On Sep 25, 2008, at 12:15 PM, Doug McCune wrote:
I didn't mean to come off as rude :) Writing your own 3D engine is a
huge undertaking and it's an impressive accomplishment. Congrats on
the work.
Is it going to be released (open source?)
I think Sam's confusion was related to "how" the engi
On Sep 25, 2008, at 2:00 PM, Ryan Graham wrote:
Isn't Flash Player 10 going to have some basic 3D support built in?
I thought I read that somewhere. Should be awesome if so...
It does, but it only provides marginal speed improvements.
- jon
On Sep 25, 2008, at 1:28 PM, Samuel Colak wrote:
If you want to be pedantic, yes its written in AS3 using Flex
(hence flexcoders !!)
Pepervision is written using Flash
All 3d engines are written in Actionscript. AS3 is AS3, doesn't
matter what program you used to compile the final SWF.
AM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] Not to harp on about it
On Sep 25, 2008, at 11:28 AM, Samuel Colak wrote:
I don't think papervision has anything on it - And its all
written in Flex :)
I find that interesting. Didn't
If you want to be pedantic, yes its written in AS3 using Flex (hence
flexcoders !!)
Pepervision is written using Flash
On Sep 25, 2008, at 7:19 PM, wkolcz wrote:
On Sep 25, 2008, at 11:28 AM, Samuel Colak wrote:
I don't think papervision has anything on it - And its all written
in Flex :
On Sep 25, 2008, at 11
I didn't mean to come off as rude :) Writing your own 3D engine is a
huge undertaking and it's an impressive accomplishment. Congrats on
the work.
Is it going to be released (open source?)
On Thu, Sep 25, 2008 at 9:02 AM, Samuel Colak <[EMAIL PROTECTED]> wrote:
> then goto http://www.im-at-home.c
then goto http://www.im-at-home.com - my other website.
As for sandy and a couple of others, sure i guess they will do the
same.
Mine i think is faster - simply because it handle things in a
different way.
Ive been in the 3D space for quite some time since the Amiga - this has
some shortcuts
This is completely written by me - its not someone elses work
there are no frameworks used
On Sep 25, 2008, at 5:46 PM, Alan wrote:
What does PV3D have to do with Flex? PV3D is just am API of
interactive geometry. Flex is a framework of components to display
and mange data - an RIA.
I clicked and moved... All I'm saying is that the claim that your
personal 3D engine is better than PV3D is a large claim that needs far
more than that example to back it up. Does yours render faster? handle
more polygons? support unique textures, etc? All I'm seeing in that
demo is basic 3D planes
What does PV3D have to do with Flex? PV3D is just am API of
interactive geometry. Flex is a framework of components to display and
mange data - an RIA.
Right...?
Alan
On Sep 25, 2008, at 11:28 AM, Samuel Colak wrote:
I don't think papervision has anything on it - And its all written
click and move it around !
On Sep 25, 2008, at 4:50 PM, Doug McCune wrote:
> I don't think papervision has anything on it - And its all written
in
> Flex :)
>
That's a big claim my friend. We're going to need to see more than 4
planes with a video material to make any assessment :)
> I don't think papervision has anything on it - And its all written in
> Flex :)
>
That's a big claim my friend. We're going to need to see more than 4
planes with a video material to make any assessment :)
by the way - click and move the mouse of the images...
On Sep 25, 2008, at 4:34 PM, Samuel Colak wrote:
Dear all,
if you are interested in 3D and my engine, maybe check out this link.
http://www.ifeelfree.com/showvid.swf
I don't think papervision has anything on it - And its all written in
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