Hi
Another approach (if the number and size of the images isn't too
great) is to grab the bitmapdata from each one once it's loaded and
store that in an array.
David
What have you guys found is the best way to load images in the bg, for
example with an image gallery, where once image 1 lo
What have you guys found is the best way to load images in the bg, for
example with an image gallery, where once image 1 loads, the rest
start loading up in the bg? I've been using an MCL, which loads in the
background and then immediately deletes onComplete and starts the next
one, but I'm wonderi
Hi,
I read this article recently - which is about Flex - but it has some
useful general points.
http://www.adobe.com/devnet/flex/articles/workflows.html
Another maybe useful article:
http://www.adobe.com/devnet/flash/articles/flex2_flash.html
I don't think there is a silve
I've found that Zinc has been pretty stable for what I've used it for in
Flash 8 so far (unfortunately the product had some blue screen of death
effect that I'm not sure if we can chalk that up to DirectX in Zinc or
the DRM system we used).
Anyway, using Zinc wasn't hell for me. LEARNING to u
Works fine here. How / where is it not working for you?
Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyf
This will probably only piss you off green (with envy), but at Max in
Chicago this year, Scott Peterson show a C++ port to AS3 using the Quake
game sourcecode. So Quake running in a .swf. It was pretty freaking
amazing.
http://www.youtube.com/watch?v=6TKGNS1N1yo
Also see this blog post:
http:
I'm looking for both general and specific direction on this problem.
In general, are there any good resources out there illustrating case
studies on how to structure collaborations between coders and flash
artists and flash animators?
In specific, I've built an application that is entirely AS
Hello
Sorry for the dramatic title. I've got a finished game that was developed in
AS3 for the standalone Flash 9 Player. The publisher now wants to migrate
the game to run under to a C++ wrapper product to get rid of the right mouse
contextual menu on Windows.
Since the only commercial product t
This code has worked fine for some years now, but all of a sudden broken.
// track CTRL+5
if (Key.isDown(Key.CONTROL) && Key.getCode() == 53) {trace("yes");}
I guess it has to do with a change in the player plugin?
BTW this is AS2
Elia
___
Flashcoder
Ah, in that case, the assets are compiled into the swc.
The problem is that at the time you're attaching one of the assets, they're not
yet available.
You'd need to have an instance of the component on stage somewhere, and that
frame needs to be (pre)loaded.
What they describe (poorly) in the
I realized the moment i encountered the problem that dynamically
adding a property to an argument was bad form so I went another
direction with it (thanks to all who suggested creating a subclass),
but I asked the question because I thought it was an interesting
problem.
The original function was
Hello Muzak,
On Jan 7, 2008 3:56 PM, Muzak <[EMAIL PROTECTED]> wrote:
> Do you have a sample fla (with just the component) we can have a look at?
thank you! It is Flash 9.
Sorry, don't have a simple sample case yet.
I have now reverted back to a backup copy of my
movie which works and reinserte
invalidate()! That's the ticket I needed. Thanks Christopher!
Here is an example, it shows how to set the contentPath as a movieClip.
http://www.kirupa.com/developer/flash8/scrollpane_dynamic_mc.htm
___
Flashcoders mailing list
Flashcoders@chattyfig.
Flash 8 or 9 IDE?
Haven't done much with Flash 9 really.
With the Flash 8 IDE this should just work..
Do you have a sample fla (with just the component) we can have a look at?
regards,
Muzak
- Original Message -
From: "Alexander Farber" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Hey,
I was trying some of my flash IDE panels i made for Flash 8 in Flash 9.
Everything seems to work alright, with one exception..
The JSFL functions of flash seem to be run twice.
For example fl.getDocumentDOM().open(); will open the windows file select
popup.. after selecting the file.. the p
Have you got an example Jamie?
Sunil
-Original Message-
From: Jamie S [mailto:[EMAIL PROTECTED]
Sent: 05 January 2008 01:51
To: Flash Coders List
Subject: [Flashcoders] How do you tell if an Object is dynamic?
I ran into a particular situation where i had a function that took an
Object
Hello Muzak,
On Jan 7, 2008 10:13 AM, Muzak <[EMAIL PROTECTED]> wrote:
> Here it is.. read the "Editing the movie clip" part:
> http://livedocs.adobe.com/flash/9.0/main/2489.html
actually I do that already (sorry, should have mentioned it originally):
I have an Assets layer and my graphical
To include assets when compiling a component to swc, you have to make sure the assets are on the stage (inside the movieclip that is
linked to the class).
I'm sure this is in the docs somewhere..
Here it is.. read the "Editing the movie clip" part:
http://livedocs.adobe.com/flash/9.0/main/2
Hello,
I'm programming a small card game, where most of
the objects are packed as custom v2 components:
playing cards, playing table, user avatars.
And I have a very frustrating issue with the graphical
resources. For example the Card component has a
folder in its library, holding the card images
19 matches
Mail list logo