Re: [Flashcoders] Testing

2009-09-11 Thread Glen Pike
8,16,32 Karl DeSaulniers wrote: Aaap ya missed 3 ;) Karl On Sep 11, 2009, at 5:45 PM, Glen Pike wrote: 1,2,4 -- Glen Pike 01326 218440 www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Testing

2009-09-11 Thread Karl DeSaulniers
Aaap ya missed 3 ;) Karl On Sep 11, 2009, at 5:45 PM, Glen Pike wrote: 1,2,4 -- Glen Pike 01326 218440 www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mail

[Flashcoders] Testing

2009-09-11 Thread Glen Pike
1,2,4 -- Glen Pike 01326 218440 www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread ktt
Geografiek, Jason, Thank you very much. Now it works! K. --- On Fri, 9/11/09, Geografiek wrote: > From: Geografiek > Subject: Re: [Flashcoders] Access dynamically created MovieClip from class? > To: "Flash Coders List" > Date: Friday, September 11, 2009, 9:11 PM > Hi k. > That's because Clas

Re: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread Geografiek
Hi k. That's because ClassDraw cannot find the Main class. You have to get your class paths right. Maybe this earlier post helps: 1) Flash -> Preferences -> Actionscript -> ActionScript 3.0 Settings This is a global configuration. It affects every fla document you export (i.e., when you

RE: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread ktt
Thank you for your help. I'm trying dynamicaly create a movieclip and be able to modify it, add and remove listeners etc. accesing it from any class. Your example throws errors: 1046: Type was not found or was not a compile-time constant: Main 1180: Call to a possibly undefined method Main 1172:

[Flashcoders] Re: slideshow works w/ ctrl Enter in Flash but not when exported....

2009-09-11 Thread Isaac Alves
solved . it is a problem with GTween completeListener parameter. it had a function in it , as: completeListener: function () {bla bal bla bla } usually doesn´t work. so i did: completeListener: someFunction and then declared the function somewhre else. thanks! cheers __

Re: [Flashcoders] time based smooth animation w/ GTween. HELP!

2009-09-11 Thread Joel Stransky
Grant has now merged forces with Jack Doyle, author of TweenLite, TweenMax and TweenGroup. The syntax is almost identical and I think you'll have an easier time achieving the effect you want. A tweens "pulse" can be updated via a setInterval, use of a Timer object, based on the milliseconds a flash

[Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread ktt
Hello, I have created Movieclip in main actionscript file main.as : var drawingSign:Movieclip = ne MovieClip(); drawingSign.x = 40; drawingSign.y = 40; How could I access it (add listeners etc.) from a class file? Is it possible? Thank you in advance, kioshin __

RE: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread Merrill, Jason
Not sure what you are trying to accomplish in what you are building (because I am suspicious your architectural approach may be a bit off - maybe), but to just answer your question, in the Main class, define the drawingSign Movie clip as a public variable like this: package { import fla

[Flashcoders] time based smooth animation w/ GTween. HELP!

2009-09-11 Thread Isaac Alves
Hello! I would like to create a time based and very smooth animation with GTween (or another one). But I´m used to GTween , though. here is my code: var plantaTween = new GTween(planta, 1.5, {y: 414}, {delay: 0.8, reversed: true, reflect: true, repeat: 999, ease:Quartic.easeInOut}); I´ve read t

RE: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread ktt
Thank you the answer, but maybe I didn't define situation clearly: I have two separate files main.as and classdraw.as Movieclip is defined in main.as: var drawingSign:Movieclip = new MovieClip(); drawingSign.x = 40; drawingSign.y = 40; //drawingSign.addEventListener(MouseEvent.CLICK,mc_clicked);

RE: [Flashcoders] Access dynamically created MovieClip from class?

2009-09-11 Thread Cor
var drawingSign:Movieclip = new MovieClip(); //you forgot the "w" of new drawingSign.x = 40; drawingSign.y = 40; drawingSign.addEventListener(MouseEvent.CLICK, mc_clicked); addChild(drawingSign); private function mc_clicked(e:MouseEvent):void{ trace("You have clicked drawingSign"); } ---

RE: [Flashcoders] fisheye dislpacement

2009-09-11 Thread Mendelsohn, Michael
Thanks for the link Hans. That's exactly what I was looking for. I think I figured out the issue I was having. In the DisplacementMapFilter constructor, you have to assign color channels for it to displace along x and y, and I was setting the displacement map to a black and white gradient. W

Re: [Flashcoders] fisheye dislpacement

2009-09-11 Thread Hans Wichman
Hi, maybe this will help; http://www.unitzeroone.com/blog/2005/10/26/2-new-flash-8-examples-displace-smoke-displacement-spheres-source/ it's as2 but the id is the same. hth JC On Thu, Sep 10, 2009 at 4:58 PM, Mendelsohn, Michael < michael.mendels...@fmglobal.com> wrote: > Hi list... > > I'm tryi