Re: [Flightgear-devel] Re: OT: FYI, mac os x developers,

2005-11-12 Thread Jeff McBride
On 11/12/05, Arthur Wiebe <[EMAIL PROTECTED]> wrote: > Yeah, oops what's wrong with topposting? ;) > Ok, I'm sorry to extend a very off-topic discussion, but here I go anyway... This one is a little lost on me. I understand why quoting whole messages, and using HTML or various encoding schemes ca

[Flightgear-devel] PropertyList over network

2005-11-11 Thread Jeff McBride
? E.g. when a property is changed at one end it is updated at the other end as well. Do you think that this could be done efficiently? Has anyone written code to do it? Thanks, -Jeff ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http

Re: [Flightgear-devel] FlightGear as a real time synthetic view

2005-10-29 Thread Jeff McBride
for building. > > Regards, > > Curt. > The synthetic view looks nice. How hard was it to set that up in flight gear? -Jeff ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] PID Controller Bug

2005-09-29 Thread Jeff McBride
latest test run using his fix returns to 0.0019 or 0.00175 after the reference is returned to 0, rather than returning to exactly u_n=0. Clearly this error is small and will not represent a proplem in this case. -Jeff ___ Flightgear-devel mailing li

Re: [Flightgear-devel] PID Controller Bug?

2005-09-28 Thread Jeff McBride
I have found referenced at several sites uses the amount of saturation as a feedback to the integral term: v_n : PID calculated output u_n : Control output (u_n = v_n except in saturation, when it equals u_max or u_min) s_n : saturation (s_n = u_n - v_n) Then the integral contribution woul

Re: [Flightgear-devel] PID Controller Bug?

2005-09-27 Thread Jeff McBride
ave found FG to be a great tool for both work and play. Hopefully I can find some way to contribute myself in the near future. -Jeff ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/f

[Flightgear-devel] PID Controller Bug?

2005-09-24 Thread Jeff McBride
bug ) cout << " max saturation " << endl; } else if ( delta_u_n < (u_min - u_n_1) ) { delta_u_n = u_min - u_n_1 // <-- CHANGED if ( debug ) cout << " min saturation " << endl; } -Jeff

Re: [Flightgear-devel] visual smoothing of model in fgfs?

2005-05-01 Thread Jeff Koppe
Ahh... nevermind. I found the issue by looking at the f16.ac model. And for my fellow FGFS novices: Take a look at the SURF parameter in the .ac file. If it's SURF 0x00 the sufaces are faceted. SURF 0x10 will give you a smoother looking model. --jeff www.static-lift.net - Ori

[Flightgear-devel] visual smoothing of model in fgfs?

2005-04-30 Thread Jeff Koppe
locate anything in the dev or user lists. Thanks jeff www.static-lift.net -- ___ Surf the Web in a faster, safer and easier way: Download Opera 8 at http://www.opera.com Powered by Outblaze ___ Flightgea

[Flightgear-devel] Re:bo104 - patch

2004-08-07 Thread Jeff Sinsay
thrusts in the right direction to provide the appropriate anti-torque.) Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] Base Package Check Failed......????

2002-02-25 Thread Jeff
ns seemed to install happally. I also did a few re-builds, removed config.cache and did the distclean thingy, but same problem. Thanks Jeff Davis P.S. Did not have fg0.7.8 installed on this hard drive, new install, but did try to install a RPM package for fg0.7.9 but the SimGear RPM was not

Re: [Flightgear-devel] DC-3 model 3D file

2002-01-31 Thread Jeff
how to place models say by ERI, I wouldn't get the time to work on the models. I don't think the instruction are 100% for version 0.7.8. Later Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] DC-3 model 3D file

2002-01-30 Thread Jeff
ore buildings 5. Maybe another aircraft with no textures. 6. More buildings 7. Go back and texture the aircraft. Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] DC-3 model 3D file

2002-01-29 Thread Jeff
Hi, You can download my DC-3 model from the below web page: http://www.velocity.net/~jeff0124/aircraft.html Later Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear

Re: [Flightgear-devel] DC-3 3-D model (partial)

2002-01-27 Thread Jeff
es of my DC-3 at: www.jeff-davis.com Later Jeff P.S. Later I will add the file for people to download. P.S.S. Brilliant minds think a like ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] DC3 3D Model

