Re: [E-devel] Evas & Evoak future changes

2006-09-15 Thread The Rasterman
On Fri, 8 Sep 2006 08:15:38 -0500 [EMAIL PROTECTED] babbled: > On Fri, Sep 08, 2006 at 09:40:08AM +, [EMAIL PROTECTED] wrote: > > Now, unfortunately, this discussion came up at a time when > > people are busy with e17... in particular, the 'owner' of evas is > > especially so. > > > >

Re: [E-devel] Evas & Evoak future changes

2006-09-08 Thread brian . mattern
On Fri, Sep 08, 2006 at 09:40:08AM +, [EMAIL PROTECTED] wrote: > Now, unfortunately, this discussion came up at a time when > people are busy with e17... in particular, the 'owner' of evas is > especially so. > > So basically, either people proceed without him (with a > 'branch' or

Re: [E-devel] Evas & Evoak future changes

2006-09-08 Thread [EMAIL PROTECTED]
Nathan writes: > On 9/6/06, Jorge wrote: > > > > well i dont totally agree, i mean, i started this discussion > > with some ideas i would like to have implemented on evas, > > i guess jose thinks the same. so this thread is to actually > > THINK and WRITE what are the future goals of evas

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread Michael Jennings
On Thursday, 07 September 2006, at 04:57:31 (+), [EMAIL PROTECTED] wrote: > just make it clear that when I 'criticize' evas' this or that, and > whatnot.. it's not to criticize Carsten's work on evas - not by any > means. Criticism doesn't have to be negative; "constructive criticism" is alwa

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread [EMAIL PROTECTED]
This is slightly 'off-topic' for this thread, but let me just make it clear that when I 'criticize' evas' this or that, and whatnot.. it's not to criticize Carsten's work on evas - not by any means. It's remarkable what he was able to do with this.. to design it, and put it togethe

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread Nathan Ingersoll
On 9/6/06, Jorge Luis Zapata Muga <[EMAIL PROTECTED]> wrote: > > well i dont totally agree, i mean, i started this discussion with some > ideas i would like to have implemented on evas, i guess jose thinks > the same. so this thread is to actually THINK and WRITE what are the > future goals of evas

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread Jorge Luis Zapata Muga
On 9/6/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > >Jorge writes: > > > > I tell you what, let me look things over a bit during the > > > weekend, and if you like you and maybe Jorge can do the same... > > > maybe discuss it with others on the list who have some experience > > > wi

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread Jorge Luis Zapata Muga
On 9/6/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > On Wed, Sep 06, 2006 at 03:22:39PM +, [EMAIL PROTECTED] wrote: > > > >Brian writes: > > > > > > To me the main issue is not really a 'technical' one pre se, > > > > it's do people really want, and want to help with, such changes? >

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread brian . mattern
On Wed, Sep 06, 2006 at 03:22:39PM +, [EMAIL PROTECTED] wrote: > >Brian writes: > > > > To me the main issue is not really a 'technical' one pre se, > > > it's do people really want, and want to help with, such changes? > > > > > > > Right now, I think the response you're going to get

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread [EMAIL PROTECTED]
Brian writes: > > To me the main issue is not really a 'technical' one pre se, > > it's do people really want, and want to help with, such changes? > > > > Right now, I think the response you're going to get from most of > us is: "Wait until e17 is out the door." Evas may have issues, bu

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread brian . mattern
On Wed, Sep 06, 2006 at 07:34:48AM +, [EMAIL PROTECTED] wrote: > > It's going to be just about impossible to do this any other > way than with a separate CVS version to work with. > A branch should work, right? > To me the main issue is not really a 'technical' one pre se, > it

Re: [E-devel] Evas & Evoak future changes

2006-09-06 Thread [EMAIL PROTECTED]
Jorge writes: > > I tell you what, let me look things over a bit during the > > weekend, and if you like you and maybe Jorge can do the same... > > maybe discuss it with others on the list who have some experience > > with evas/objects/engines and we can take it up again on Mon > > o

Re: [E-devel] Evas & Evoak future changes

2006-09-05 Thread Vincent Torri
> indeed, a cvs dir to experiment with evas would be nice, maybe i can > put it on proto? or in another branch Vincent - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with

Re: [E-devel] Evas & Evoak future changes

2006-09-05 Thread Jorge Luis Zapata Muga
>... > > I thought about getting back to this some time in the future, > but if you and maybe Jorge ar willing to give this a try, then it may > be better to go ahead and try and finish it off now -- it would be > very useful in many other ways as well, especially since much of the > image

Re: [E-devel] Evas & Evoak future changes

2006-09-03 Thread Jorge Luis Zapata Muga
>... > > This would be true on PC, but on embedded device you will really like the idea > of using as much as possible the hardware. Preserving evas ability in this > area is really something important in my opinion. indeed, but there's a problem. evas manages internally always ARGB data, so to ac

Re: [E-devel] Evas & Evoak future changes

2006-09-01 Thread [EMAIL PROTECTED]
Cedric writes: > > Many engines have some sort of native notion of a 'buffer' > > that one can get/put data to, which they can composite to a > > target surface.. eg. xrender has 'pictures', gl has at least > > 'textures', etc.. and usually this compositing can be done with > > some

Re: [E-devel] Evas & Evoak future changes

2006-09-01 Thread Cedric BAIL
On Friday 01 September 2006 08:02, [EMAIL PROTECTED] wrote: > Jorge writes: > > > > > ... > Many engines have some sort of native notion of a 'buffer' > that one can get/put data to, which they can composite to a target > surface.. eg. xrender has 'pictures', gl has at least

Re: [E-devel] Evas & Evoak future changes

2006-08-31 Thread [EMAIL PROTECTED]
Jorge writes: > > > > ok! now i understand what you mean on the first place, i totally > agree with you. > > in the current evas in order to make a new engine you have to > define all the current engine functions or at least inherit the > software engine (almost all engines do

Re: [E-devel] Evas & Evoak future changes

2006-08-31 Thread Jorge Luis Zapata Muga
On 8/30/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > >Jorge writes: > > > >So, the gfx parts of the engines (and some that are not > > > directly gfx aspects) are really mostly a bunch of functions that > > > apply to each object type, and some core functions that apply to > > > a

Re: [E-devel] Evas & Evoak future changes

2006-08-30 Thread [EMAIL PROTECTED]
Jorge writes: > >So, the gfx parts of the engines (and some that are not > > directly gfx aspects) are really mostly a bunch of functions that > > apply to each object type, and some core functions that apply to > > all object types, and some that apply to display-target aspects. > > S

Re: [E-devel] Evas & Evoak future changes

2006-08-29 Thread Jorge Luis Zapata Muga
On 8/24/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > >Jorge writes: > > But to export evas' internal structures, especially the engine > funcs and such.. is really dangerous at this point in time, unless > you're willing to freeze evas' capabilities, or just use this as a > starting poin

Re: [E-devel] Evas & Evoak future changes

2006-08-23 Thread [EMAIL PROTECTED]
Jorge writes: > 1. reorder the headers: > every subsystem has its own header, no more one huge header > (Evas.h, evas_private.h, evas_common.h). as the main idea of this > is to allow objects, loaders/savers, engines to be able to build > outside evas, we need a way to export internal API. So

[E-devel] Evas & Evoak future changes

2006-08-23 Thread Jorge Luis Zapata Muga
hi ppl, this are my ideas i actually have implemented in a local version of evas, i wont do a direct commit for everything i have, instead ill do small commits to actually allow raster to read the commits and for better understanding of what im doing. also evas has changed several things in the pas