Thanks for the hints.
I will provide the E-mailing list with my code/hacks or else as soon
as I have something working.
By 3D, I mean 3D as in OpenGL object made of voxels, not 3D desktop
like XGL/compiz or whatever the new things are which, anyways, I
don't use ;-)
thanks all for your
That's good to hear that. I'm glad you were able to achieve to
include/integrate anyhow a rendering space for openGL renderings.
Although I need mouse interactions to be able to rotate my 3D openGL
volumes, that is what I'm looking for.
If I'm able to do this all, I will send some Code for
On Sat, 3 Nov 2007 21:21:36 -0400 Flo [EMAIL PROTECTED] babbled:
this is going to suck for you... but... you can't do what you are trying to do
:( sorry :(
Dear all:
My name's florent and although I'm rather new to the EFLs world, and
thanks to some great examples over the internet (from
On Tue, 6 Nov 2007 11:11:38 -0300 Gustavo Sverzut Barbieri
[EMAIL PROTECTED] babbled:
On Nov 5, 2007 10:28 AM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
On Sat, 3 Nov 2007 21:21:36 -0400 Flo [EMAIL PROTECTED] babbled:
this is going to suck for you... but... you can't do what
On Nov 4, 2007 2:21 AM, Flo [EMAIL PROTECTED] wrote:
Dear all:
My name's florent and although I'm rather new to the EFLs world, and
thanks to some great examples over the internet (from Gustavo Sverzut
Barbieri and Raoul Hecky), I already managed to achieved nice results
using Evas.
On Nov 6, 2007 9:26 PM, Flo [EMAIL PROTECTED] wrote:
well, thanks for your answers and ideas.
I have to find my way to do this anyways otherwise no more E17/Evas
and beauty for me ! Indeed, for the kind of applications I am writing
(research in 3D Imaging processing - filtering and so on)
On Nov 6, 2007 10:51 PM, Flo [EMAIL PROTECTED] wrote:
Thanks for the hints.
I will provide the E-mailing list with my code/hacks or else as soon
as I have something working.
By 3D, I mean 3D as in OpenGL object made of voxels, not 3D desktop
like XGL/compiz or whatever the new things are