Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-07 Thread Flo
Thanks for the hints. I will provide the E-mailing list with my code/hacks or else as soon as I have something working. By 3D, I mean 3D as in OpenGL object made of voxels, not 3D desktop like XGL/compiz or whatever the new things are which, anyways, I don't use ;-) thanks all for your

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-07 Thread Flo
That's good to hear that. I'm glad you were able to achieve to include/integrate anyhow a rendering space for openGL renderings. Although I need mouse interactions to be able to rotate my 3D openGL volumes, that is what I'm looking for. If I'm able to do this all, I will send some Code for

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-06 Thread The Rasterman
On Sat, 3 Nov 2007 21:21:36 -0400 Flo [EMAIL PROTECTED] babbled: this is going to suck for you... but... you can't do what you are trying to do :( sorry :( Dear all: My name's florent and although I'm rather new to the EFLs world, and thanks to some great examples over the internet (from

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-06 Thread The Rasterman
On Tue, 6 Nov 2007 11:11:38 -0300 Gustavo Sverzut Barbieri [EMAIL PROTECTED] babbled: On Nov 5, 2007 10:28 AM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 3 Nov 2007 21:21:36 -0400 Flo [EMAIL PROTECTED] babbled: this is going to suck for you... but... you can't do what

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-06 Thread Jorge Luis Zapata Muga
On Nov 4, 2007 2:21 AM, Flo [EMAIL PROTECTED] wrote: Dear all: My name's florent and although I'm rather new to the EFLs world, and thanks to some great examples over the internet (from Gustavo Sverzut Barbieri and Raoul Hecky), I already managed to achieved nice results using Evas.

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-06 Thread Gustavo Sverzut Barbieri
On Nov 6, 2007 9:26 PM, Flo [EMAIL PROTECTED] wrote: well, thanks for your answers and ideas. I have to find my way to do this anyways otherwise no more E17/Evas and beauty for me ! Indeed, for the kind of applications I am writing (research in 3D Imaging processing - filtering and so on)

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-06 Thread Gustavo Sverzut Barbieri
On Nov 6, 2007 10:51 PM, Flo [EMAIL PROTECTED] wrote: Thanks for the hints. I will provide the E-mailing list with my code/hacks or else as soon as I have something working. By 3D, I mean 3D as in OpenGL object made of voxels, not 3D desktop like XGL/compiz or whatever the new things are