Hi,
I didn't like to make a timer because my user can remain mouse pressed for
a time..
So i tried what you say about make list unfocusable, and it works, I make
unfocusable while a button is with focus..
and when I need I put focus back to the list..
I fix the problem with that, thanks for all..
here is one more comment.
You do need to call size hint for bg to resize the window according to
the size of bg.
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
Note: do this before you call elm_win_resize_object_add().
Thanks.
Daniel Juyung Seo (SeoZ)
On Fri, Jan 13,
Yes, as Raster replied, this is tricky and you need to use timer as a
work around.
But here is one more important thing. Even though the focus is moved
to a button, list item is still highlighted. If you don't want it to
be highlighted, you also need to call elm_list_item_selected_set(item,
EINA_FA
On Thu, 12 Jan 2012 14:34:34 -0200 Guilherme Silveira said:
set the list to be not focusable. doing this kind of thing with focus as a
result of actions on 1 widget to set focus on another is ALWAYS bound to have
conflicts. your alternative is to set the focus in a timer (ie wait 0.2 sec
then foc
On Thu, 24 Nov 2011 16:38:05 +0900 Daniel Juyung Seo
said:
> yeah we can set finger size as well.
>
> and.. genlist has a "display only" mode which means items do not need
> to consider finger_size.
> once you use genlist and call
> elm_genlist_item_display_only_mode_set(), you can achieve your
yeah we can set finger size as well.
and.. genlist has a "display only" mode which means items do not need
to consider finger_size.
once you use genlist and call
elm_genlist_item_display_only_mode_set(), you can achieve your goal.
but list does not have this feature because elm_list is supposed t
On Wed, 23 Nov 2011 14:25:47 -0200 Guilherme Silveira said:
> Hi,
> I have some problem... I have a list, each item has a icon, but I would
> like that each icon was leaning (no spaces) with each other..
> I made some changes in the theme to do that, but I found a problem.
> The function _fix_ite