David Megginson writes:
I understand how velocity affects that (a plane twice as
fast needs twice the time and four times the space to make the same change
in direction with the same load factor), but I don't understand how inertia
plays into it.
Good way to gain intuition on this is
developers
discussions
Sent: Wednesday, December 24, 2003 12:39
AM
Subject: Re: [Flightgear-devel] My Flight
in a B-1B Flight Simulator at DyessAFB
* [EMAIL PROTECTED] (Jon
Berndt) [2003.12.23 19:02]: As for the software side of the sim,
it looked and felt a lot like FlightGear
One question though. I mentioned trying to line up with a fuel tanker
and how the delayed movement was throwing me off. My guess is that this
behavior was due to slow control surface movements. My question is if
JSBSim simulates control surface movement speeds (excluding the flaps
which
Hinge moments for control surfaces probably have something to do with it,
The control system would compensate for that, pushing the aerosurface to
give the desired aircraft body rate.
Jon
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
Nick wrote:
If the simulation is accurate the delays are due to the aircraft
inertia and not control system delays. Hydraulic controls don't have
a humanly discernable amount of delay. Simulators have their own
delays too, the time it takes a signal to get through the circuit from
the
On Wed, 2003-12-24 at 08:01, Andy Ross wrote:
Nick wrote:
If the simulation is accurate the delays are due to the aircraft
inertia and not control system delays. Hydraulic controls don't have
a humanly discernable amount of delay. Simulators have their own
delays too, the time it takes
- Original Message -
From:
Jon Berndt
To: FlightGear developers
discussions
Sent: Tuesday, December 23, 2003 8:01
PM
Subject: RE: [Flightgear-devel] My Flight
in a B-1B Flight Simulator at DyessAFB
As for the software side of the sim, it looked and felt a
lot like