esday, 28 January 2009 17:34
> To: Flash Coders List
> Subject: Re: [Flashcoders] Garbage Collection difficulty
>
> Ah yes... I knew I read it somewhere... It's in that Grant Skinner article.
>
>
> *Deferred GC and Indeterminacy*
> A *very* important thing to understand
...@chattyfig.figleaf.com] On Behalf Of Nate Beck
Sent: Wednesday, 28 January 2009 17:34
To: Flash Coders List
Subject: Re: [Flashcoders] Garbage Collection difficulty
Ah yes... I knew I read it somewhere... It's in that Grant Skinner article.
*Deferred GC and Indeterminacy*
A *very* impo
{
> disposeLarge();
>
> removeChild(_thumb);
> _thumb.bitmapData.dispose();
> _thumb = null
> }
>
> }
>
> Anyone some tips? The large bitmap stays in memory...
>
> -Original Message-
> From: flashcoders-boun...@chattyfig.figleaf.com
ata.dispose();
>> _large = null;
>> }
>> }
>>
>> public function dispose() :void
>> {
>> disposeLarge();
>>
>> removeChild(_thumb);
>> _thumb.bitmapData.dispose();
>> _thumb = null
>> }
>>
>> }
>>
>&g
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: Wednesday, 21 January 2009 21:18
To: Flash Coders List
Subject: Re: [Flashcoders] Garbage Collection difficulty
Hi,
I think if you use it locally, you still have to "dispose" of it:
http://www.bartclaesse
utomatic?
I must concentrate on the _large Sprite, isn't it?
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike
Sent: Wednesday, 21 January 2009 12:20
To: Flash Coders List
Subject: Re: [Flashc
January 2009 12:20
To: Flash Coders List
Subject: Re: [Flashcoders] Garbage Collection difficulty
Hi,
Do you have to destroy the Bitmap you create in the largeLoaded
function???
Glen
Sander Schuurman wrote:
> Hi cool list,
>
> I'm struggling with my Image class. It&
Hi,
Do you have to destroy the Bitmap you create in the largeLoaded
function???
Glen
Sander Schuurman wrote:
Hi cool list,
I'm struggling with my Image class. It's supposed to load and unload different
sized images dynamicly; but I can't seem to get it to work properly. The
loa
Hi cool list,
I'm struggling with my Image class. It's supposed to load and unload different
sized images dynamicly; but I can't seem to get it to work properly. The
loading works fine, but the unloading not for the full 100%. It visually
unloads the image, but it remains in the memory. I have
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