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To: FlightGear developers discussions [EMAIL PROTECTED]
Sent: Friday, July 30, 2004 12:54 AM
Subject: Re: [Flightgear-devel] lights flaring on runways in FG
Chris Metzler wrote:
On Thu, 29 Jul 2004 14:04:57 +0100
Jon Stockill [EMAIL PROTECTED] wrote:
The problem at EGNM I mentioned
Chris Metzler wrote:
Josh sent me along a few screenshots to illustrate the ground poly
bugginess he's seeing near airports. They can be found at:
http://www.speakeasy.net/~cmetzler/fgfs-screen-002.jpg
http://www.speakeasy.net/~cmetzler/fgfs-screen-003.jpg
On Thu, 29 Jul 2004 00:08:31 -0400
Josh Babcock [EMAIL PROTECTED] wrote:
Moving just a few inches any direction or changing the view angle makes
these things change wildly, or even go away. In fact, in the right spot
they will flicker on and off. They only seem to appear when I am over an
Chris Metzler wrote:
On Thu, 29 Jul 2004 00:08:31 -0400
Josh Babcock [EMAIL PROTECTED] wrote:
Moving just a few inches any direction or changing the view angle makes
these things change wildly, or even go away. In fact, in the right spot
they will flicker on and off. They only seem to appear when
Chris Metzler wrote:
On Thu, 29 Jul 2004 00:08:31 -0400
And I don't see any problem with the DC-3. I want to say that this
is something odd about your drivers, but I'm too ignorant
of this stuff to be sure. Is it only ATI people
that see this stuff? Do all ATI people see this stuff
Boris Koenig writes:
That would at least make sense if I don't
find _any_ plib app where I achieve more than 10-15 FPS with the
nvidia card ;-)
I have many PLib applications that run at a rock steady 70hz, my
screen refresh rate, on a NVIDIA GeForce 2 in a PIII 733
On the other hand I had
On Thu, 29 Jul 2004 14:04:57 +0100
Jon Stockill [EMAIL PROTECTED] wrote:
The problem at EGNM I mentioned is on several NVidia based systems. As
I said though - it's nowhere near as severe as in those screenshots.
I'll try and grab an example tonight.
I'm on an Nvidia card (finally), and
Chris Metzler wrote:
On Thu, 29 Jul 2004 14:04:57 +0100
Jon Stockill [EMAIL PROTECTED] wrote:
The problem at EGNM I mentioned is on several NVidia based systems. As
I said though - it's nowhere near as severe as in those screenshots.
I'll try and grab an example tonight.
I'm on an Nvidia card
Jon Stockill wrote:
Chris Metzler wrote:
On Thu, 29 Jul 2004 14:04:57 +0100
Jon Stockill [EMAIL PROTECTED] wrote:
The problem at EGNM I mentioned is on several NVidia based systems. As
I said though - it's nowhere near as severe as in those screenshots.
I'll try and grab an example tonight.
I'm
Jon Stockill wrote
Sent: 29 July 2004 14:05
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] lights flaring on runways in FG
Chris Metzler wrote:
On Thu, 29 Jul 2004 00:08:31 -0400
Josh Babcock [EMAIL PROTECTED] wrote:
Moving just a few inches any direction
On Thursday 29 July 2004 03:06, Chris Metzler wrote:
cc'ing this to make sure you see the reply . . .
On Sat, 24 Jul 2004 17:07:55 +0200
Frederic Bouvier [EMAIL PROTECTED] wrote:
Lee Elliott replying to Josh Babcock:
I get the same ground poly problems that you seem to be getting with
On Thursday 29 July 2004 05:08, Josh Babcock wrote:
Chris Metzler wrote:
cc'ing this to make sure you see the reply . . .
On Sat, 24 Jul 2004 17:07:55 +0200
Frederic Bouvier [EMAIL PROTECTED] wrote:
Lee Elliott replying to Josh Babcock:
I get the same ground poly problems that you
cc'ing this to make sure you see the reply . . .
On Sat, 24 Jul 2004 17:07:55 +0200
Frederic Bouvier [EMAIL PROTECTED] wrote:
Lee Elliott replying to Josh Babcock:
I get the same ground poly problems that you seem to be getting with
your
new
ATI driver, except I've been getting them for
Chris Metzler wrote:
cc'ing this to make sure you see the reply . . .
On Sat, 24 Jul 2004 17:07:55 +0200
Frederic Bouvier [EMAIL PROTECTED] wrote:
Lee Elliott replying to Josh Babcock:
I get the same ground poly problems that you seem to be getting with
your
new
ATI driver, except I've been
On Sunday 25 July 2004 23:39, Peter Larson wrote:
I get the same ground poly problems that you seem to be getting with your
new
ATI driver, except I've been getting them for some time now.
It actually only seems to be the airfield polys that are affected but
you'll
often see it
Peter Larson wrote:
Not sure this is the right forum, I'm getting coloured apostraphe shapes
around 200 pixels high on the screen. They appear to be related to runway
lights. They also appear while the sim is in the air.
I'm running Windows XP Pro with a Radeon 9200SE video card and Gigabyte
On Saturday 24 July 2004 14:38, Josh Babcock wrote:
Peter Larson wrote:
Not sure this is the right forum, I'm getting coloured apostraphe shapes
around 200 pixels high on the screen. They appear to be related to runway
lights. They also appear while the sim is in the air.
I'm running
On Saturday 24 July 2004 15:35, Lee Elliott wrote:
On Saturday 24 July 2004 14:38, Josh Babcock wrote:
Peter Larson wrote:
Not sure this is the right forum, I'm getting coloured apostraphe
shapes around 200 pixels high on the screen. They appear to be related
to runway lights. They
I get the same ground poly problems that you seem to be getting with your
new
ATI driver, except I've been getting them for some time now.
It actually only seems to be the airfield polys that are affected but
you'll
often see it with airfields that are a long way away, to the extent that
you
Frederic Bouvier wrote:
I get the same ground poly problems that you seem to be getting with your
new
ATI driver, except I've been getting them for some time now.
It actually only seems to be the airfield polys that are affected but
you'll
often see it with airfields that are a long way away, to
Lee Elliott wrote:
Are you able to fly at night i.e. when the sun is below the horizon? If I try
flying in these conditions FG starts but crashes once I get a few hundred
feet in the air and I think this is also due to the ATI drivers.
Yeah, that's the problem I get. Once the sun is below the
Send them to me in an attachment.
Regards,
Ampere
On July 24, 2004 12:04 pm, Josh Babcock wrote:
If someone gives me an ftp site to put them on.
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Flightgear-devel mailing list
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I get the same ground poly problems that you seem to be getting with your
new
ATI driver, except I've been getting them for some time now.
It actually only seems to be the airfield polys that are affected but
you'll
often see it with airfields that are a long way away, to the extent that
you
Not sure this is the right forum, I'm getting coloured apostraphe shapes
around 200 pixels high on the screen. They appear to be related to runway
lights. They also appear while the sim is in the air.
I'm running Windows XP Pro with a Radeon 9200SE video card and Gigabyte
GA-7VT600 motherboard.
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