Hi
I'm new around here, and to the FG/plib way of doing these things,
but i'd like to point that there are a lot of textures that can be shared, take
a look at the 747 for example, and so my ideal directory structure would be
like:
example:
a 757 with a panel.rgb, gear.rgb and fuselage.rgb
Data/
> History is repeating itself: two different tri-jets are introduced at the
> sametime. ;-)
Indeed!
The MD-11 too is a very nice tri-jet, i'm looking forward to see it in action :)
>
> > The editor used was Milkshape, so i will be using .3DS
> >
> Make sure the extension is in lower case: .3ds
>
>
Thank you all for your help and comments :)
I think i can keep the triangles around 8000 for this second version, since the
first version of the model had a lot of redundant triangles, and I forgot to
take that in acount when i said 1!
The editor used was Milkshape, so i will be using .3DS
y
Hi
I am almost finishing a L1011-500 TriStar 3D model, and i'd like to contribute
it to FlightGear.
You can take a look at these screenshots:
http://tiagogusmao.home.sapo.pt/l1011/finalv1.jpg
this one is my first try, there are missing parts, and the tail is horrible.
Current version is this one: