Or more to the point the lawyers :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ricky
Bacon
Sent: 03 January 2008 07:46
To: Flash Coders List
Subject: Re: [Flashcoders] Executing external ,exe witn AIR
Matthew James Poole wrote:
I have to agree
That's what we have the wish list for. Add it to Jira
http://bugs.adobe.com/jira and if enough people vote for it Adobe put it
in - simple :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Omar
Fouad
Sent: 02 January 2008 20:54
To: Flash Coders List
If you type this on the first frame of your application you will get an
error , because the call to swithVideo will happens before the InvokeEvent.
add a button to your app and label it btn for example and try this at
frame 1:
var appDir:File;
hey guys,
I'm working on a flash piece to be displayed on a 16x9 television but the
laptop our client is using is 4x3. So when all the art is mirrored onto the
TV we get a bunch or squishing of the graphics. Anyone have some type of
good fix for something like this? Thanks in advance.
--
Corban
It sounds like either:
Your client has got his laptop configured incorrectly. It's possible to
drive a 4x3 monitor at resolutions with different aspect ratios. I've
seen this on my PC laptop, but MacBooks spare the user the distortion by
cropping the displayed view to render it without
Hi,
I did a presentation recently which has to run on a 16 x 9, possibly
14 x 9 4 x 3.
All I did was make sure all the text and info was displayed - built
the animation inside a 16 x 9 movie clip, but kept the text inside a 4 x
3 rectangle.
Then I was able to resize the Flash
thanks. I'm going to test some things out. I did have things set like...
fscommand(fullscreen,true);
fscommand(allowscale,false);
Stage.scaleMode = noScale;
it is an exe that they are running also.
here is the animation...
http://thebhatch.com/uniden/ces/dect.swf
the actual movie is 800x600
Hi,
With regards to the pixelation - if bandwidth is not an issue, you
can reduce the Key frame interval when you import video. If you set
this to 1, it will make every frame a keyframe so will not compress the
image as much. This is the only trick we found that worked even then
the
myVideoObject.smoothing = true
try that
On Jan 3, 2008 12:02 PM, Corban Baxter [EMAIL PROTECTED] wrote:
thanks. I'm going to test some things out. I did have things set like...
fscommand(fullscreen,true);
fscommand(allowscale,false);
Stage.scaleMode = noScale;
it is an exe that they are
I know there's a term for what I looking for, but I don't know it and my
searches are coming up empty.
What do you call the technique of dividing a graphic into 9 different
areas so that when you scale it the outer borders don't get distorted?
And, more germane to this list, can anybody
9-slice scaling
http://www.sephiroth.it/tutorials/flashPHP/scale9/
BLITZ | Patrick Matte - 310-551-0200 x214
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Sinning
Sent: Thursday, January 03, 2008 10:42 AM
To: Flash Coders
Subject: [Flashcoders]
On Jan 3, 2008, at 1:41 PM, Andrew Sinning wrote:
I know there's a term for what I looking for, but I don't know it
and my searches are coming up empty.
What do you call the technique of dividing a graphic into 9
different areas so that when you scale it the outer borders don't
get
This is so dang cool. Thanks.
Jon Bradley wrote:
On Jan 3, 2008, at 1:41 PM, Andrew Sinning wrote:
I know there's a term for what I looking for, but I don't know it and
my searches are coming up empty.
What do you call the technique of dividing a graphic into 9 different
areas so that
Hi All,
Does anyone knows if there is a way to obtain coordinates of certain points
on the fly?
I am working on a file that draws movieclips on stage using the information
from a XML. there are about 40 objects that are drawn of different shapes
and in different locations (map).
The file has to
Does the xml data contain coordinates? If so, can't you just scale and
offset the coordinates to your stage? E.g. Treat latitude as Y and
longitude as X, offset to the upper-left coordinates of your map, and
then scale to pixels using a multiplier. Something like that.
Helmut Granda
I don't quite follow - why would you try to draw new points to know
where they are? Can't you get the X and Y coordinates of the graphics
already on the screen?
Jason Merrill
Bank of America
GTO LLD Solutions Design Development
eTools Multimedia
Bank of America Flash Platform Developer
The file contains a map that has to be switched for a new map so the
coordinates cant be re-used. at least all the elements of the map have to be
re-drawn. The code can be reused but not the coordinates but thanks for the
idea..
On 1/3/08, Andrew Sinning [EMAIL PROTECTED] wrote:
Does the xml
Precisely, when I look at the file I was going to work on my first instinct
was to look for the moviclips on the stage where they were created, but when
I took a closer look to the file I figured out that all the elements were
drawn with the drawing API using coordinates from an external XML.
Yeah, but doesn't each element have X and Y positions on the XML? If
not, they must have just drawn the whole thing at once and did not have
X and Y positions for elements? Or they did not put each element in a
sprite or movie clip? If that's the case, then I don't see how you're
going to
good point Jason... I missed to mention that there is a layer with an actual
map (a JPG that is as well loaded dynamically) so what i can do is use that
file as a guide, draw the points where needed and again pass that
information the XML. which in reality I can accomplish the same effect as
when
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