Re: [Flashcoders] LoadMovie library

2006-08-10 Thread Anthony Lee
Bart, I think I will be forced to use the bitmap class of flash 8 to take a bitmap of the imported assets and copy thos bitmaps on to the stage :-s Serious monkey business ;) Wouldn't it be easier to just import either the videos or the masks as separate files rather than library items? T

RE: [Flashcoders] LoadMovie library

2006-08-10 Thread Bart Albrecht
s 2006 11:38 To: Flashcoders mailing list Subject: Re: [Flashcoders] LoadMovie library > I want this because I want to separate code from viewing assets, and import > different templates. > I feel your pain Bart. Unfortunately it's a no can do: http://livedocs.macromedia.com/flash/m

Re: [Flashcoders] LoadMovie library

2006-08-10 Thread Anthony Lee
I want this because I want to separate code from viewing assets, and import different templates. I feel your pain Bart. Unfortunately it's a no can do: http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&file=1519.html Do a

RE: [Flashcoders] LoadMovie library

2006-08-10 Thread Bart Albrecht
shcoders mailing list Subject: Re: [Flashcoders] LoadMovie library Bart, > I don't find a > solution where I can get my movieclips away of the library container to some > movieclip on the main.swf. > I think if you look at the technotes you'll find that it can't be don

Re: [Flashcoders] LoadMovie library

2006-08-09 Thread Anthony Lee
Bart, I don't find a solution where I can get my movieclips away of the library container to some movieclip on the main.swf. I think if you look at the technotes you'll find that it can't be done. That doesn't mean you can't use loaded movie library assets. You just have to access them from

RE: [Flashcoders] LoadMovie library

2006-08-09 Thread Bart Albrecht
that also didn't help. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Carlos Nazareno Sent: dinsdag 8 augustus 2006 18:23 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] LoadMovie library How about if you loadMovie your entire &qu

RE: [Flashcoders] LoadMovie library

2006-08-08 Thread Carlos Nazareno
How about if you loadMovie your entire "Library" SWF into your main SWF, then access your library files via "mainSWF.librarySWF.libraryAsset" syntax? Not sure, but you may have to create instances of your library asset on the stage and name them properly... -Naz DISCLAIMER: This Message

RE: [Flashcoders] LoadMovie library

2006-08-08 Thread Bart Albrecht
EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Bedar Sent: dinsdag 8 augustus 2006 16:20 To: Flashcoders mailing list Subject: Re: [Flashcoders] LoadMovie library First of all, try MovieClipLoader to load your swf's.. If you don't want to use a runtime shared library, t

Re: [Flashcoders] LoadMovie library

2006-08-08 Thread Michael Bedar
First of all, try MovieClipLoader to load your swf's.. If you don't want to use a runtime shared library, then I'd suggest making each movieclip you want to load at runtime a separate swf. You can export MovieClips directly from your library. also, as long as it is set to export for actionsc