No, you cannot duplicate anything that was changed/loaded at runtime
(including images, child movieclips, variables, etc). The result of
the duplication is always an exact copy of the original movieclip
symbol (as it presented in the library). You have two options:
- you can load your image
Tell me please do images always in browser cache? I found today that my
browser doesn't do that and it loads the same image as a new. I checked the
folder with Temporary files and did not found any swf or images from pages
that I visited. How it possible?
2007/1/5, Rákos Attila [EMAIL
Thank you! It can help.
I nothing did with my browser and can not understand why it stops caches
files. Any idea?
2007/1/5, [EMAIL PROTECTED] [EMAIL PROTECTED]:
hi,
you can load your jpg into an mc, then copy pixel using BitmapData class
see this:
I have a big probelm,
i need to draw a lot of points in my movie (like 1) . I tryed creating at
run time a little square for every point and moving it in a certain position.
It works but is very slow.
My question is if i can use duplicatemovie clip to duplicate this little square
Ok, i will give more details.
I need to plot a big number of points on a graph.
The first time i symply created every time a new movievlip ( too slow)
Now, afeter RuneImp suggestions i'm using attachmovie and it seems to work.
But, returning to the main issue... i need to plot these series
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