* Nathan Ingersoll ([EMAIL PROTECTED]) wrote:
>
> Ibukun and I discussed this for quite a while on IRC tonight, and
> compiled a list of things we considered to be priority items. This is
> far from complete, so please add any items you come up with, or call us
> on items you don't think belong on
Thanks for the two patches, I'll look into them this weekend.
On Fri, Feb 13, 2004 at 09:29:38PM -0500, dan sinclair wrote:
> Hello,
>
> This function etox_context_get_font was listed in the header file but
> wasn't implemented in code. The attached has an implementation of the
> function.
>
> T
Hello,
This function etox_context_get_font was listed in the header file but
wasn't implemented in code. The attached has an implementation of the
function.
Thanks,
dan
Index: etox_context.c
===
RCS file: /cvsroot/enlightenment/e17/
Hello,
I wanted to be able to scroll a scroll pane by hitting the arrow keys on
my keyboard, so I added the functions to allow me to update the
scrollpane values.
The attached patch adds:
ewl_scrollpane_set_hscrollbar_value
ewl_scrollpane_set_vscrollbar_value
ewl_scrollpane_get_hscrollbar_step
e
On Friday, 13 February 2004, at 16:04:00 (-0600),
Nathan Ingersoll wrote:
> I would have to agree about the GTK docs. I never found them to be
> very easy to use beyond the most trivial things. The new ones look
> slightly better, but if you don't know the name of a specific
> widget, it can be a
On Fri, Feb 13, 2004 at 04:29:33PM -0500, Michael Jennings wrote:
> On Friday, 13 February 2004, at 21:50:53 (+0100),
> Vincent Torri wrote:
>
> > As i find that doxygen makes awful docs and as i find the api doc of
> > gtk clean and efficient, i tried to understand how gtk-doc works.
>
> In my o
Here are the priorities, imho, from the docs side:
1) Completion of the Edje manual (cuddletech.com/edje)
2) Gradual completion of the various Doxygen docs with each project
3) Addition of scripts to each project that remove Doxygen from installed
headers (Good idea?)
4) Implementation of an EFL
On Friday, 13 February 2004, at 22:35:21 (+0100),
Vincent Torri wrote:
> well, while i am writing my answer, i am looking at the ewl's api.
>
> 1) several redundancies for functions, structs etc..
> 2) no logical links: the structures are not with their related functions
> for example.
> 3) no hi
On Fri, 13 Feb 2004, Nathan Ingersoll wrote:
> I'm curious what aspects of doxygen you don't like. Could you elaborate
> a bit?
>
> Thanks.
well, while i am writing my answer, i am looking at the ewl's api.
1) several redundancies for functions, structs etc..
2) no logical links: the structur
On Friday, 13 February 2004, at 21:50:53 (+0100),
Vincent Torri wrote:
> As i find that doxygen makes awful docs and as i find the api doc of
> gtk clean and efficient, i tried to understand how gtk-doc works.
In my opinion, the exact opposite is true.
> The main "problem" is that gtk-doc commen
I'm curious what aspects of doxygen you don't like. Could you elaborate
a bit?
Thanks.
--
| Nathan Ingersoll \\ Computer Systems & Network Coordinator |
| [EMAIL PROTECTED] \\ http://www.ruralcenter.org
> Nathan Ingersoll wrote:
> >
> > All:
> > * Docs, docs, and more docs.
> >
> Ahh...finally something I can probably handle. If no one else wants to
> do the docs that's probably something I can handle. I can definitely
> work on the user docs, and at least take the brunt of the dev docs on.
Nathan Ingersoll wrote:
All:
* Docs, docs, and more docs.
Ahh...finally something I can probably handle. If no one else wants to
do the docs that's probably something I can handle. I can definitely
work on the user docs, and at least take the brunt of the dev docs on.
If someone wants to give
Daniel Hulme wrote:
>
>
> > Lower Priority
> > --
> > Entrance:
> > * XDMCP
>
> On the subject of XDMCP support for entrance, I am looking at how xdm
> does it, and it seems the logical way. How much structure/code can we
> reasonably pinch from them (both under licensing restriction
> Lower Priority
> --
> Entrance:
> * XDMCP
On the subject of XDMCP support for entrance, I am looking at how xdm
does it, and it seems the logical way. How much structure/code can we
reasonably pinch from them (both under licensing restrictions and
people's sensibilities), or do we ha
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