Well I figured out the problem, it once more was caused by modifications in
the display list during an input event... calling updateAfterEvent() solved
all the blinking issues. I'm still getting used to that... seems like it's
easy to mess things up if you forget to call it.
But I'm glad I can s
If I'm understanding the question, I just read a blog about this . . . possibly
Sprite sheets + scrollrect is what you are looking for??
http://mikegrundvig.blogspot.com/2007/05/as3-is-fast.html
*** REPLY SEPARATOR ***
On 5/29/2007 at 11:54 AM Bob Wohl wrote:
>can you set their
can you set their visability? (AS3 noob i am)
B.
On 5/28/07, Frederico Ferro Schuh <[EMAIL PROTECTED]> wrote:
Hello list,
I've been fiddling around with character animations for use in AS3 flash
games. What's not clear to me is the animation control.
What's the best way to switch the curre
Hello list,
I've been fiddling around with character animations for use in AS3 flash
games. What's not clear to me is the animation control.
What's the best way to switch the current animation of the character? I
tried having each animation in its own MovieClip, and add/remove and
play/stop them
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