Did you use GCC 4 or 3.3? I've been so busy that I've not even tried
building FGFS on 10.4. I did try to build plib but it failed with the
same type of error. And I fixed it just like you (except by making it
non-static) but then a mess of other errors showed up that well... I
knew nothing
On 20 May 2005, at 15:30, Andy Ross wrote:it is no longer legal to do this: int i; glGenTextures(1, i); Instead, you have to declare 'i' as GLint (and similarly for GLuint and so on) Are you sure? I thought the Apple compiler was still a 32 bit environment on OS/X. And in any case, PPC64 is
James Turner wrote:
Umm - I am not sure about the reason for making the change, but the
fact is that on Tiger, GLuint is a typedef for 'unsigned
long'. Hence, the code has to be changed to use the portable names,
or GCC 4.0 chokes.
Hrm... that sounds like a bug in the Apple headers. The
For some reason, the c172_aero.c file in src/FDM/LaRCsim generates a
link error. There is a variable, called simply 'b' that conflicts
with a symbol in MacOS 10.4's OpenGL library (go figure). Without
making it static (or changing its name), I get the following link error:
ld: