RE: [Flightgear-devel] RE: RE: Questions

2005-05-17 Thread Innis Cunningham
Hi Mostyn "mostyn.gale" writes >With windows you may need a program called PPE(Pretty Poly Editor)to convert >aircraft. >Note this will not convert Gmax produced aircraft. Thanks for that it worked, sorta. My 133kb R22.mdl file becomes a 130mb r22.ac file. Yep it does that.A way I found of get

[Flightgear-devel] RE: RE: Questions

2005-05-17 Thread mostyn.gale
Innis >Get Mozilla Nah I think I need to change my ISP, bloody Bigpond. >Are they 3D guages if so just make a layer that is higer than the needle >with the area you want to see the needle removed.Just like in real life were >the face of the guage is on the bottom then >the needle and then the

RE: [Flightgear-devel] c172r-yasim solution error

2005-05-17 Thread Jon Berndt
> I'm using the energy markers in the HUD to define inputs to the > student and the Yasim FDM seems to support more HUD components than the JBS > FDM... > > Mike ?? I would have figured the HUD symbology is FDM-independent. Jon ___ Flightgea

Re: [Flightgear-devel] c172r-yasim solution error

2005-05-17 Thread DesmoSS
But again: it is unlikely that this model will be maintained in the future. The standard FlightGear 172 is a JSBSim model, and it works quite well. If there is something specific you need from the Skyhawk model, you might best be served by modifying the JSBSim one. And if you want a YASim l

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Surgeon
On Tuesday, 17 May 2005 22:46, Paul Furber wrote: > On Tue, 2005-05-17 at 19:54 +0200, Paul Surgeon wrote: > > It's amazing stuff - it even vaporized a 10 meter section of my fencing. > > (10 meters of 2.5mm high tensile fencing wire vanished) > > Do you also live on the Highveld? :) Hehe, yes. _

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Furber
On Tue, 2005-05-17 at 19:54 +0200, Paul Surgeon wrote: > It's amazing stuff - it even vaporized a 10 meter section of my fencing. > (10 meters of 2.5mm high tensile fencing wire vanished) Do you also live on the Highveld? :) -- Paul Furber <[EMAIL PROTECTED]> ex tenebris lux, ex fenestris tux --

Re: [Flightgear-devel] Re: city/airport/object name signs

2005-05-17 Thread Gerard ROBIN
Le mardi 17 mai 2005 Ã 19:58 +0200, Melchior FRANZ a Ãcrit : > * Gerard ROBIN -- Tuesday 17 May 2005 18:35: > > Oh! a recommandation for everybody: the file must not contain "-" I had > > it in the city name database, signs don't like it. > > I can't reproduce that. Neither database files, nor te

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Ampere K. Hardraade
On May 17, 2005 01:54 pm, Paul Surgeon wrote: > Only 20% of strikes consist of one stroke (pulse along the same path) while > the other 80% are two or more strokes. > The mean stroke occurrence is five to six and the maximum has been measured > at twenty-five. > > Strikes can last up to 1 second in

[Flightgear-devel] Re: city/airport/object name signs

2005-05-17 Thread Melchior FRANZ
* Gerard ROBIN -- Tuesday 17 May 2005 18:35: > Oh! a recommandation for everybody: the file must not contain "-" I had > it in the city name database, signs don't like it. I can't reproduce that. Neither database files, nor texture files cause problems. Note that for texture files, '-' is recoded

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Paul Surgeon
On Tuesday, 17 May 2005 06:01, Ampere K. Hardraade wrote: > > For those who are currious: > > > > http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-screen-016.jpg > > > > Erik > > It looks good, although usually there's only one bolt. > > Ampere Usually there is one main main strike called the "leader"

Re: [Flightgear-devel] c172r-yasim solution error

2005-05-17 Thread MICHAEL G KRIZANSKY
Andy Ross <[EMAIL PROTECTED]>Sent by: [EMAIL PROTECTED] 05/17/2005 09:25 AM MST Please respond to FlightGear developers discussions To   FlightGear developers discussions cc   bcc   Subject   Re: [Flightgear-devel] c172r-yasim solution error But again: it is unlikely that thi

[Flightgear-devel] Re: city/airport/object name signs

2005-05-17 Thread Melchior FRANZ
* Gerard ROBIN -- Tuesday 17 May 2005 18:35: > Le lundi 16 mai 2005 à 22:55 +0200, Melchior FRANZ a écrit : > > * Melchior FRANZ -- Monday 16 May 2005 12:15: > > > http://members.aon.at/mfranz/sign.tar.gz [4 kB] > > > http://members.aon.at/mfranz/sign-data.tar.gz [475 kB] > > http://

Re: [Flightgear-devel] Re: city/airport/object name signs

2005-05-17 Thread Gerard ROBIN
Le lundi 16 mai 2005 Ã 22:55 +0200, Melchior FRANZ a Ãcrit : > * Melchior FRANZ -- Monday 16 May 2005 12:15: > > http://members.aon.at/mfranz/sign.tar.gz [4 kB] > > http://members.aon.at/mfranz/sign-data.tar.gz [475 kB] > > > So, if you want to add local objects, just throw them all int

Re: [Flightgear-devel] c172r-yasim solution error

2005-05-17 Thread Andy Ross
Michael G. Grizansky wrote: > I noticed an earlier post regarding the A-10 yasim model with the > same error and the repair seemed a simple typo repair, ( filght > vs. light) in the control area. Is there some way I could perform > some maintennance on this model or am I bumping up against a steep

Re: [Flightgear-devel] AC3D export error from blender

2005-05-17 Thread cmetzler
> -Original Message- > From: Ben Morrison [mailto:[EMAIL PROTECTED] > Sent: Tuesday, May 17, 2005 02:46 PM > To: ''FlightGear developers discussions'' > Subject: [Flightgear-devel] AC3D export error from blender > > When I try to export my files from blender to ac3d format I get an error

[Flightgear-devel] AC3D export error from blender

2005-05-17 Thread Ben Morrison
When I try to export my files from blender to ac3d format I get an error on the console window, "path is too long". Has anyone experienced this before? ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman

Re: [Flightgear-devel] Re: Simgear props & dialogs

2005-05-17 Thread Erik Hofman
Erik Hofman wrote: I think I'm on to something so I'll hold back reverting the patch to the dialogs code until I got this sorted out. I've fixed the removeChild() problem now. The problem was that the (previous) node was returned if the path wass still available in the path cache. I've also rev

Re: [Flightgear-devel] Questions

2005-05-17 Thread Erik Hofman
Innis Cunningham wrote: Hi Mostyn "mostyn.gale" writes ARGH My email server has been playing up. I can't send mail with outlook so I have to send it through the browser, but then it sends the mail from another address so I can't get onto the lists. Get Mozilla Really, or get ThunderBird. Read

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-17 Thread Erik Hofman
Ampere K. Hardraade wrote: For those who are currious: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-screen-016.jpg Erik It looks good, although usually there's only one bolt. I must add this is just a snapshot on a *dynamic* model. So the shape changes over time. It could be this was just a lucky