On Fri, 29 Apr 2011 19:38:12 +0900 Jiyoun Park said:
in svn with some fixes and changes. thanks! :)
> Hi.
>
>
>
> I make patch related with evas gl binary shader.
>
>
>
> The concept of binary shader is compile shader only once.
>
> Some people want to use binary shader because of per
That's OK ~~
^^;;
--- Original Message ---
Sender : Gustavo Sverzut Barbieri
Date : 2011-05-02 21:58 (GMT+09:00)
Title : Re: [E-devel] [Patch] Evas gl shader use binary shader
On Mon, May 2, 2011 at 9:55 AM, Daniel Juyung Seo wrote:
> FYI.
> s/he/she
Ooops! :-)
--
Gust
On Mon, May 2, 2011 at 9:55 AM, Daniel Juyung Seo wrote:
> FYI.
> s/he/she
Ooops! :-)
--
Gustavo Sverzut Barbieri
http://profusion.mobi embedded systems
--
MSN: barbi...@gmail.com
Skype: gsbarbieri
Mobile: +55 (19) 9225-2202
-
FYI.
s/he/she
Daniel Juyung Seo (SeoZ)
On Mon, May 2, 2011 at 9:40 PM, Gustavo Sverzut Barbieri <
barbi...@profusion.mobi> wrote:
> On Mon, May 2, 2011 at 4:25 AM, Carsten Haitzler
> wrote:
> > On Fri, 29 Apr 2011 15:32:28 -0300 Gustavo Sverzut Barbieri
> > said:
> >
> >> On Fri, Apr 29, 2011
On Mon, May 2, 2011 at 4:25 AM, Carsten Haitzler wrote:
> On Fri, 29 Apr 2011 15:32:28 -0300 Gustavo Sverzut Barbieri
> said:
>
>> On Fri, Apr 29, 2011 at 7:38 AM, Jiyoun Park wrote:
>> > Hi.
>> >
>> >
>> >
>> > I make patch related with evas gl binary shader.
>> >
>> >
>> >
>> > The concept of
On Fri, 29 Apr 2011 15:32:28 -0300 Gustavo Sverzut Barbieri
said:
> On Fri, Apr 29, 2011 at 7:38 AM, Jiyoun Park wrote:
> > Hi.
> >
> >
> >
> > I make patch related with evas gl binary shader.
> >
> >
> >
> > The concept of binary shader is compile shader only once.
> >
> > Some people want to
On Fri, Apr 29, 2011 at 7:38 AM, Jiyoun Park wrote:
> Hi.
>
>
>
> I make patch related with evas gl binary shader.
>
>
>
> The concept of binary shader is compile shader only once.
>
> Some people want to use binary shader because of performance issue.
>
> In current evas gl engine, every applica
On Fri, Apr 29, 2011 at 3:32 PM, Gustavo Sverzut Barbieri
wrote:
> On Fri, Apr 29, 2011 at 7:38 AM, Jiyoun Park wrote:
>> Hi.
>>
>>
>>
>> I make patch related with evas gl binary shader.
>>
>>
>>
>> The concept of binary shader is compile shader only once.
>>
>> Some people want to use binary sh
Hi.
I make patch related with evas gl binary shader.
The concept of binary shader is compile shader only once.
Some people want to use binary shader because of performance issue.
In current evas gl engine, every application have to compile shader each
time.
But I modify code , so only