RE: [Flashcoders] Executing external ,exe witn AIR

2008-01-03 Thread Matthew James Poole
Or more to the point the lawyers :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ricky Bacon Sent: 03 January 2008 07:46 To: Flash Coders List Subject: Re: [Flashcoders] Executing external ,exe witn AIR Matthew James Poole wrote: I have to agree

RE: [Flashcoders] Executing external ,exe witn AIR

2008-01-03 Thread Matthew James Poole
That's what we have the wish list for. Add it to Jira http://bugs.adobe.com/jira and if enough people vote for it Adobe put it in - simple :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Omar Fouad Sent: 02 January 2008 20:54 To: Flash Coders List

Re: [Flashcoders] Getting the project directory path in AIR

2008-01-03 Thread CrAzYcAlL
If you type this on the first frame of your application you will get an error , because the call to swithVideo will happens before the InvokeEvent. add a button to your app and label it btn for example and try this at frame 1: var appDir:File;

[Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread Corban Baxter
hey guys, I'm working on a flash piece to be displayed on a 16x9 television but the laptop our client is using is 4x3. So when all the art is mirrored onto the TV we get a bunch or squishing of the graphics. Anyone have some type of good fix for something like this? Thanks in advance. -- Corban

Re: [Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread Andrew Sinning
It sounds like either: Your client has got his laptop configured incorrectly. It's possible to drive a 4x3 monitor at resolutions with different aspect ratios. I've seen this on my PC laptop, but MacBooks spare the user the distortion by cropping the displayed view to render it without

Re: [Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread Glen Pike
Hi, I did a presentation recently which has to run on a 16 x 9, possibly 14 x 9 4 x 3. All I did was make sure all the text and info was displayed - built the animation inside a 16 x 9 movie clip, but kept the text inside a 4 x 3 rectangle. Then I was able to resize the Flash

Re: [Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread Corban Baxter
thanks. I'm going to test some things out. I did have things set like... fscommand(fullscreen,true); fscommand(allowscale,false); Stage.scaleMode = noScale; it is an exe that they are running also. here is the animation... http://thebhatch.com/uniden/ces/dect.swf the actual movie is 800x600

Re: [Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread Glen Pike
Hi, With regards to the pixelation - if bandwidth is not an issue, you can reduce the Key frame interval when you import video. If you set this to 1, it will make every frame a keyframe so will not compress the image as much. This is the only trick we found that worked even then the

Re: [Flashcoders] 4x3 laptop to a 16x9 tv

2008-01-03 Thread eric e. dolecki
myVideoObject.smoothing = true try that On Jan 3, 2008 12:02 PM, Corban Baxter [EMAIL PROTECTED] wrote: thanks. I'm going to test some things out. I did have things set like... fscommand(fullscreen,true); fscommand(allowscale,false); Stage.scaleMode = noScale; it is an exe that they are

[Flashcoders] 9-section scalable graphic

2008-01-03 Thread Andrew Sinning
I know there's a term for what I looking for, but I don't know it and my searches are coming up empty. What do you call the technique of dividing a graphic into 9 different areas so that when you scale it the outer borders don't get distorted? And, more germane to this list, can anybody

RE: [Flashcoders] 9-section scalable graphic

2008-01-03 Thread Patrick Matte | BLITZ
9-slice scaling http://www.sephiroth.it/tutorials/flashPHP/scale9/ BLITZ | Patrick Matte - 310-551-0200 x214 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Sinning Sent: Thursday, January 03, 2008 10:42 AM To: Flash Coders Subject: [Flashcoders]

Re: [Flashcoders] 9-section scalable graphic

2008-01-03 Thread Jon Bradley
On Jan 3, 2008, at 1:41 PM, Andrew Sinning wrote: I know there's a term for what I looking for, but I don't know it and my searches are coming up empty. What do you call the technique of dividing a graphic into 9 different areas so that when you scale it the outer borders don't get

Re: [Flashcoders] 9-section scalable graphic

2008-01-03 Thread Andrew Sinning
This is so dang cool. Thanks. Jon Bradley wrote: On Jan 3, 2008, at 1:41 PM, Andrew Sinning wrote: I know there's a term for what I looking for, but I don't know it and my searches are coming up empty. What do you call the technique of dividing a graphic into 9 different areas so that

[Flashcoders] Drawing Points

2008-01-03 Thread Helmut Granda
Hi All, Does anyone knows if there is a way to obtain coordinates of certain points on the fly? I am working on a file that draws movieclips on stage using the information from a XML. there are about 40 objects that are drawn of different shapes and in different locations (map). The file has to

Re: [Flashcoders] Drawing Points

2008-01-03 Thread Andrew Sinning
Does the xml data contain coordinates? If so, can't you just scale and offset the coordinates to your stage? E.g. Treat latitude as Y and longitude as X, offset to the upper-left coordinates of your map, and then scale to pixels using a multiplier. Something like that. Helmut Granda

RE: [Flashcoders] Drawing Points

2008-01-03 Thread Merrill, Jason
I don't quite follow - why would you try to draw new points to know where they are? Can't you get the X and Y coordinates of the graphics already on the screen? Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer

Re: [Flashcoders] Drawing Points

2008-01-03 Thread Helmut Granda
The file contains a map that has to be switched for a new map so the coordinates cant be re-used. at least all the elements of the map have to be re-drawn. The code can be reused but not the coordinates but thanks for the idea.. On 1/3/08, Andrew Sinning [EMAIL PROTECTED] wrote: Does the xml

Re: [Flashcoders] Drawing Points

2008-01-03 Thread Helmut Granda
Precisely, when I look at the file I was going to work on my first instinct was to look for the moviclips on the stage where they were created, but when I took a closer look to the file I figured out that all the elements were drawn with the drawing API using coordinates from an external XML.

RE: [Flashcoders] Drawing Points

2008-01-03 Thread Merrill, Jason
Yeah, but doesn't each element have X and Y positions on the XML? If not, they must have just drawn the whole thing at once and did not have X and Y positions for elements? Or they did not put each element in a sprite or movie clip? If that's the case, then I don't see how you're going to

Re: [Flashcoders] Drawing Points

2008-01-03 Thread Helmut Granda
good point Jason... I missed to mention that there is a layer with an actual map (a JPG that is as well loaded dynamically) so what i can do is use that file as a guide, draw the points where needed and again pass that information the XML. which in reality I can accomplish the same effect as when

Re: [Flashcoders] Drawing Points

2008-01-03 Thread Andrew Sinning
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[Flashcoders] Looking for startup partners

2008-01-03 Thread Michelin Jeanty
Hi everyone, my name is Michelin Jeanty; I'm a Harvard student, and also an entrepreneur. I'm also a member of the mailing list. I'm looking for a partner to start an interesting start up with. Let me know if any of you guys interested, and we can chat on the phone. You must be very good with