RE: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Norman Vine
Jim Wilson writes: > >Norman Vine <[EMAIL PROTECTED]> said: > >> Whether we do this or leave it in mode[0] really doen't matter, but >> coming up with a 'white' screen after performing a reset from chase >> mode is unacceptable so something should be done before we make >> a release ! >> > >Actua

RE: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Jim Wilson
Norman Vine <[EMAIL PROTECTED]> said: > Whether we do this or leave it in mode[0] really doen't matter, but > coming up with a 'white' screen after performing a reset from chase > mode is unacceptable so something should be done before we make > a release ! > Actually the white screen was t

RE: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Norman Vine
Jim Wilson writes: > >Norman Vine <[EMAIL PROTECTED]> said: > >> FWIW >> I have found that the 'reset' and 'goto airport' routines 'good' >> tests for making sure you still have control of the program >> flow :-) >> > >That's a good guess...like using "restoreInitialState()" that just copies >

RE: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Jim Wilson
Norman Vine <[EMAIL PROTECTED]> said: > FWIW > I have found that the 'reset' and 'goto airport' routines 'good' > tests for making sure you still have control of the program > flow :-) > That's a good guess...like using "restoreInitialState()" that just copies all the properties as they were

RE: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Norman Vine
Jim Wilson writes: > >Norman Vine <[EMAIL PROTECTED]> said: > >> Anyone else seeing a problem when resetting >> while in 'chase view' >> >> Norman >> > >What I'm seeing is the xyz (eye) offsets are getting reset to whatever >the view[0] (generally pilot view) has in it's config. I'll sort it

Re: [Flightgear-devel] Reset Problem ?

2002-04-20 Thread Jim Wilson
Norman Vine <[EMAIL PROTECTED]> said: > Anyone else seeing a problem when resetting > while in 'chase view' > > Norman > What I'm seeing is the xyz (eye) offsets are getting reset to whatever the view[0] (generally pilot view) has in it's config. I'll sort it out today. Anyone opposed to