Re: [Flightgear-devel] [PATCH] to fix SegFault in SimGear animation code

2004-07-22 Thread Erik Hofman
Jim Wilson wrote: Correct a typo that produces segfault during cleanup on some systems. Committed. Thanks. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] [PATCH] to fix SegFault in SimGear animation code

2004-07-22 Thread Jim Wilson
Erik Hofman said: Jim Wilson wrote: Correct a typo that produces segfault during cleanup on some systems. Committed. Thanks. Cool. Also, I posted a second patch for the scenery startup issue. I ended up using an xml dialog instead of nasal for the Scenery Loading message so it could

Re: [Flightgear-devel] [PATCH] to fix SegFault in SimGear animation code

2004-07-22 Thread Erik Hofman
Jim Wilson wrote: Cool. Also, I posted a second patch for the scenery startup issue. I ended up using an xml dialog instead of nasal for the Scenery Loading message so it could also pop-up when teleporting to different airports. Probably I could have used nasal, but I'm just not up to speed on

[Flightgear-devel] [PATCH] to fix SegFault in SimGear animation code

2004-07-21 Thread Jim Wilson
Correct a typo that produces segfault during cleanup on some systems. Index: simgear/scene/model/animation.cxx === RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/scene/model/animation.cxx,v retrieving revision 1.24 diff -u -r1.24