, while your drawing
canvas you can clear to your hearts content, but never clear the final draft
canvas.
- Original Message -
From: "Prasad Dhananjaya" <[EMAIL PROTECTED]>
To:
Sent: Thursday, September 22, 2005 2:13 AM
Subject: Re: [flexcoders] Question about "mous
the end of
> your function since mouseMoves can happen faster than the screen can redraw.
> The mouseUp function will then call the same function, only once.
>
> - Original Message -
> From: "Tracy Spratt" <[EMAIL PROTECTED]>
> To:
> Sent: Wednesday,
.
- Original Message -
From: "Tracy Spratt" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, September 21, 2005 12:34 PM
Subject: RE: [flexcoders] Question about "mouseMove"
I am not sure how to implement this or how this would affect your
performance, but you probably
Try calling updateAfterEvent().
- Gordon
-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Tracy Spratt
Sent: Wednesday, September 21, 2005 9:34 AM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] Question about "mouseMove"
I a
I am not sure how to implement this or how this would affect your
performance, but you probably need to use a doLater() to let the screen
update.
Tracy
-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Prasad Dhananjaya
Sent: Wednesday, September 2
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