Lee Elliott wrote:
---snip
If it wasn't for the fact that the same model works for you
I'd suspect I'd got something wrong in the set-up.
How do I fire the cannon in the Spitfire? I can't see a
key-mapping anywhere. I suppose I could fire it via the
property browser but that just makes me feel
Hmm... (part 2)
Just tried firing the Spitfire cannon via the property browser
and while I could hear the cannon firing I couldn't see anything
leaving the a/c.
Could a library version mismatch cause this?
There must be a problem at this end because it works for you on
your system
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:28 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
...snip ..
Hmm... (part 2)
Just tried firing the Spitfire cannon via the property browser
and while I could hear the
Arnt Karlsen
Sent: Saturday, September 18, 2004 11:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
... snip ...
I can do all of that,
On Sunday 19 September 2004 10:42, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:28 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic
sub-model
...snip ..
Hmm... (part 2)
Just tried firing the Spitfire
Warning: Not everybody will want to read this rather long posting :-)
...now, this isn't that much about 'merely' a voice for FG anymore,
but rather it's now pondering about potential ways to implement the
logics for a mechanism that enables fully interactive ATC-interaction
within FlightGear
Boris Koenig wrote:
- I promise to never again send uncompressed postings to this list ;-)
Promises, promises.
Erik
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On Sun, 19 Sep 2004 11:23:35 +0200, Horst wrote in message
[EMAIL PROTECTED]:
I can hear the cannon firing
I can see (very)little red dots from within the cockpit seeming to
leave the cannon
I can see (very)little red dots from outside seeming
to leave the cannon
I stops after - hmm...
On Sun, 19 Sep 2004 11:17:22 +0100, Vivian wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen
Sent: Saturday, September 18, 2004 11:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
On Sat, 18 Sep 2004 13:21:13 +0100,
On Saturday 18 September 2004 23:59, Vivian Meazza wrote:
Lee Elliott wrote:
Sent: Saturday, September 18, 2004 11:06 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic
sub-model
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
..quite right, some of this is caused by the turbulence, some of it by
the bomb release mechanism letting go of the bomb. Also, there are
those refreshingly wild stories of guys having to enter the bomb bay
to kick out bombs riding that turbulent airflow. ;-)
Can we model the Dr.
Hi,
I made a terrible mess of the FlightGear CVS repository today by adding
(what I thought was) one extra code cleanup I accidentally committed the
complete local tree which contained changes that were not ready for
release yet.
I tried to get it compiling (which succeeded) but got a runtime
Giles Robertson
Sent: Sunday, September 19, 2004 6:02 PM
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
..quite right, some of this is caused by the turbulence,
some of it by
the bomb release mechanism letting go of the bomb.
Now let's see. What's the Cd of a human - 1.0 - 1.3? Area seated astride a
booomb - 4 sq ft? Make allowance for silly hat - 2 sq ft? Yup, we can do
that.
I love it. You can have a special parameter for it: slim_pickens=1. :)
G
--
I'm not crazy, I'm plausibly off-nominal!
Proud owner of
The Stetson is being spun, so there's actually a twisting effect there
as well.
Giles Robertson
-Original Message-
From: Gene Buckle [mailto:[EMAIL PROTECTED]
Sent: 19 September 2004 22:42
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] Problem with ballistic
Jim Wilson wrote:
Curtis L. Olson said:
Update of /var/cvs/FlightGear-0.9/source/src/Scenery
In directory baron:/tmp/cvs-serv20966/Scenery
Modified Files:
newcache.cxx tileentry.cxx tileentry.hxx tilemgr.cxx
Log Message:
Make a subtle change to tile loading/unloading policy in order to make
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