This is a shortcut, it avoid to use a struct to store the int. Sometimes for
an example it is better to have less code, this way you only see the
interesting part. But of course this is not a good example for newbies.
2010/5/19 Brett Nash
> On Tue, 18 May 2010 22:01:57 +0200
> Andreas Volz wrot
On Tue, 18 May 2010 22:01:57 +0200
Andreas Volz wrote:
> Hello,
>
> I noticed a problem in the Elementary GenList example code:
>
> static Elm_Genlist_Item_Class itc1;
> char *gl_label_get(const void *data, Evas_Object *obj, const char
> *part) {
>char buf[256];
>snprintf(buf, sizeof(bu
On Tue, 18 May 2010 23:42:09 +0200 Dave Andreoli
wrote:
> 2010/5/18 Iván Briano (Sachiel) :
> > On Tue, May 18, 2010 at 5:58 PM, David Seikel
> > wrote:
> >> While I'm making too much noise on the list...
> >>
> >> When did the system menu get removed from settings? Some of that
> >> stuff is n
2010/5/18 Iván Briano (Sachiel) :
> On Tue, May 18, 2010 at 5:58 PM, David Seikel wrote:
>> While I'm making too much noise on the list...
>>
>> When did the system menu get removed from settings? Some of that stuff
>> is not showing up in the applications menus of Ubuntu Karmic Koala at
>> least
On Tue, May 18, 2010 at 4:29 PM, Daniele Ricci wrote:
> Hello,
> I wrote a virtual keyboard for the openmoko neofreerunner, but I want
> to go deeper with it.
> I see that Ecore Input has a IMF module for writing input methods.
> What can I do to start?
> Comments are really few and not so much se
On Tue, May 18, 2010 at 5:58 PM, David Seikel wrote:
> While I'm making too much noise on the list...
>
> When did the system menu get removed from settings? Some of that stuff
> is not showing up in the applications menus of Ubuntu Karmic Koala at
> least. Means I have to relog back into gnome
While I'm making too much noise on the list...
When did the system menu get removed from settings? Some of that stuff
is not showing up in the applications menus of Ubuntu Karmic Koala at
least. Means I have to relog back into gnome to do somethings. Like
run the update manager.
I don't think
On Wed, 19 May 2010 06:49:00 +1000 David Seikel
wrote:
> Sorry about the duplicate reply, I hit the wrong button. lol
Damn, did it again. Time for caffeine I think.
--
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.
signature.a
Sorry about the duplicate reply, I hit the wrong button. lol
--
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.
signature.asc
Description: PGP signature
--
On Tue, May 18, 2010 at 22:10, David Seikel wrote:
> Looking at the illume-keyboard module in e might be helpful.
>
Already did it, illume-keyboard doesn't seem to be based on Ecore_IMF.
--
daniele_athome
--
_
On Tue, 18 May 2010 21:29:02 +0200 Daniele Ricci
wrote:
> I wrote a virtual keyboard for the openmoko neofreerunner, but I want
> to go deeper with it.
> I see that Ecore Input has a IMF module for writing input methods.
> What can I do to start?
Looking at the illume-keyboard module in e might
Hello,
I noticed a problem in the Elementary GenList example code:
static Elm_Genlist_Item_Class itc1;
char *gl_label_get(const void *data, Evas_Object *obj, const char *part)
{
char buf[256];
snprintf(buf, sizeof(buf), "Item # %i", (int)data);
return strdup(buf);
}
static void
gl_sel(v
Hello,
I wrote a virtual keyboard for the openmoko neofreerunner, but I want
to go deeper with it.
I see that Ecore Input has a IMF module for writing input methods.
What can I do to start?
Comments are really few and not so much self-explainatory, not talking
about googling...
Thank you,
--
dani
Hi everyone,
I couldn't get this to work, and by looking at the code it did not seem to
be implemented, so here's a patch that allows sending signals to a box's
items.
It's quite useful when you populate a box in edje through items{} and can't
access the evas_object directly or just want to do it
Hi Rasterman and Vincent,
Thanks for your quick reply.
I will look at the elm_theme.c. If this is not so time -consuming for you
could you tell me the startup processes when elementary_test run?
Thanks
whtuhtc
2010/5/18 Vincent Torri
>
>
> On Tue, 18 May 2010, Carsten Haitzler (The Rasterman
On Tue, 18 May 2010, Carsten Haitzler (The Rasterman) wrote:
> On Tue, 18 May 2010 15:11:28 +0800 wh tu said:
>
>> Hi,
>>
>> I am interested in elementary toolkit. I know elementary_test load
>> data/theme/default.edj as its default theme, but I cannot find out in which
>> source code file the
On Tue, 18 May 2010 15:11:28 +0800 wh tu said:
> Hi,
>
> I am interested in elementary toolkit. I know elementary_test load
> data/theme/default.edj as its default theme, but I cannot find out in which
> source code file the default.edj file is loaded. I guess this process should
> be done in in
Hi,
I am interested in elementary toolkit. I know elementary_test load
data/theme/default.edj as its default theme, but I cannot find out in which
source code file the default.edj file is loaded. I guess this process should
be done in initial process. Anyone could tell where is it?
Thanks in adv
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