Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Tom Hacohen wrote: > On Tue, 2010-12-21 at 11:23 +0100, Vincent Torri wrote: >> >> On Tue, 21 Dec 2010, Tom Hacohen wrote: >> >>> On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: As I said in another mail, the Xkbd extension can do that (set delay time and r

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread The Rasterman
On Tue, 21 Dec 2010 12:26:20 +0200 Tom Hacohen said: > On Tue, 2010-12-21 at 11:23 +0100, Vincent Torri wrote: > > > > On Tue, 21 Dec 2010, Tom Hacohen wrote: > > > > > On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: > > >> As I said in another mail, the Xkbd extension can do that (set

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 11:23 +0100, Vincent Torri wrote: > > On Tue, 21 Dec 2010, Tom Hacohen wrote: > > > On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: > >> As I said in another mail, the Xkbd extension can do that (set delay time > >> and repeat interval) > > > > Per application? not g

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Tom Hacohen wrote: > On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: >> As I said in another mail, the Xkbd extension can do that (set delay time >> and repeat interval) > > Per application? not globally? not a problem: the game starts/gets focus, i set the delay /

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: > As I said in another mail, the Xkbd extension can do that (set delay time > and repeat interval) Per application? not globally? Anyhow, why use this extension if you don't need it? -- Tom. ---

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Carsten Haitzler (The Rasterman) wrote: > On Tue, 21 Dec 2010 07:47:56 +0100 (CET) Vincent Torri > said: > >> >> Hey, >> >> While writing my shoot'm up, I faced 2 problems with the keyboard: >> >> 1) when I want to move the ship, i press an arrow key and let it pressed. >>

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread The Rasterman
On Tue, 21 Dec 2010 07:47:56 +0100 (CET) Vincent Torri said: > > Hey, > > While writing my shoot'm up, I faced 2 problems with the keyboard: > > 1) when I want to move the ship, i press an arrow key and let it pressed. > There is some delay before the key is repeated. Is it possible to set th

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Tom Hacohen wrote: > On Tue, 2010-12-21 at 07:47 +0100, Vincent Torri wrote: >> Hey, >> >> While writing my shoot'm up, I faced 2 problems with the keyboard: >> >> 1) when I want to move the ship, i press an arrow key and let it pressed. >> There is some delay before the key

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 07:47 +0100, Vincent Torri wrote: > Hey, > > While writing my shoot'm up, I faced 2 problems with the keyboard: > > 1) when I want to move the ship, i press an arrow key and let it pressed. > There is some delay before the key is repeated. Is it possible to set this > dela

[E-devel] problems with keyboard for my shoot'm up

2010-12-20 Thread Vincent Torri
Hey, While writing my shoot'm up, I faced 2 problems with the keyboard: 1) when I want to move the ship, i press an arrow key and let it pressed. There is some delay before the key is repeated. Is it possible to set this delay with ecore_x or ecore_evas ? 2) When I want to move and shoot at t