Re: [Flightgear-devel] Some general questions

2004-06-24 Thread Erik Hofman
Ampere K. Hardraade wrote: I think I have found out why the transparency is not displaying properly. The transparency only show up when the opacity of the object is set below 99%. This produces the side effect of being able to see through the aircraft -- not a lot, but it is noticeable if you lo

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Erik Hofman
David Megginson wrote: Through the magic of find and grep, here are the offending aircraft (including some of my own work): 737 T38 b52-yasim A320 MD11 c182 c310-base.xml p51d hunter hunter-2tanks YF-23-yasim YF-23 an225-yasim bo105 seahawk ComperSwift pa28-161 fokker100 Some of these are using t

Re: [Flightgear-devel] Some general questions

2004-06-24 Thread Ampere K. Hardraade
I think I have found out why the transparency is not displaying properly. The transparency only show up when the opacity of the object is set below 99%. This produces the side effect of being able to see through the aircraft -- not a lot, but it is noticeable if you look closely. Is this a bug

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Jim Wilson
David Megginson said: > Through the magic of find and grep, here are the offending aircraft Sorry for the dumb question: why are they offending? I'm in favor of limiting aircraft specific key bindings to a very small number of keys (like 1 or 2), but I'm also not clear why the input binding co

Re: [Flightgear-devel] mice.xml bug

2004-06-24 Thread Josh Babcock
David Megginson wrote: Josh Babcock wrote: Yeah, that's the problem. Looks like the nasal script for the throttle is also sneaking in. Can I define a null binding? Is there a way to override the whole base package mice.xml? Yes and no. You can define a null binding using the command "null",

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread David Megginson
Josh Babcock wrote: Yes, people are still doing that, though I think there needs to be a better way of redefining keys for individual aircraft. The current method is getting a little chaotic, and some functions have already been overwritten for some aircraft. Sorry, don't have the examples han

Re: [Flightgear-devel] mice.xml bug

2004-06-24 Thread David Megginson
Josh Babcock wrote: Yeah, that's the problem. Looks like the nasal script for the throttle is also sneaking in. Can I define a null binding? Is there a way to override the whole base package mice.xml? Yes and no. You can define a null binding using the command "null", but there is no way to

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Josh Babcock
David Megginson wrote: Andy Ross wrote: Some of the joysticks (at least the X45, maybe others) use a "mode" property under /input/joysticks/js[0] to track switch positions. But this can easily be moved somewhere else; or just left in place as a lonely, vestigial relic of code gone by. I have no t

Re: [Flightgear-devel] mice.xml bug

2004-06-24 Thread Josh Babcock
David Megginson wrote: Josh Babcock wrote: I have a custom mice.xml file that seems to have worked quite nicely up until a few days ago. That's when I first noticed that in my view mode I can set /control/flight/rudder by holding down LMB and moving the mouse right and left. Aileron and elevat

Re: [Flightgear-devel] wrong --offset-azimuth interpretation with --vor?

2004-06-24 Thread Vassilii Khachaturov
On Thu, 24 Jun 2004, David Megginson wrote: > We should consider adding a --vor-radial option to FlightGear. It wouldn't > be trivial, but it wouldn't be *too* difficult either. I would vote for smth like using --vor=dist:[EMAIL PROTECTED] rather than an additional option. Also, perhaps,

Re: [Flightgear-devel] wrong --offset-azimuth interpretation with --vor?

2004-06-24 Thread David Megginson
Vassilii Khachaturov wrote: I believe that --offset-azimuth in conjunction with the --vor option misbehaves. Consider the following cmdline: fgfs --aircraft=c172-ifr --vor=HNL --offset-azimuth=180 \ --offset-distance=20 --altitude=6000 --heading=359 --vc=90 \ --nav1=0:114.8 --com1=118.1 This should

Re: [Flightgear-devel] mice.xml bug

2004-06-24 Thread David Megginson
Josh Babcock wrote: I have a custom mice.xml file that seems to have worked quite nicely up until a few days ago. That's when I first noticed that in my view mode I can set /control/flight/rudder by holding down LMB and moving the mouse right and left. Aileron and elevator are unaffected. I c

[Flightgear-devel] mice.xml bug

2004-06-24 Thread Josh Babcock
I have a custom mice.xml file that seems to have worked quite nicely up until a few days ago. That's when I first noticed that in my view mode I can set /control/flight/rudder by holding down LMB and moving the mouse right and left. Aileron and elevator are unaffected. I can't figure this out

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread David Megginson
Andy Ross wrote: Some of the joysticks (at least the X45, maybe others) use a "mode" property under /input/joysticks/js[0] to track switch positions. But this can easily be moved somewhere else; or just left in place as a lonely, vestigial relic of code gone by. I have no trouble leaving that in p

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Jim Wilson
Andy Ross said: > David Megginson wrote: > > Does anyone have code that depends on having bindings for the > > keyboard, mouse, and joystick(s) visibile in the main property tree? > > Some of the joysticks (at least the X45, maybe others) use a "mode" > property under /input/joysticks/js[0] to tr

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Jim Wilson
David Megginson said: > Does anyone have code that depends on having bindings for the keyboard, > mouse, and joystick(s) visibile in the main property tree? I'm planning a > cleanup of the input subsystem, and part of that will be reading XML > configuration files directly like we do for model

[Flightgear-devel] wrong --offset-azimuth interpretation with --vor?

2004-06-24 Thread Vassilii Khachaturov
Hi fgfs devel, 1st of all, huge thanks to everyone for the greatest FS I've ever seen. Here is a bug report (I'm using Debian sarge up-to-date linux with the 0.9.4 release). I believe that --offset-azimuth in conjunction with the --vor option misbehaves. Consider the following cmdline: fgfs --a

Re: [Flightgear-devel] Bones and IK

2004-06-24 Thread Jim Wilson
Lee Elliott said: > > Actually, it's easy enough too, to work out the exact anim axis by measuring > them in whatever 3d app you're using - simple enough maths that even I can do > it. I'm behind (this message is a week ago!) :-) That's true, it is easy, but I think the method where you defi

Re: [Flightgear-devel] Important: input properties

2004-06-24 Thread Andy Ross
David Megginson wrote: > Does anyone have code that depends on having bindings for the > keyboard, mouse, and joystick(s) visibile in the main property tree? Some of the joysticks (at least the X45, maybe others) use a "mode" property under /input/joysticks/js[0] to track switch positions. But th

[Flightgear-devel] Important: input properties

2004-06-24 Thread David Megginson
Does anyone have code that depends on having bindings for the keyboard, mouse, and joystick(s) visibile in the main property tree? I'm planning a cleanup of the input subsystem, and part of that will be reading XML configuration files directly like we do for models and other parts of FlightGea