Even if you could (which I don't think you can), you absolutely should
not for the same reason you should never overwrite Object.prototype or
MovieClip.prototype. You're changing the way Flash works at a low-level
and you will produce unexpected behavior for everyone other than yourself.
This
Hi all,
A very quick one, I haven't had to over-ride or extend built in classes
since the good old days of prototyping in AS1, specifically this time I want
to extend the built in trace() statement with some conditions etc. Can this
be done? or do I need to do my own custom logger such as those
you should give a look at www.osflash.org. There is a lot of libraries
there.
about 3d: don't forget sandy (www.flashsandy.org).
best,
andrei
On Mon, Jul 14, 2008 at 6:01 PM, ekameleon <[EMAIL PROTECTED]> wrote:
> Hello :)
>
> You can add in your list my opensource project VEGAS and this ex
Ron Wheeler wrote:
> The Sound object discussed in http://code.google.com/p/popforge/ looked
> promising.
Thanks, Ron. They do talk about an AudioBuffer class that sounds interesting.
I've downloaded it, and I'll take a look at it. I'll owe you and them a big
thanks if it has some eye-opening c
First of all, is there any point in crossposting the same question across
three lists?
For simple uses, there's little point in using amfphp. If you have static
data available in XML format, then for simple uses it's the preferred
solution.
Amfphp comes into it's own where there is a large a
Kerry Thompson wrote:
Ron Wheeler wrote:
The in-memory concatenation looks good if it can be done in AS2 as well
as AS3.
I agree. Do you know of a way of doing it? I have a Playlist class that plays
the sounds you choose, one after another, but I don't know of a way of
concatenatin
Just a few off the top of my head:
- Speed - you're usually sending much less data back and forth with AMF
then with xml (amf is the data format for flash remoting), so loading times
are sometimes drastically reduced.
- Ease of use - you can work with objects in your native languages (
Hello :)
You can add in your list my opensource project VEGAS and this extensions :
http://code.google.com/p/vegas/
http://www.ohloh.net/projects/vegas/
All examples, tutorials, etc... in the SVN repository of the project and all
projects pages (wikis)
EKA+ :)
2008/7/14 Corban Baxter <[EMAIL
'Best' is going to be a relative term :) You may want to check out
www.actionscriptclasses.com, there's a lot of classes there...though there's
no ranking or anything.
On Mon, Jul 14, 2008 at 1:41 PM, Corban Baxter <[EMAIL PROTECTED]> wrote:
> I am trying to put together a list of some of the
I am trying to put together a list of some of the best AS3 and Flex
Libraries, Classes and Frameworks we have available. I was hoping to
get as much input form you guys as possible and what you guys use and
enjoy. Here are some examples I am looking for...
Frameworks:
GAIA
MATE
pureMVC
Video:
flv
I know where to find info it but I'm more looking beginners info as to the
"Why is it good?" Why is better than loading an xml document full of data?
I get the basic that flash remoting can call methods on the php classes like
its native... But it seems to be adept at handling large amounts of dat
Hi all,
Posted this to Flashcomm several hours ago, but got nothing except some spam
server reply
I'm developing a FMS 2 + AS3 application with local FMS installation.
The SWF is MXML based, compiled with FlashDevelop.
The problem is that any attempt to connect to "rtmp:/..." is refused a
Ron Wheeler wrote:
> The in-memory concatenation looks good if it can be done in AS2 as well
> as AS3.
I agree. Do you know of a way of doing it? I have a Playlist class that plays
the sounds you choose, one after another, but I don't know of a way of
concatenating them like you would a string
Ahhh... I'm an idiot - thanks
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hans
Wichman
Sent: Monday, July 14, 2008 3:37 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Listeners and onLoadComplete
Hi,
im missing the creating of the listener?
J
Kerry Thompson wrote:
Ron Wheeler wrote:
It is less obvious to the user if you miss the timing on a visual event
than if you screw up the playing of music.
You're probably right on that most of the time--that's why video will choose to
drop a frame to keep in synch. It's also why vo
Hi,
im missing the creating of the listener?
JC
On Mon, Jul 14, 2008 at 9:14 PM, Lehr, Theodore M (N-SGIS) <
[EMAIL PROTECTED]> wrote:
> Trying again
>
>
>
> I have:
>
>
>
> this.createEmptyMovieClip("img_mc",999);
>
> var my_mcl:MovieClipLoader = new MovieClipLoader();
>
> mclListener.onLoad
Trying again
I have:
this.createEmptyMovieClip("img_mc",999);
var my_mcl:MovieClipLoader = new MovieClipLoader();
mclListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace("onLoadComplete: "+target_mc);
};
my_mcl.addListener(mclListener);
my_mcl.loadClip(http://ww
Ron Wheeler wrote:
> It is less obvious to the user if you miss the timing on a visual event
> than if you screw up the playing of music.
You're probably right on that most of the time--that's why video will choose to
drop a frame to keep in synch. It's also why voice-over for foreign-language
To disable all underlying links, you can stick a large movie clip on a
layer, make it invisible, or semi-transparent like in the example, and give
it an empty onRelease:
blockerClip.onRelease = function(){}
You can do: delete blockerClip.onRelease;
to allow underlying links to function again.
Abe Pazos wrote:
In my case there is a strong interactive part, and there is not
enough time to send user interaction data to the server and
then render the sound. And we have thousands of simultaneous
users, so it's too much load for any cpu.
