On Fri, 3 Jun 2011 08:31:59 +0200 (CEST) Vincent Torri
said:
the README:
--enable-pipe-render **DISABLED DUE TO BUGS**
this enables a multiple-thread renderer that divides the rendering
into N regions (1 per core) to speed up rendering in software when you
have multiple cpu cores.
as such its
On Fri, 3 Jun 2011, Carsten Haitzler (The Rasterman) wrote:
> On Fri, 3 Jun 2011 02:53:20 +0300 Tom Hacohen said:
>
>> On Thu, Jun 2, 2011 at 10:36 PM, Vincent Torri wrote:
>>
>>>
>>> Hey
>>>
>>> in evas_pipe.c, it is said that the code is deprecated and will go
>>> eventually. What about remo
On Fri, 3 Jun 2011, Tom Hacohen wrote:
> On Thu, Jun 2, 2011 at 10:36 PM, Vincent Torri wrote:
>
>>
>> Hey
>>
>> in evas_pipe.c, it is said that the code is deprecated and will go
>> eventually. What about removing it from the build (but letting it in svn)
>> ?
>>
>
> i.e make it disabled by de
On Thu, Jun 2, 2011 at 4:09 AM, Cedric BAIL wrote:
> On Wed, Jun 1, 2011 at 9:27 PM, Rafael Antognolli
> wrote:
>> On Thu, Sep 9, 2010 at 4:08 AM, Enlightenment SVN
>> wrote:
>>> Log:
>>> lots of cleanups... actually tested! :)
>>>
>>>
>>> Author: raster
>>> Date: 2010-09-09 00:08
On Fri, 3 Jun 2011 02:53:20 +0300 Tom Hacohen said:
> On Thu, Jun 2, 2011 at 10:36 PM, Vincent Torri wrote:
>
> >
> > Hey
> >
> > in evas_pipe.c, it is said that the code is deprecated and will go
> > eventually. What about removing it from the build (but letting it in svn)
> > ?
> >
>
> i.e m
On Thu, Jun 2, 2011 at 10:36 PM, Vincent Torri wrote:
>
> Hey
>
> in evas_pipe.c, it is said that the code is deprecated and will go
> eventually. What about removing it from the build (but letting it in svn)
> ?
>
i.e make it disabled by default (configure)? isn't it already?
--
Tom.
Hey
in evas_pipe.c, it is said that the code is deprecated and will go
eventually. What about removing it from the build (but letting it in svn)
?
Vincent
--
Simplify data backup and recovery for your virtual environm
On Tue, 31 May 2011 09:51:48 -0700 "Enlightenment SVN"
said:
cedric: just reverted this in svn. causes font classs bug. segv in e17. :)
> Log:
> edje: improve speed when deleting text member class.
>
>
> Author: cedric
> Date: 2011-05-31 09:51:48 -0700 (Tue, 31 May 2011)
> New
On Thu, 02 Jun 2011 12:44:12 + (GMT) PRINCE KUMAR DUBEY
said:
in elm_widget - see the signal emit hooks and signal emit handling. the infra
to "rore and retrieve" the strings can be in elm_widget, with the text set hook
handling directing the real text set to the appropriate text object and p
Dear Mr. Hermet,
Hello, I have attached more accurate patch based on latest elementary. The
last patch already there.
All your review items are reflected on the attached patch.
Please review this again, sorry for any inconvenient.
Dear Mr. Raster,
Hi, Would you please let me know why you don't lik
On Thu, 02 Jun 2011 18:01:37 +0900 Jihoon Kim said:
yes please! :)
> Thanks, raster.
> I missed Changelog patch in ecore.
> I attached the ecore changelog patch.
> Would you please apply in svn?
>
> -Original Message-
> From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com
On Thu, 2 Jun 2011 09:45:32 +0200 (CEST) Vincent Torri
said:
> On Thu, 2 Jun 2011, Carsten Haitzler (The Rasterman) wrote:
>
> > On Mon, 30 May 2011 14:57:16 +0200 Cedric BAIL said:
> >
> > cedirc is right. the real problem is someone including pthread.h before
> > Eina.h and this basically cla
On Wed, 01 Jun 2011 18:07:05 +0900 Sohyun Kim said:
there is a downside of this patch resizes of the genlist horizontally lead
to horrible flickering as the items are deleted and re-realized AFTER a redraw
happened... this isn't too good :( btw - attached updated patch as i had to
merge chang
On Wed, 01 Jun 2011 09:47:01 + (GMT) PRINCE KUMAR DUBEY
said:
ok some review of patch itself:
+ EAPI void*elm_progressbar_part_label_set(Evas_Object *obj, const
char *part, const char *label) EINA_ARG_NONNULL(1);
why does it return void *? actualyl the function itself RETURNS noth
Thanks, raster.
