oders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoder
figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
h
ers
--
Thanks,
~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/
myself a disservice by using this technique in AS2 anyway?
Thanks,
-jonathan
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~
Bo
__
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.heads
"Double Clicked");
}
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://
d);
}
public function clone() : Time
{
return new Time(_hour , _minute , _second)
}
}
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~
t possible to do this in AS2?
Thanks,
- Michael M.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~
Bob Leisle
Headsprout Software & Engineeri
er...make that
if (angle < 0) {
angle += 360;
}
Bob Leisle wrote:
Hi Allandt,
How about something like this?
if (angle < 0) {
angle += 180;
}
hth,
Bob
Allandt Bik-Elliott (Receptacle) wrote:
hi guys
i have a problem that i need to sort out - i have a script that
checks
269.19.20/1260 - Release Date: 2/5/2008 9:44 AM
--
Thanks,
~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
_
lman/listinfo/flashcoders
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig
tant messaging. You IM, we give.
http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join_______
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~
- how do i do to define the x and y position of each mc separately?
I don't get it.. what do you want to do here?
Leandro Ferreira
On 1/16/08, Bob Leisle < [EMAIL PROTECTED]> wrote:
Hi Pedro,
Try this instead:
Math.random()*500;
Here's a simplistic but clear tut
h/2;
canvas.code2._x = Stage.height/2;//how do i do to define the x and y
position of each mc separately?
}
}
sorry for writing it so briefly. My keyboard doesn't work well and i cannot
type a lot
-
--
Thanks,
is/riseofatlantis-100.gif
"]
for (var i:Number = 0; i<3; i++) {
var url:String <http://mail.google.com/mail/String> = arrURLs[i];
_root.createEmptyMovieClip("vThumb"+i,i+1000);
vidThumb = eval("vThumb"+i);
vidThumb._y = i*thumbHorizontalGap;
vidThumb.loadMovie(url);
vidThum
humb"+i, i+1000);
vidThumb = eval("vThumb"+i);
vidThumb._y = i* thumbHorizontalGap;
vidThumb.loadMovie(url)
vidThumb.onRelease = function(){
openURL(url)
}
}
function openURL(url){
getURL(url);
}
=
~
p://www.google.com/>
http://img0.gmodules.com/ig/images//weather_welcome_image.jpg";)
}
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~
could implement both
interfaces but I dont think this is the right approach
Any suggestions are welcome,
Helmut
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
-
ieclip to movieclip control.
On Jan 11, 2008, at 3:31 PM, Bob Leisle wrote:
Hi Gustavo ,
Check out DisplayObjectContainer.getChildByName() or
getChildByIndex() in the Flash help or at
http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/index.html?flash/display/DisplayObjectContainer.ht
/mailman/listinfo/flashcoders
--No virus found in this incoming message.
Checked by AVG Free Edition.Version: 7.5.516 / Virus Database:
269.19.1/1219 - Release Date: 1/11/2008 10:19 AM
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://ww
.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flash
igleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders mailing list
Flashcoders@ch
area.
Something like this:
clip.useHandCursor = false;
clip.onPress = function(){
}
clip.onEnterFrame = function(){
this.useHandCursor = (this.hitTest(_xmouse, _ymouse, true));
}
hth,
~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.
fig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
--
Thanks,
~~~~~~
bscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
--
Thanks,
~
Bob Leisle
Hea
g and Training
http://www.figleaf.com
http://training.figleaf.com
--
Thanks,
~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcoders@chattyfig.figle
Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
--
Thanks,
~~~~~~~~~
Bob Leisle
Headsprout Software & Engineering
http://www.headsprout.com
Where kids learn to read!
___
Flashcode
28 matches
Mail list logo