>>I also
>>recommend downloading an Enterprise Architect trial
>>http://www.sparxsystems.com/ or Poseidon
Hmmm, I think however that software like Enterprise Architect is far too
complex and requires at least minimal UML knowledge for someone just
trying to wrap their head around OOP. It's a grea
Joe, that sounds like a really useful approach. I imaging it gets you on the
right track with distinct objects and duties. The way I understand MVC, I'd
guess that you'd use MVC to implement the *nouns* (if it seemed
appropriate). i.e. Pacman might have a model to store his state (e.g.
location, p
Hi David,
Like you, I didn't have any previous programming experience when I started
using ActionScript. I *think* I'm now pretty nifty with my OOP but still
feel like I have oodles to learn when it comes to structuring more complex
app's in a good way.
I'd echo the suggestions of learning a few
I'm sure a lot of excellent Flash developpers in this
mailing list didn't have previous coding experience
before they started Flash (like myself) and managed to
become the ActionScript 2.0 OO pros aroud here.
I'm not one of the pros here. I'm just another noob, lurking in his list
to read some
I second James' recommendation of Headfirst Design Patterns. I also
recommend downloading an Enterprise Architect trial
http://www.sparxsystems.com/ or Poseidon
http://gentleware.com/index.php and learning some UML. It helps me to
step outside of the code and focus on the logic behind the busine
One of the things that's fun about OOP design is that there is no single
best solution to a problem. (Or perhaps another way of putting it is that
there's always a beter way to solve your problem!) Sure there are best
practices, and a book like Head First Design Patterns can help you
understand
I used to feel that way too. And in fact, reading books like that are
great, but they can also give you an overwhelming feeling of all you
don't know.
What I would do is this - start out slow. Don't feel like you have to
do it "by the book" - that's just not possible until you gain some
experi
Hey,
It's a state of mind being able to separate tasks into object
relationships that only becomes natural with time and practice. I learnt
by following an AS 1.0 game tutorial*, transcoding to AS 2.0 as I
followed it. That way I didn't have to think at all about the actual
content or directi
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