It should not take long to render and thousands of us
I wouldn't say, "usually", it really depends on your overall
architecture. But for some cases, event bubbling is very nice to handle
events in a central controller class from events dispatching several
levels deep in the display list. So yes, in some of my applications, I
have event bubbling turne
A repair permissions and/or reinstall of Flash CS3 probably wouldn't
hurt. Could be an underlying problem with the IDE's core files.
On Jul 8, 2008, at 4:12 AM, Alias Cummins wrote:
Ok - what's been happening for me is that I press ctrl + shift +
enter, and then the CS3 IDE crashes. I've en
Hmm not entirely sure what you mean, but normally a :
_parent.onPress = function(){}
_parent.useHandcursor = false;
does the trick.
greetz
JC
On Mon, Jul 14, 2008 at 1:37 PM, Rajiv Seth (Pixelated) <
[EMAIL PROTECTED]> wrote:
> Hi,
>
> I want to create an effect like
> http://www.limoosoft.com
In my case there is a strong interactive part, and there is not
enough time to send user interaction data to the server and
then render the sound. And we have thousands of simultaneous
users, so it's too much load for any cpu.
Anyways I know there is client side sound generation, like the
found i
Thanks Piers & Ashim,
An empty onRelease function solved the problem.
Thanks A LOT.
Rajiv
On Mon, Jul 14, 2008 at 5:31 PM, Piers Cowburn <[EMAIL PROTECTED]> wrote:
> An easier way of doing it is just to place a movieclip over the top of your
> content and give it an empty onRelease function (i
Actually I am using AS2.0. Please suggest in the same scripting.
Thanks
Rajiv
On Mon, Jul 14, 2008 at 5:22 PM, Piers Cowburn <[EMAIL PROTECTED]> wrote:
> Do you want to use AS2 or AS3?
>
> Piers
>
>
>
> On 14 Jul 2008, at 12:37, Rajiv Seth (Pixelated) wrote:
>
> Hi,
>>
>> I want to create an e
An easier way of doing it is just to place a movieclip over the top
of your content and give it an empty onRelease function (in AS2) or
just make sure it's mouseEnabled in AS3.
Piers
[EMAIL PROTECTED]
On 14 Jul 2008, at 12:51, allandt bik-elliott (thefieldcomic.com) wrote:
if you add a b
simplest is to stick a mouse enabled layer (sprite/mc) on top. it
should override everything under it.
2008/7/14 Rajiv Seth (Pixelated) <[EMAIL PROTECTED]>:
> Hi,
>
> I want to create an effect like
> http://www.limoosoft.com/Limoosoft-En.html
>
> When user clicks on "zoom image", large image load
ps where _parent refers to the layer you want to disable clicks for etc
On Mon, Jul 14, 2008 at 1:56 PM, Hans Wichman <
[EMAIL PROTECTED]> wrote:
> Hmm not entirely sure what you mean, but normally a :
>
> _parent.onPress = function(){}
> _parent.useHandcursor = false;
>
> does the trick.
>
> gr
I would do it on the server side.
Since you are using a stable set of notes, you could have a duplicate
set on the server and have the Flash Player send the list that you want
assembled and the server could return an MP3.
You could also have the server save the sequence for later examination
Eric E. Dolecki wrote:
I think he means a prior composition
No. I mean the one just generated.
Ron
Sent from my iPod
On Jul 12, 2008, at 3:55 PM, "Kerry Thompson"
<[EMAIL PROTECTED]> wrote:
Ron Wheeler wrote:
If you have a playback button that plays the composed work, you can
concatena
Do you want to use AS2 or AS3?
Piers
On 14 Jul 2008, at 12:37, Rajiv Seth (Pixelated) wrote:
Hi,
I want to create an effect like
http://www.limoosoft.com/Limoosoft-En.html
When user clicks on "zoom image", large image loads in a movie, and
all
links, rollver effects/actions are disabled b
if you add a boolean to your script that states whether the movie is
operational or not, then you can add an if statement to your links / buttons
that ask if the boolean is true
so:
var bMovieEnabled:Boolean = true;
myLink.onRelease = Delegate.create(this, linkOnRelease);
function linkOnRelease(
Hi,
I want to create an effect like
http://www.limoosoft.com/Limoosoft-En.html
When user clicks on "zoom image", large image loads in a movie, and all
links, rollver effects/actions are disabled by a semi-transparent image. How
to create such layer, which can disable all links?
--
Regards
Rajiv
Hey all,
Just wondering if anyone more familiar with RegExp can pick what might
be causing the convertToCurrency function below to crash the Flash IDE
and/or browser (no problems if publishing from a straight FlashDevelop
project for some reason). Below is firstly how I call it, and secondly
Some possible ways to solve this issue:
1. Use the addFrameScript to add your code in the correct frame;
2. Create and ENTER_FRAME listener to wait the availability of the
TextField and then execute the code;
I also created a simple GoToFrame class that sends a MovieClip to some
frame and waits it
Hi,
Shouldn't that be
_label.text = "label";?
HTH
Willem
Op 12-jul-2008, om 14:00 heeft Pavel Krůšek het volgende geschreven:
Hi List,
i have MovieClip with some keyframes, on each keyframe is dynamic
TextField with different properties (font, color etc.).
In constructor - class Navigation
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