Hi folks,
im creating examples now and then, using files from a flash library.
When I want to deploy these examples to say a webserver, I have to manually
find all the files the example uses.
At the moment I use the verbose option in MTASC for this, so that I have a
list of as files the example d
Morning people... I would really appreciate any help on this matter
THE LINK : http://dev045.the3rdroom.com/
I have a movieclip on the stage which contains the navigation, within this
movieclip are bunch of other movieclips which are actually the menuitems.
When the user resizes the window I move
I ran in to this same problem. The issue is that since everything in https
is supposed to expire immediately (meaning not be cached because it is
secure), IE actually expires the XML that's returned after it gets to the
page object but before making it available to any content on the page, such
as
Hello!
I have a MovieClip representing a player avatar.
When the mouse pointer is over it, I change its
filters from containing a shadow to a glow.
Then I have a MovieClip representing a playing
table and it works the same way.
My problem starts when I put 3 player MCs
on 1 table MC - then sudde
I finally figured it out!
When you press on an element in a component you don't call setFocus,
but pressFocus() instead! And don't forget the releaseFocus() as well.
This sets a fake focus on component and a true focus on the element so
that you're still able to interact with the element.
Man tha
Hi list,
I've been dabbling in the black art of wrapping function calls today, and
seeing the list is now and then visited by questions on how to trace
function names for functions being called and how to insert and take out
debug statements, I've decided to post this here, hopefully it's of use t
So, I cant for the life of me, figure out how to setup tab indexing
accessibility with Flash 8.
Problem is, we have some movie clips that have onpress/release
functions to act like a button and (do a bunch of animation bells and
whistles on rollover etc) I need to figure out how I can tab to those
ARGH! lol I forgot to actually set the tab index
its working fine, please ignore me making a fool of myself :)
What law states that just as you have given up all hope and have to
plead for help that only then you find your solution?
On 8/24/07, Rick Schmitty <[EMAIL PROTECTED]> wrote:
> So, I c
After I create a clip with attachMovieClip, I attempt to write a
DropShadowFilter to it using the following code:
var shadow:DropShadowFilter = new DropShadowFilter(
5,// distance
45,// angle
0x66,// color
You can set text anywhere you like.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of natalia
Vikhtinskaya
Sent: Thursday, August 23, 2007 1:08 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash
But how that help to show: "1/3 of
just a stab as I am not that AS3 savy, but wouldn't you want to run a hit
test against the parent and rollover on the children? Just a guess.
On 8/24/07, Alexander Farber <[EMAIL PROTECTED]> wrote:
>
> Hello!
>
> I have a MovieClip representing a player avatar.
> When the mouse pointer is over it
Alan MacDougall wrote:
After I create a clip with attachMovieClip, I attempt to write a
DropShadowFilter to it using the following code:
var shadow:DropShadowFilter = new DropShadowFilter(
5,// distance
45,// angle
0x66,
(oops, man it's early, it's AS2... bleh..)
When you add a rollover to a parent, it blocks all children of that mc from
receiving rollOver calls since it is a part of the mc who's already received
that call. So what I do is create a hitTest for the parent and then a
onRollover for the children.
ht
Yeah in CS3 that's the case - regardless of whether you are using AS2 or
AS3. But to my knowledge, in Flash 8, it is still 0 to 100.
- Hal
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alan
MacDougall
Sent: Friday, August 24, 2007 9:19 AM
To: flashc
can flv's be slowed down and or sped up programmatically?
any thoughts, directions or brain storms would be beneficial.
thanks,
./james
{ primaxSTUDIO : http://primaxSTUDIO.com : 513.772.1223 }
___
Flashcoders@chattyfig.figleaf.com
To change your s
The same goes for alpha.
I see you have 75 as alpha value, should be 7.5.
regards,
Muzak
- Original Message -
From: "Alan MacDougall" <[EMAIL PROTECTED]>
To:
Sent: Friday, August 24, 2007 6:19 PM
Subject: Re: [Flashcoders] DropShadowFilter rendering issue: SOLVED
> Alan MacDougall wro
Hal Leonard wrote:
Yeah in CS3 that's the case - regardless of whether you are using AS2 or
AS3. But to my knowledge, in Flash 8, it is still 0 to 100.
No, that was the problem: In the Flash 8 authoring environment, you set
a 0-100 percentage. But in Actionscript 2.0, the
DropShadowFilter.
According to the documentation, the alpha property accepts a value between 0
and 1, and strength a value between 0 and 255.
So is the documentation wrong?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Muzak
Sent: 24 August 2007 17:58
To: flashcoders@ch
Crazy - I thought they didn't go to the percentage based numbering until
CS3...
Glad you got it figured out. I was dealing with something like this last
month.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alan
MacDougall
Sent: Friday, August 24, 20
James O wrote:
> can flv's be slowed down and or sped up programmatically?
How about using stop(); and the beginning of your movie, and set a timer to
call a function that advances the frame. You could vary the speed by
advancing the frame every call, every second call, every third call, etc.
Or,
AFAIK, both are "between 0 and 1".
The default value for strength = 1, meaning 100% strength.
If strength would take a value between 0 and 255 a default of 1 would make no
sense at all (well at least not to me).
So, yes the docs are wrong.
regards,
Muzak
- Original Message -
From: "Pa
Muzak wrote:
AFAIK, both are "between 0 and 1".
The default value for strength = 1, meaning 100% strength.
If strength would take a value between 0 and 255 a default of 1 would make no
sense at all (well at least not to me).
Well, the docs are correct: you can set absurd strength values bec
Thank you Karina
I will try something similar but I think it's Complicated
Bassam
- Original Message
From: Karina Steffens <[EMAIL PROTECTED]>
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, August 23, 2007 1:12:42 PM
Subject: RE: [Flashcoders] save swf
Bassam,
You could use an
Another solution:
Don't assign any events to the parent. Instead, create a child for that
parent and delegate that childs mouse events to the parent. Just make sure
that child has the lowest depth of the children. I think this will give you
the expected behavior.
Hope that helps,
H
On 8/24/07,
Hello everyone,
I am just starting working with AS3 after many years working with AS1 and
AS2.
I am trying to rebuild a Game/App development framework I had built in AS2
into AS3
and I want to make sure I get it right from scratch.
All these years I had been working with Delegates and speci
Guys,
Does anyone know of a product that can do ui testing of Flash apps.
Thanks
Donald
Be a better Globetrotter. Get better travel answers from someone who knows.
Yahoo! Answers - Check it out.
htt
Create a custom class, extending Loader, that has an .id property.
regards,
Muzak
- Original Message -
From: "Dimitrios Bendilas" <[EMAIL PROTECTED]>
To:
Sent: Friday, August 24, 2007 9:42 PM
Subject: [Flashcoders] AS3 Events, Delegates and passing parameters
> Hello everyone,
>
> I a
On Aug 24, 2007, at 3:42 PM, Dimitrios Bendilas wrote:
Now for my new framework, I want to use the new extended event
model of AS3, with addEventListener
and subclassed Event objects. The problem is that I cannot find a
solution that does not uses a Delegate object.
I know that in AS3 callba
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