you can do something like that:
ldr1.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler);
public function completeHandler(event:Event) {
MovieClip(event.currentTarget)._parent = this;
}
and access each prop of "parent" swf for example:
trace(_parent.ldr1);
2008/10/16 Alan Neilsen
I have a SWF (rte2124b_birthing-duties.swf) in which the user enters their name
in an input text field. This SWF then calls in another SWF as follows:
import flash.display.*;
import flash.net.URLRequest;
var rect1:Shape = new Shape();
rect1.graphics.beginFill(0xFF);
rect1.graphics.drawRect(0,
Hello Ian,
Thanks very much for trying it out for me. Definitely heartening to hear
that it is working as expected. Apologies for not describing correct/broken
behaviour in the original post. Correct behaviour: word goes bold when you
click on it. Broken behaviour: the asfunction "hand" cursor app
You could try here: http://www.flashgamelicense.com/
On Wed, Oct 15, 2008 at 4:02 PM, sebastian <[EMAIL PROTECTED]> wrote:
> hello folks,
>
> Does anyone know of a good place where i can buy pre-made games?
>
> The games would ideally be in AS3 and i will need to be able to integrate
> and re-ski
hello folks,
Does anyone know of a good place where i can buy pre-made games?
The games would ideally be in AS3 and i will need to be able to
integrate and re-skin to fit into an existing framework.
The framework triggers game load, but also in some games certain scores
will need to trigger
here's the link to the HTML version of the Adobe store:
https://store1.adobe.com/cfusion/store/html/index.cfm?store=OLS-US
-radley
--
Radley Marx
www.radleymarx.com
[EMAIL PROTECTED]
--
... and adobe.com is broken. At least for me...
Tip:
Can't get through Adobe's "Flash/RIA" store?
Temporarily remove your Flash plugin - you'll get in via the HTML site
instead.
And since everyone has Flash, you won't want to wait in line behind
everyone...
Have fun today. Got mine
http://www.adobe.com/products/flashplayer/
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Woohoo! Thanks. :)
- Original Message -
From: "Cedric Muller" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Sent: Wednesday, October 15, 2008 11:56 AM
Subject: Re: [Flashcoders] Flip BitmapData with Alpha
I am wondering what does it change if you do:
var bmd:BitmapData = new Bitmap
Hello List,
I am developing an FLV-player which takes live, streaming and on-demand
movies. I work with a CDN that deliver the content.
Since 4 months, I am experiencing a very hard-to-find/fix bug with my
FLVPlayback AS2.0 component.
Sometimes, when loading a clip, my preloader (own) will not be
I am wondering what does it change if you do:
var bmd:BitmapData = new BitmapData(source.width, source.height,
source.transparent, 0x);
?
Cedric
Any ideas? How to flip a bitmap and preserve alpha?
Elia
- Original Message - From: "Elia Morling"
<[EMAIL PROTECTED]>
To: "
Any ideas? How to flip a bitmap and preserve alpha?
Elia
- Original Message -
From: "Elia Morling" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Sent: Tuesday, October 14, 2008 12:08 PM
Subject: [Flashcoders] Flip BitmapData with Alpha
How do I preserve alpha when flipping a bitmapdat
Hi there,
What would be helpful is to know what the behaviour you expect
_is_, and what you see when it's broken.
I would be very surprised if there is a difference on Vista for this
sort of functionality, particularly a difference between Flash Player
standalone and in a browser. I suspect s
Hello List,
I'm working with some AS2 code that creates a textfield which has
selectable=false and autoSize=true, and uses asfunction to change its own
contents.
I recently noticed that, while it works successfully on Windows XP and on a
Mac (unsure of version), it does not seem to work on Vista.
14 matches
Mail list logo