On Sun, 9 Nov 2008 20:57:12 -0200 "Iván Briano (Sachiel)" <[EMAIL PROTECTED]>
babbled:
> Maybe it's not the proper fix, but the attached patch makes shading
> with no animation work again.
>
> I don't fully understand why, but keeping the two calls to
> edje_object_message_signal_process
> result
Maybe it's not the proper fix, but the attached patch makes shading
with no animation work again.
I don't fully understand why, but keeping the two calls to
edje_object_message_signal_process
results in the sequence of events: shade -> unshade -> shade ->
unshade, which ends with shading
not worki