Hi!
I'm the one who asked the same question. Actually I have been offered
a job what I
accepted, so I won't have enough time for writing my thesis on these
topics (I have an
almost completed thesis which I'm going to finish). So, choose the
topic you like. I won't
have any objections.
After I hav
On December 8, 2005 09:51 am, bass pumped wrote:
> Hi all,
>
> I'm trawling for topics to do my masters thesis on. My interest in
> intelligent flight control. Anyone have any good ideas??
>
> Thanks,
Someone asked the exact same question last month.
http://mail.flightgear.org/pipermail/flightge
On Thursday 08 December 2005 08:51 am, bass pumped wrote:
> I'm trawling for topics to do my masters thesis on. My interest in
> intelligent flight control. Anyone have any good ideas??
The money will be in automating air transport, beginning with replacing the
current ATC system with a Freefli
Hi all,
I'm trawling for topics to do my masters thesis on. My interest in
intelligent flight control. Anyone have any good ideas??
Thanks,
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Georg Vollnhals wrote:
Martin Spott schrieb:
Georg Vollnhals wrote:
An add-on could be a little program outside of FlightGear where you
can place several single objects into a fixed "set" which can be
placed into the scenery by your new "object-edit-code" as described
above.
Well,
On Wednesday 23 November 2005 05:16, Szabolcs Berecz wrote:
> Sounds more interesting :)
> I suppose ATC is functional in FlighGear.
>
The ATC in FlightGear is an area that is currently still under active
development. Feel free to browse through the source code subdirectories that
make up the mo
Martin Spott schrieb:
Georg Vollnhals wrote:
An add-on could be a little program outside of FlightGear where you can
place several single objects into a fixed "set" which can be placed into
the scenery by your new "object-edit-code" as described above.
Well, FGSD is a tool that ease
Georg Vollnhals wrote:
> An add-on could be a little program outside of FlightGear where you can
> place several single objects into a fixed "set" which can be placed into
> the scenery by your new "object-edit-code" as described above.
Well, FGSD is a tool that eases placement of objects in th
On 23/11/05, Ampere K. Hardraade <[EMAIL PROTECTED]> wrote:
>
> Algorithm related:
> Interpetating, storing, altering and displaying accurate GIS data in WGS84
> Coordinate System. (www.terragera.org)
Sounds interesting. I will think about it...
> AI related:
> Application of artificial intellige
On November 21, 2005 09:47 pm, Szabolcs Berecz wrote:
> Oh, and usually I'm not too interested in user interfaces and
> graphics, but I don't say there is no chance to work on something like
> that...
>
> I will have time to go into details and start working on something the
> next week. I would ap
Szabolcs Berecz schrieb:
Hi!
I'm thinking about my thesis which I have to write next semester. I'm
interested in FlightGear, but haven't got the time to dig into it,
yet, so I don't know what needs to be done. Is there something which
should be done, but you don't have the time for it?
Maybe I
Is water shader about making the water look better?
Right now I don't now how much work would be the integration and what
it is about. Do you think it is a good topic for a thesis?
Szabi
On 22/11/05, Dai Qiang <[EMAIL PROTECTED]> wrote:
> Hi Berecz,
>
> It's good to hear that another person has
Hi Berecz,
It's good to hear that another person has selected
FGFS as thesis topic.
The things on my to-do list is to add water shader and
integrate Mathius' work of carrier taking off and
landing with current SimGear CVS. Maybe we can
cooperate on the issues.
Best,
- Qiang
--- Szabolcs Berecz
Hi!
I'm thinking about my thesis which I have to write next semester. I'm
interested in FlightGear, but haven't got the time to dig into it,
yet, so I don't know what needs to be done. Is there something which
should be done, but you don't have the time for it?
Maybe I would be willing to do it,
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