PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, October 18, 2006 8:12 AM
Subject: Re: [Flashcoders] draggable mc with buttons in it?
If you've made your parent movie clip draggable by catching the
onMouseDown,
onMouseUp events etc., then you can't use the same
Well yes. That is the best way. I was just responding to using a mouse
listener delegate. You definitely want to keep it simple and just put a
clickable area behind the buttons in the clip.
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, 2006 1:33 PM
Subject: RE: [Flashcoders] draggable mc with buttons in it?
Or you could skip the mouse listener and delegate and just in your
movieclip put the following:
onMouseDown = function() {};
onMouseUp = function() {};
No listener or delegate needed.
_
, 2006 1:33 PM
Subject: RE: [Flashcoders] draggable mc with buttons in it?
Or you could skip the mouse listener and delegate and just in your
movieclip put the following:
onMouseDown = function() {};
onMouseUp = function() {};
No listener or delegate needed.
_
Or you could skip the mouse listener and delegate and just in your
movieclip put the following:
onMouseDown = function() {};
onMouseUp = function() {};
No listener or delegate needed.
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p1 hit movieClip2")
}
If there is a better way to do it then I am sure someone will chime in. But
what I put above does work.
Victor
- Original Message -
From: "Ujjwal Kabra" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Wednesday, October 18, 2
If you've made your parent movie clip draggable by catching the onMouseDown,
onMouseUp events etc., then you can't use the same events on your child
movie clip (the buttons).
You need to have logic in your parent movieclip to figure out which of the
children gets affected by the mousedown (or mou
Hi,
dont use the onPress etc for the draggable clip, but implement something
using hitTest.
greetz
JC
On 10/18/06, mastro <[EMAIL PROTECTED]> wrote:
hello !
i made a draggable mc and include 3 buttons in it.
how can i make the buttons working?
i include a test.fla in this e-mail.
thanx for
}
HTH
-Keith
http://home.mn.rr.com/keithreinfeld
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of mastro
Sent: Wednesday, October 18, 2006 3:43 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] draggable mc with buttons in it?
hello !
i
-Keith
http://home.mn.rr.com/keithreinfeld
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of mastro
Sent: Wednesday, October 18, 2006 3:43 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] draggable mc with buttons in it?
hello !
i made a
What you are seeing is that assigning an onPress and/or onRelease
handler to a MC means that an contained subclips do not receive mouse
events. What you need to do is create a movieclip at the same level
as your buttons to be the clickable area, and assign the mouse
functionality to that. I
: Wed, 18 Oct 2006 10:42:32 +0200
Sujet: [Flashcoders] draggable mc with buttons in it?
À: flashcoders@chattyfig.figleaf.com
>hello !
>
>i made a draggable mc and include 3 buttons in it.
>how can i make the buttons working?
>
>i include a test.fla in th
Your drag code on your toolbox takes over the button events inside it
Place an invisible button inside your toolbox (like a drag bar...) and
attach your drag code to it...
inside your toolbox...
drag_btn.onPress = function() {
startDrag(this._parent);
this._parent.swapDepth
okay, it`s not possible to attach files to this mailinglist,
here you can find the test file...
http://nano.machfeld.net/download/test.zip
cheers,
m.
hello !
i made a draggable mc and include 3 buttons in it.
how can i make the buttons working?
i include a test.fla in this e-mail.
thanx f
hello !
i made a draggable mc and include 3 buttons in it.
how can i make the buttons working?
i include a test.fla in this e-mail.
thanx for helping !!
m.
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