On Monday, 22 November 2004 22:37, Boris Koenig wrote:
David Megginson wrote:
I understand
that there are USB devices that you can wear on your head to control
the view in games, and those would probably work in FlightGear, but it
would be hard to survive the ridicule from family,
David Megginson wrote:
That is a problem for all kinds of things in the panel. In real life,
you cannot see everything at once, of course -- you move your eyes,
head, and even your whole upper body around (I have to put my head
nearly on my passengers left shoulder to get a good view of the
On Mon, 22 Nov 2004 17:09:10 + (UTC), Martin Spott
[EMAIL PROTECTED] wrote:
Mmmmh, depending on who your copilot is
In a C150 things are much easier because the compass is very close - as
is your copilot :-)
In the Warrior, you can see the numbers fine, but because you're
looking at
David Megginson wrote:
I understand
that there are USB devices that you can wear on your head to control
the view in games, and those would probably work in FlightGear, but it
would be hard to survive the ridicule from family, friends, and
neighbours for wearing one.
LOL, that would indeed be very
David Megginson wrote:
I'm pretty happy with the magnetic compass now. I won't claim that
it's a perfect simulation, but it's close enough for practice, [...]
To be honest: I mostly found the compass a bit small for real use. I
remember Curt's report about their commercial simulator which uses
I'm pretty happy with the magnetic compass now. I won't claim that
it's a perfect simulation, but it's close enough for practice, and
should be especially fun (??) for IFR students practicing
partial-panel work. I was sorry to throw out Alex's much more elegant
code for my crude hacks. Thanks