On Thu, 9 Sep 2004 22:25:02 -0400
"Ampere K. Hardraade" <[EMAIL PROTECTED]> wrote:
>
> Also, why can't we have our own airport database that extends
> Robin's?
Presumably, we can; it's just a big job and nobody's stepped forward
to do it.
It'd certainly be nice to have another layer between Robin
On September 9, 2004 08:47 pm, David Culp wrote:
> The AIAircraft FDM will do it. A non-flapping bird, like an orbiting hawk
> will be easy (it's just like the KC-135). The flapping kind will take some
> animation work. As for flocking behavior, that's a whole 'nother thing.
>
>
> Dave
The flap
> > One thing we could add, at least for my part of the world, are
> > animated groundhogs all over the airport -- also flocks of birds near
> > the threshold. I also heard a story recently of cows eating the
> > fabric covering of a tube-and-rag airplane.
>
> Should we use YASim or JSBSim for the
> One thing we could add, at least for my part of the world, are
> animated groundhogs all over the airport -- also flocks of birds near
> the threshold. I also heard a story recently of cows eating the
> fabric covering of a tube-and-rag airplane.
>
>
Should we use YASim or JSBSim for the bird
On Thu, 9 Sep 2004 06:40:53 -0400, David wrote in message
<[EMAIL PROTECTED]>:
> One thing we could add, at least for my part of the world, are
> animated groundhogs all over the airport -- also flocks of birds near
> the threshold. I also heard a story recently of cows eating the
> fabric cover
On Thu, 9 Sep 2004 08:14:33 +0100, Giles Robertson
<[EMAIL PROTECTED]> wrote:
> Would adding in ILS/glidescope aerials (where they exist; that's easily
> checkable off Robin's database) count as too much clutter?
On the contrary, that would add realism to the airports. The risk
right now is over
Giles Robertson wrote:
Would adding in ILS/glidescope aerials (where they exist; that's easily
checkable off Robin's database) count as too much clutter?
There are models for them already (see data/Models/Airport) and Curtis
does want to include them but got the same problem as described by
Chris
ns
Subject: Re: [Flightgear-devel] Runway distance remaining signs
+placementscript "done".
> life, we should aim to include them in FlightGear. First, however, we
> need to start toning things down a bit.
>
>
I take it this means no