I missed Changelog patch in ecore.
I attached the ecore changelog patch.
Would you please apply in svn?
-Original Message-
From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com]
Sent: Thursday, June 02, 2011 4:58 PM
To: Jihoon Kim
Cc: enlightenment-devel@list
On Wed, 01 Jun 2011 09:47:01 + (GMT) PRINCE KUMAR DUBEY
said:
yeah... all i can imagine being better is this being generic like signal emit
hooks
>
>Hi Mr Park,
>
>
>Thanks for your comment.
>
>
>I already had discussion with Rasterman about this new API.
>
>Please visi
On Wed, 01 Jun 2011 10:24:31 + (GMT) RAJEEV RANJAN
said:
correct. as long as theme provides same text parts it will be happy. if it
provides new ones you didnt set, they will be empty or have default text, and
if it doesnt provide some labels, you lose text. i'd call it a theme bug if its
not
On Mon, 30 May 2011 11:40:20 -0300 Gustavo Sverzut Barbieri
said:
> >> no, it can't. He says if you're doing development or other corner-case
> >> task (I do have to agree here, it's not a regular use case) you can
> >> start "connmand -I eth1" to ignore eth1.
> >>
> >> He said if this is about h
On Wed, 1 Jun 2011 12:03:14 +0200 michael bouchaud
said:
> The probleme of debianization of this packages aren't the stability of
> libraries or softwares but migration between each update. And this can made
> a lot of work. For exemple edje have break the file format before the
> release. So Lut
On Mon, 30 May 2011 22:14:27 +0900 Jihoon Kim said:
approved! looks good! well done! thanks!. in svn it is.
> Hi, EFL developers.
>
> For supporting virtual keyboard, I'd like to add some APIs.
> The detail description of each API is included in the patch file as doxygen
> format.
>
> In the a
On Thu, 2 Jun 2011, Vincent Torri wrote:
>
> hey,
>
> currently, on Windows, i build evas without async preload (expedite
> segfault in evas_object_text, i don't know why at all).
expedite segfault if i build evas *with* async preload. it works without
but there are the messages...
Vincent
-
On Thu, 2 Jun 2011, Carsten Haitzler (The Rasterman) wrote:
On Mon, 30 May 2011 14:57:16 +0200 Cedric BAIL said:
cedirc is right. the real problem is someone including pthread.h before Eina.h
and this basically clashing with somethign ending up not being defined. the _np
version also isnt un
hey,
currently, on Windows, i build evas without async preload (expedite
segfault in evas_object_text, i don't know why at all).
The problem of building evas without async preload is that there is a
plethora of messages that are sidplayed in the terminal. The reason is:
1) in evas_common.h, L
On Thu, 2 Jun 2011, Carsten Haitzler (The Rasterman) wrote:
On Mon, 30 May 2011 14:57:16 +0200 Cedric BAIL said:
cedirc is right. the real problem is someone including pthread.h before Eina.h
and this basically clashing with somethign ending up not being defined. the _np
version also isnt un
On Mon, 30 May 2011 14:57:16 +0200 Cedric BAIL said:
cedirc is right. the real problem is someone including pthread.h before Eina.h
and this basically clashing with somethign ending up not being defined. the _np
version also isnt universal so your fix isnt going to always work either.
the REAL b
On Thu, 2 Jun 2011, Cedric BAIL wrote:
> On Thu, Jun 2, 2011 at 8:05 AM, Vincent Torri wrote:
>> On Thu, 2 Jun 2011, Lionel Orry wrote:
>>> Vincent Torri univ-evry.fr> writes:
1) on my computer, if you install the EFL in c:\a\path, then the $PATH
env
var is still appended w
On Thu, Jun 2, 2011 at 8:05 AM, Vincent Torri wrote:
> On Thu, 2 Jun 2011, Lionel Orry wrote:
>> Vincent Torri univ-evry.fr> writes:
>>>
>>> 1) on my computer, if you install the EFL in c:\a\path, then the $PATH
>>> env
>>> var is still appended with c:\Program Files\Efl\bin. I don't understand
>
On Wed, Jun 1, 2011 at 9:27 PM, Rafael Antognolli
wrote:
> On Thu, Sep 9, 2010 at 4:08 AM, Enlightenment SVN
> wrote:
>> Log:
>> lots of cleanups... actually tested! :)
>>
>>
>> Author: raster
>> Date: 2010-09-09 00:08:10 -0700 (Thu, 09 Sep 2010)
>> New Revision: 52030
>
>> static
On Mon, 30 May 2011 19:41:24 +0900 Jeonghyun Yun said:
this seems good. no theme stuff to handle the reorder mode change on the item
tho.. shame :(
> Dear All.
>
> I added a new feature "reorder mode" of gengrid refer to genlist reorder
> mode.
>
> After set this reorder API, if user press an
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