in as2 there used to be a thing where you had to check to make sure loaded
was above 10 bytes or it would sometimes give a false reading
(so you might see if (this.getBytesLoaded == this.getBytesTotal() &&
this.getBytesLoaded > 10) for instance)
does the same apply to as3 or can i safely leave th
I can't say, but it wouldn't harm to leave it there..
- Original Message -
From: "allandt bik-elliott (thefieldcomic.com)"
To: "Flash Coders List"
Sent: Tuesday, March 24, 2009 4:03 PM
Subject: [Flashcoders] do we still have to check to see if loaded
ect: [Flashcoders] do we still have to check to see if loaded > 10 bytes?
in as2 there used to be a thing where you had to check to make sure loaded
was above 10 bytes or it would sometimes give a false reading
(so you might see if (this.getBytesLoaded == this.getBytesTotal() &&
this.get
al Message - From: "allandt bik-elliott
(thefieldcomic.com)"
To: "Flash Coders List"
Sent: Tuesday, March 24, 2009 5:03 PM
Subject: [Flashcoders] do we still have to check to see if loaded >
10 bytes?
in as2 there used to be a thing where you had to check to make
sure
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