2002-01-25 Thread Jeff
Jim Wilson wrote, > Check this out: http://aviation.sosu.edu/aircraft/c310.html > > and these > > http://aviation.sosu.edu/aircraft/aircraft.html Cool! Thanks Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail

Re: [Flightgear-devel] DC3 3D Model

2002-01-23 Thread Jeff
10 I could plug away at that also. Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] DC3 3D Model

2002-01-18 Thread Jeff
Hi, I have been working on a 3d model for the DC3. You can check it out on my web page. Sorry, not too far along with it. The only reason I picked the DC3 was that I had some outline drawings of it. But I think the drawings are for a C-47 and a model (RC) C-47 at that. Oh well. Later Jeff

[Flightgear-devel] Static Model update

2002-01-07 Thread Jeff
Hi! Added a newer looking hanger to the mix. Can be download from my web page. Later... Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Updated Static 3D Models

2002-01-01 Thread Jeff
s to a few models. Next work will be on a more modern looking hanger. Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Radio Tower

2001-12-27 Thread Jeff
ve some modern ones as well. If anybody has pictures they would like to send me, it would be of great help. I can not say for sure that I would be able to make every picture into a model but I need ideas for more models (pictures). Thanks

[Flightgear-devel] Radio Tower

2001-12-26 Thread Jeff
I just added a radio tower to the model mix. Can be downloaded at my home page. Happy New Year Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Updated Static Models

2001-12-25 Thread Jeff
Hi, I added more static 3d models and optimized the old ones. Can be downloaded from my home page. Best Wishes Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear

Re: [Flightgear-devel] Static 3D Models (how to put them in scenery)

2001-12-18 Thread Jeff
for all the good information Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Static 3D Models

2001-12-18 Thread Jeff
> What modeling utility are you using? AC3D >Can you convert apropiatelly 3ds models to ac models and generate the texture files? I could try. AC3D is new to me but so is FlightGear and even Linux. >Anyway, I will sent to you this model, and see if can do something. > > Mart

[Flightgear-devel] Static 3D Models

2001-12-17 Thread Jeff
load into fg but not sure if they will sit flat on the ground etc. Later jeff www.jeff-davis.com P.S. Follow the FlightGear link until you find a link to 3D models. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

Re: [Flightgear-devel] How do I place objects, like buildings, into FlightGear? FAQ 6.5

2001-12-09 Thread Jeff
. Now how do I find what folder to place my models in? Thanks Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] How do I place objects, like buildings, into FlightGear? FAQ 6.5

2001-12-09 Thread Jeff
how do I find what folder to place my models in? Thanks Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] How do I place objects, like buildings, into FlightGear? FAQ 6.5

2001-12-09 Thread Jeff
/// Search the output log file for the first occurrence of the string "Loading tile" and take note of the filename. In the above example, the output line looks like: Loading tile /usr/local/Scenery/w080n40/w076n45/1712601" Jeff www.jeff-da

Re: [Flightgear-devel] buildings or planes?

2001-12-07 Thread Jeff
. building nice looking models out of > minimal polygons. It is hard to do, It is hard to do. The wire frame was easy for me but my texturing needed work. I did learn a few things along the way and hope to learn more. Jeff ___ Flightgear-deve

Re: [Flightgear-devel] buildings or planes?

2001-12-07 Thread Jeff
I was kinda thinking planes but yah got a good point here! Think I'll push for buildings and pick away a little with the planes. Love to read all the good ideas! Jeff ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/m

Re: [Flightgear-devel] buildings or planes?

2001-12-07 Thread Jeff
I could put that on my web page, no problem. Jeff > I also have built some 3ds models. It > would be nice if the web page had a 3D model repository with a little > screenshoot for each. > > ___ > Flightgear-devel mailing list

[Flightgear-devel] buildings or planes?

2001-12-06 Thread Jeff
think I could come up with something. Don't have much time so I'll be vary slow to crank something out... Jeff www.jeff-davis.com ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-28 Thread Jeff
tile". Jeff > > 1) The info regarding the Tile entries is being put the stderr if I am > > not wrong so while redirecting use 2>&1 before pipeing it to tee > > Where are you seeing this? The command line for question 6.5 does do > the stderr redirect correctly.