I installed plib-1.6.0,
metakit-2.4.8,
SimGear-0.2.0 (which needs metakit early version).
Running configure script
of FlightGear-0.8.0
gives the following error:
checking for metakit 2.4.3 or newer... wrong version
configure: error: Install metakit 2.4.3 or later first...
It seems that
Jérôme Bouat [EMAIL PROTECTED] writes :
I installed plib-1.6.0,
metakit-2.4.8,
SimGear-0.2.0 (which needs metakit early version).
Running configure script
of FlightGear-0.8.0
gives the following error:
checking for metakit 2.4.3 or newer... wrong version
configure: error: Install metakit
Hi all,
I've managed to get canned voice ATIS going.
I've put the files up at:
http://www.nottingham.ac.uk/~eazdluf/ATCsrc.tgz
and
http://www.nottingham.ac.uk/~eazdluf/ATCdata.tgz
To use it, untar ATCsrc.tgz into the src/ATC directory, and untar
ATCdata.tgz into the fgfsbase/ATC directory (You
Paul Deppe writes:
Thanks! With the new patches, the following two files need #include
simgear_config.h in order to compile properly:
simgear/bucket/newbucket.cxx
simgear/io/sg_binobj.cxx
Ok, this is now in cvs.
Thanks!
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear
Sorry, it's really a LD_LIBRARY_PATH problem
but the error message doesn't say that:
checking for metakit 2.4.3 or newer... wrong version
I understood that configure found the library
but didn't manage to check the version
(there was only 1 version installed (slocate libmk)).
Le Mardi 3 Décembre
Paul,
Thanks, I've committed this change to cvs.
Regards,
Curt.
Paul Deppe writes:
Curt,
The following FGFS files need #include config.h added in order to build
with Cygwin/gcc 3.2:
src/ATC/AIEntity.cxx
src/ATC/AILocalTraffic.cxx
src/FDM/JSBSim/JSBSim.cxx
I'm thinking it's been a while since we've done a release. Virtually
nothing has changed in the 0.8.x tree, but tons of stuff has been
changing in the 0.9.x tree. I don't recall ever making a 0.9.0
release so we are probably well overdue for our first 0.9.x release.
I would like to be a bit
Andy Ross writes:
I had some time today to play with YASim stuff. New things in CVS:
Fuel consumption has finally been implemented. It's pretty simplistic
and doesn't support stuff like tank selection, engine-specific fuel
feeds, inter-tank feeds (or fuel dumping), etc... But it seems to
Michael Basler writes:
it works with Cygwin, and it is a really cool innonvative feature.
A couple of nits only:
- I still would suggest transferring this into FlightGear. I first had to
download and install gpc (do most Terragear users recall they did once?),
which might be annoying for
David Luff writes:
Well, it mostly worked. After starting in an area with no scenery, it took
a couple of minutes waiting before the appropriate airport came down, and
FlightGear could be restarted properly. Flying the C172, terrasync mostly
kept up, but in both my tests (one in the bay
On 12/1/02 at 1:52 PM Andy Ross wrote:
I can confirm this. Layers on the 2D panels (but oddly, only the 2D
panels) aren't drawing over the background with the current ATI
drivers. I vaguely remember other reports of this kind of symptom.
Does anyone remember? I'll take a look.
Yes, several
Yes, several people reported a completely grey 2D panel with Radeon
7000/7500 cards with the DRI drivers. I also get this (with XFree86 4.1.0)
and didn't manage to find a fix posted. The problem goes away when
software rendering is used. It also affects the 3D panel instrument
needles,
On 12/3/02 at 4:34 PM David Luff wrote:
Oops - a few clarifications to that post...
Yes, several people reported a completely grey 2D panel with Radeon
7000/7500 cards with the DRI drivers. I also get this (with XFree86
4.1.0)
With a Radeon 7500
and didn't manage to find a fix posted. The
Curtis L. Olson writes:
I'm thinking it's been a while since we've done a release. Virtually
nothing has changed in the 0.8.x tree, but tons of stuff has been
changing in the 0.9.x tree. I don't recall ever making a 0.9.0
release so we are probably well overdue for our first 0.9.x
Major A wrote:
May I suggest a straight-forward solution:
- For 2D panels, disable GL_DEPTH_TEST altogether.
No objections here. It wouldn't even complicate the code much at all.
The only downside is that the traditional 2D panels are essentially
legacy features. All current development
easy to get offsets wrong, the numbers are all magic (does anyone
really know how far a GS needle is off of the backplate?),
The Narco VOR/LOC instruments I own place the needles about 1/8 inch off
the face of the instrument. Same for the OFF flag.
g.
Andy Ross writes:
Moving
individual instruments around in a 3D editor is a little scary -- how
do you get them all onto the same plane?
This is *exactly* the reason *real* modellers have orthographic modes
as well as perspective modes
Norman
___
David Megginson writes:
Curtis L. Olson writes:
I'm thinking it's been a while since we've done a release. Virtually
nothing has changed in the 0.8.x tree, but tons of stuff has been
changing in the 0.9.x tree. I don't recall ever making a 0.9.0
release so we are probably well
Major A writes:
Opinions differ on this one. While some instruments (like the A-4
attitude ball) pretty much have to be 3D, I don't think this is the
right model for typical flat panel instruments. The first problem
is of course that having to figure out 3D offsets is a pain. It's
Among many warnings I noticed this in FGPanel::doMouseAction:
panel.cxx:583: warning: control reaches end of non-void function
- Julian
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David Luff wrote:
I've managed to get canned voice ATIS going.
Wow! Brilliant. It really works! It sounds about like I'd expect, too
(e.g. the 8 kHz-ness).
- Julian
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Norman Vine wrote:
I have placed a MingW32 native win32 fgfs executable compiled
from yesterday's CVS files at
http://rockfish.net/~nhv/fgfs/fgfs_ming_thread.tgz
This uses the threaded tile pager and I have included
a pthread.dll that must be kept in the same directory
as the
Norman,
Will you be rolling this change into the baseline any time soon? I
would like to see if this solves a similar problem I have with OS X's
threading. I really prefer the threaded tile loader as it gives me a
much smoother frame rate.
Thanks,
Jonathan Polley
On Tuesday, December 3,
Major A [EMAIL PROTECTED] said:
How about the HSI on the A4 panel? It appears to be fixed at true
heading, and it doesn't seem to be adjustable (it's supposed to be a
gyro, so it should be).
Do you mean the AI or the HSI? The AI isn't adjustable because when I set it
up there wasn't a way
Curtis L. Olson [EMAIL PROTECTED] said:
I would like to be a bit more casual with the 0.9.x releases since
this is the stable tree ... less planning ahead, less lead time, etc.
I might just pop them out now and then as I see fit if that's ok.
I'll need to coordinate with John on the base
Gents,
It looks like it is not possible to specify an --aircraft in system.fgfsrc
because the aircraft model is loaded before system.fgfsrc is processed (see
program output below). Is this the intended behavior? I thought the
processing order was supposed to be 1) preferences.xml, 2)
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