well, sandy is just an API to work with 3D in flash
and pixlib is not a game engine, it is a generic as2 framework with a
lot of classes and design patterns that you can use to develop your own
isometric engine
--Pedro Taranto
Anggie Bratadinata escreveu:
have you tried www.flashsandy.org ?
I believe you, but it's not a good way to build your project. As your
project gets more complicated it'll suddenly stop working as you expected.
What happens if you change the order?
Much better to have a single independent enterframe handler where the order
is important, there you can execute
Thanks Paul
Basically it is a collapse style game - where when the user clicks on a ball
that has 2 similar balls adjacent, all 3 balls disappear and the other
surrounding balls will move to fill any spaces created from the removed
balls.
Here is the basic approach I am taking:
I have a 2 dimens
Andrew,
try this :
function GiveAnswer( id:Number ):Void
{
trace( "answer id: " + id );
}
for( var aNum = 1 ; aNum <= 5 ; aNum++ )
{
var answerButton = questionInterface["button_"+aNum];
answerButton.id = aNum;
answerButton.onRelease = function(){GiveAnswer(this.id); }
}
i hope it
And yet you manage to find time to perform more miracles - Papervision3D
looks amazing...! ;)
> -Original Message-
> From: John Grden [mailto:[EMAIL PROTECTED]
> Sent: 13 March 2007 15:28
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] is flash still alive?
>
> LOL
i understand that its a example, but using an enterframe beacon rather than
multiple enterframe handlers is better and might make this kind of thing
much easier to manage
On 3/14/07, Paul Steven <[EMAIL PROTECTED]> wrote:
This may be really basic but I can't understand.
The following is a simp
Paul,
I dont know why it happens but if u change the order of the attach the
object1.onEnterFrame will work first :
object2 = attachMovie("ball_mc","ball_mc2",2);
object1 = attachMovie("ball_mc","ball_mc",1);
object1.onEnterFrame = function() {
trace ("Object1 enter frame");
}
object2.
you can solve it with reverse ordering:
...
object2 = attachMovie("ball_mc","ball_mc2",2);
object1 = attachMovie("ball_mc","ball_mc",1);
...
- Original Message -
From: "Paul Steven" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 14, 2007 11:53
Subject: [Flashcoders] Order of even
Hi everyone,
I have finished a flash website which dynamically changes it's height by
the help of small javascript.
the idea was to resize the height by the content's height and to use
only browsers scrollbar. you can check the demo version on
http://demo.trafo.com.tr/drbackup .
now the pr
It doesn't really matter which you assign first, it's all determined by the
order in which flash decides to call the functions which has no relationship
to the assignment order. I suspect you would be better advised to use an
independent enterframe function that is not attached to the objects fo
This may be really basic but I can't understand.
The following is a simplified version of what I am trying to achieve.
Basically I am attaching an onEnterFrame function to 2 objects, say object1
and object2.
I am attaching it to object1 first however it is calling the onEnterFrame
function for o
Anyone know how to make a connection between a TextField and an array
with the variable property when creating TextFields dynamically?
Now I'm doing a work around where I create a variables on the fly, fill
it with values from the array (winnerPercentPayout), and then connect
the variable with
Hey Luciano,
Actually the .names only returns an array with cam's.. flash makes that
array at the start of the swf.
But like Anthony Lee said.. setMode is a method to give the preffered size
and framerate you want to grab the video.
Although the result might differ a bit because it will be co
trace( 0.45); // traces 0.45
trace( 0.045); // traces 4.5e-6
Looks like flash give exponential values if there are more than four zeroes
after decimal. Anyone has any solution where I will get 0.045 from flash,
instead of 4.5e-6.
Thanks,
Arindam
Please unsubscribe me, you are flooding my email box. I did the unsubscribe
but its not working.
Please send me email when you have the problem fixed.
Cmiuc
"Do not worry about your difficulties in mathematics; I can assure you mine
are still greater" -Albert Einstein
-Original Message
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