[Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Alias™
Hi guys, I don't know if *anyone* out there besides me actually still uses the debugger in CS3, (I am old and will soon be made obsolete by younger, leaner, hungrier coders) but WTF is going on there? I've had this issue on 3 different macs (I just switched over this month) and I'm kind of hurtin

Re: [Flashcoders] filmmering FLV playback - why and how to fix that

2008-07-07 Thread Martin Klasson
The problem I had existed both in the quicktime-source as well as the flv-file. So it seems there is something that has gone bad with the 3d-render, but no one knows what just yet. thanks for the tips though, I will use them soon when I will get a decent 3d-output 2008/7/6 Latcho <[EMAIL PROTECT

Re: [Flashcoders] Sounds loaded - but is silent

2008-07-07 Thread Martin Klasson
Hi Ben, nothing seems to be crazy, but maybe there is anyway - since the sound isnt being played - yet it is loaded. I set up this: http://download.kokokaka.com/ikea/crosser.html Which also accesses all the swf/mp3 on the qbrick-server. But as you notice, here you can play the sounds with the k

Re: [Flashcoders] Sounds loaded - but is silent

2008-07-07 Thread Martin Klasson
and Ben, I better mention this bug as well, but that is a bug that you nor we can solve. The function in the gadget, that the drums that are controlling the playback of the video, uses computeSpectrum that is a native function in Flash 9/AS3. There is a bug that when there is another flash opene

[Flashcoders] AS2 component shim equivalent?

2008-07-07 Thread Samuel Adu
Hi guys, I've been asked to build a bunch of components for a project at work - The components must as2 (sucks, I know) and _most_ of them are swcs, but a couple are to be FLA components to allow for easy skinning by designers. Now - To get around having to distribute your class files when buildi

[Flashcoders] What's happened to my var?

2008-07-07 Thread Ali Drongo
Hi there, I've noticed this happen before and can't figure out why. I have built a simple class that is passed a reference to the timeline. The class then moves an object on the timeline repeatedly using the TweenFilterLite class. My problem is that the second time the moveShape method is c

Re: [Flashcoders] Sounds loaded - but is silent

2008-07-07 Thread ben gomez farrell
Well, looks like you're getting an runtime sandbox error trying to run a javascript function (an alert), but that's all I see. I forget if you need to do this with sound, but have you tried a cross domain XML file on the site your sound is coming from? If you don't know what that is: http://kb.a

Re: [Flashcoders] Sounds loaded - but is silent

2008-07-07 Thread Martin Klasson
Hello their Ben, I sent this email to the sales-contact we have at google for this project - but as you can see below - we can not duplicate this problem on our own servers - it only happens at google gadget ad editor preview. I have already tried out loading policyFiles, but they dont do much, th

RE: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Kerry Thompson
> I don't know if *anyone* out there besides me actually still uses the > debugger in CS3, (I am old and will soon be made obsolete by younger, > leaner, hungrier coders) but WTF is going on there? > > I've had this issue on 3 different macs (I just switched over this > month) and I'm kind of hurt

Re: [Flashcoders] What's happened to my var?

2008-07-07 Thread Hans Wichman
try this: import mx.utils.Delegate; TweenFilterLite.to(m, tweenTime, {_y:targetPos, onComplete:Delegate.create (this, moveShape), onCompleteParams:[_timeline.y1]}); if it works, move the declaration of the delegate into your constructor, so it isn't recreated every time. greetz JC On Mon, Jul 7

Re: [Flashcoders] What's happened to my var?

2008-07-07 Thread Jiri Heitlager
Or add onCompleteScope:this so you dont need to import Delegate class. TweenFilterLite.to(m, tweenTime, {_y:targetPos, onCompleteScope:this , onComplete:moveShape, onCompleteParams:[_timeline.y1]}); Jiri Ali Drongo wrote: Hi there, I've noticed this happen before and can't figure out why.

Re: [Flashcoders] Sounds loaded - but is silent

2008-07-07 Thread ben gomez farrell
Looks like your bases are covered - its looking more like an issue with google, and I'm not familiar in this area, so good luck! Martin Klasson wrote: Hello their Ben, I sent this email to the sales-contact we have at google for this project - but as you can see below - we can not duplicate thi

[Flashcoders] Re: Flash and CMS

2008-07-07 Thread JD Hoover
Paul, Take a look at this series of tutorials: http://www.swinburne.edu.au/design/tutorials/P-flash/T-How-to-make-Flash-talk-to-a-database/ID-23/ JD ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/li

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Jer Brand
Not sure if it applies, but I was having issues with the flex debugger and Firefox 3 -- turns out there are quite a few plugins for FF3 that completely break the debugger connection. IE tab, Firebug, greasemonkey were a few that got me. -- Jer ___ Flash

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Alias Cummins
It just seems to cause CS3 to crash, regularly and randomly, so much so that it's almost totally unusable on OS X. This has happened on 2 differernt macs. Alias 2008/7/7 Kerry Thompson <[EMAIL PROTECTED]>: >> I don't know if *anyone* out there besides me actually still uses the >> debugger in CS3

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-07 Thread Irv Kalb
Long time lurker, first time poster. I'm not sure what it is about us old folks, but I believe a debugger is a necessity too. Although I was told that it was unreliable, and nobody uses it, I have been using the debugger on OSX with no problems at all. I have found it very useful for learnin