On Sun, 7 Mar 2010 02:47:06 -0500 Atton Jonathan
said:
ok - another thread :)
> See the message :
> http://sourceforge.net/mailarchive/forum.php?thread_name=c81c5d9c1002270545s70e25e53wbddded2772c6b...@mail.gmail.com&forum_name=enlightenment-devel
>
> 2010/3/7 Carsten Haitzler
>
> > On Fri, 2
See the message :
http://sourceforge.net/mailarchive/forum.php?thread_name=c81c5d9c1002270545s70e25e53wbddded2772c6b...@mail.gmail.com&forum_name=enlightenment-devel
2010/3/7 Carsten Haitzler
> On Fri, 26 Feb 2010 13:11:03 +0800 Brian Wang
> said:
>
> > Hello all,
> >
> > I've been bothered by
On Fri, 26 Feb 2010 13:11:03 +0800 Brian Wang said:
> Hello all,
>
> I've been bothered by this question for quite some time but still
> haven't been able to come up with a simple code that reproduce the
> problem.
>
> Here it goes:
> elm_notify container may be mis-positioned after some object
The window has an invalid size. You see a full screen windows but
evas_object_geometry_get(win) return w = 60 and h = 51. It seems like a
problem in Illumine.
2010/2/26 Brian Wang
> On Fri, Feb 26, 2010 at 4:18 PM, Brian Wang
> wrote:
> > On Fri, Feb 26, 2010 at 2:24 PM, Atton Jonathan
> > wro
On Fri, Feb 26, 2010 at 4:18 PM, Brian Wang wrote:
> On Fri, Feb 26, 2010 at 2:24 PM, Atton Jonathan
> wrote:
>> I will look at it in 10 hours :)
>
> Thanks. :-)
>
> I should add that it occurs with E/Illume in Xephyr (320x240).
> If I don't run it in Xephyr, the window will resize to a minimal s
On Fri, Feb 26, 2010 at 2:24 PM, Atton Jonathan
wrote:
> I will look at it in 10 hours :)
Thanks. :-)
I should add that it occurs with E/Illume in Xephyr (320x240).
If I don't run it in Xephyr, the window will resize to a minimal size
to fit the box when 'inwin' button is clicked and elm_notify
I will look at it in 10 hours :)
2010/2/26 Brian Wang
> Hello all,
>
> I tried again and here's a simple program that reproduces the problem.
> Please see the attached code.
>
> In the program, there are two buttons.
> * Good: click the 'notify' button. The elm_notify object appears at
> the b
Hello all,
I tried again and here's a simple program that reproduces the problem.
Please see the attached code.
In the program, there are two buttons.
* Good: click the 'notify' button. The elm_notify object appears at
the bottom as intended.
* Bad: click the 'inwin' button, click the 'close' b
Hello all,
I've been bothered by this question for quite some time but still
haven't been able to come up with a simple code that reproduce the
problem.
Here it goes:
elm_notify container may be mis-positioned after some objects are
created and destroyed later. By 'mis-positioned', I mean that i