018 at 6:00:29 PM UTC-7, Bruce Davidson wrote:
>
> My code has a loop where I load in all my opengl delegates, and about 1/3
> of them
Godot Engine reads EMSCRIPTEN_ROOT from the file specified by EM_CONFIG or
~/.emscripten. Since emcc is not usually available in PATH, if
EMSCRIPTEN_ROOT
is removed, it will no longer be possible to locate it automatically. The
user
has to either manually add emcc to PATH, or source the
Yeah, modernizing your code is the best thing in most cases.
I opened https://github.com/kripken/emscripten/pull/7403 to autogenerate
the GetProcAddress stuff, which I verified adds all the functions you were
missing here.
On Sun, Oct 28, 2018 at 4:31 PM Bruce Davidson
wrote:
> Now I see why