Re: [flexcoders] Question about "mouseMove"

2005-09-22 Thread JesterXL
, while your drawing canvas you can clear to your hearts content, but never clear the final draft canvas. - Original Message - From: "Prasad Dhananjaya" <[EMAIL PROTECTED]> To: Sent: Thursday, September 22, 2005 2:13 AM Subject: Re: [flexcoders] Question about "mous

Re: [flexcoders] Question about "mouseMove"

2005-09-21 Thread Prasad Dhananjaya
the end of > your function since mouseMoves can happen faster than the screen can redraw. > The mouseUp function will then call the same function, only once. > > - Original Message - > From: "Tracy Spratt" <[EMAIL PROTECTED]> > To: > Sent: Wednesday,

Re: [flexcoders] Question about "mouseMove"

2005-09-21 Thread JesterXL
. - Original Message - From: "Tracy Spratt" <[EMAIL PROTECTED]> To: Sent: Wednesday, September 21, 2005 12:34 PM Subject: RE: [flexcoders] Question about "mouseMove" I am not sure how to implement this or how this would affect your performance, but you probably

RE: [flexcoders] Question about "mouseMove"

2005-09-21 Thread Gordon Smith
Try calling updateAfterEvent(). - Gordon -Original Message- From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Tracy Spratt Sent: Wednesday, September 21, 2005 9:34 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Question about "mouseMove" I a

RE: [flexcoders] Question about "mouseMove"

2005-09-21 Thread Tracy Spratt
I am not sure how to implement this or how this would affect your performance, but you probably need to use a doLater() to let the screen update. Tracy -Original Message- From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Prasad Dhananjaya Sent: Wednesday, September 2