Re: [Flightgear-devel] F-14 anyone?

2006-04-28 Thread Ron Jensen
On Fri, 2006-04-28 at 07:33 +0200, Mathias Fröhlich wrote: > On Friday 28 April 2006 04:37, Curtis L. Olson wrote: > > Is anyone out there working on an F-14 Tomcat (like from the movie, > > Top-Gun with Tom Cruise.) I talked to a guy today who flies F-14's and > > would be able to provide a lot o

[Flightgear-devel] Nasal function and keyboard shortcut for autobrake functionality

2006-04-28 Thread Savaş Yatmaz
Hi, I saw and tested the autobrake functionality on 737-300,and it works well.I can set it with http server or internal property editor.Is there a plan to assign a keyboard shortcut to it? Nasal func : -- autobrakeArmedToggle

[Flightgear-devel] Re: Nasal function and keyboard shortcut for autobrake functionality

2006-04-28 Thread Melchior FRANZ
* Savaş Yatmaz -- Friday 28 April 2006 15:13: > I saw and tested the autobrake functionality on 737-300,and it works well.I > can set it with http server or internal property editor.Is there a plan to > assign a keyboard shortcut to it? No. We only set global keybindings if they are useful for s

Re: [Flightgear-devel] Nasal function and keyboard shortcut for autobrake functionality

2006-04-28 Thread James Turner
On 28 Apr 2006, at 14:13, Savaş Yatmaz wrote:I saw and tested the autobrake functionality on 737-300,and it works well.I  can set it with http server or internal property editor.Is there a plan to  assign a keyboard shortcut to it? Nasal func :

Re: [Flightgear-devel] Re: Nasal function and keyboard shortcut for autobrake functionality

2006-04-28 Thread Dave Culp
On Friday 28 April 2006 08:27 am, Melchior FRANZ wrote: > Usage of strings "true" and "false" for 1 and 0 is not recommended. > ... That was my first attempt at nasal (and maybe my last). If there is a saner way to write it then please feel free to make corrections :) Dave

Re: [Flightgear-devel] Nasal function and keyboard shortcut for autobrake functionality

2006-04-28 Thread Dave Culp
On Friday 28 April 2006 08:52 am, James Turner wrote: > Just to be clear, this looks like an 'auto-spoiler' function, not an The nasal code in the 737 combines the functions of the autobrakes and the autospeedbrakes, since they share some triggers. There are no key bindings defined for these.

[Flightgear-devel] Animating FS Models in FlightGear using external FDM (native)

2006-04-28 Thread Theo Hankers
Hey Guys, I'm working as an assistant scientist for the Institute of Flight Guidance of the Technical University of Braunschweig, Germany. We are using a combination of INS- and GPS-Systems to record and compute flight data for analysis and visualization. For the latter I found the Open-Source Fl

[Flightgear-devel] 747 autopilot xml

2006-04-28 Thread Justin Smithies
Hi all, I'm trying to model a 777-200 and i've borrowed the autopilot from the 747 model. I've started making changes to the file so it reacts with the 777-200 model e.g 2 engines not 4 etc. One issue which i'm not sure about is when i take the aircraft to 4000 at 300 kts and put the

[Flightgear-devel] 747-autopilot.xml

2006-04-28 Thread Justin Smithies
Not being a fully trained pilot , i dont know if this is right but i have found if i go below 365 kts the aircraft stops going up and down all the time and flys level at the set altitude if i go above 365 kts it starts to go up and down a few hundred feet all the time until you take off the alti

[Flightgear-devel] A4F - AAR Capability

2006-04-28 Thread Vivian Meazza
Hi, I committed a new facility for the A4F yesterday. It now has a functioning AAR capability with YASim, like the one already available for JSBSim. I have also taken the opportunity to adjust the panel to make it more nearly like that of an A4F, rather than an A4C, although a couple of the instru

Re: [Flightgear-devel] 747-autopilot.xml

2006-04-28 Thread jj
The real (747-400) has a maximum operating speed limit (Vmo) of 365 kias at 10,000 ft. (This speed remains the same from Sea Level up to 29,000 ft where it becomes .92 mach). The flight model may be reflecting this limitiaton somehow. jj - Original Message - From: "Justin Smithies" <[EM

Re: [Flightgear-devel] 747-autopilot.xml

2006-04-28 Thread Rex
Justin, Check to see if it is also rolling and pitching slowly. In that case you have excited the Dutch Roll, which may be what you would expect at higher speeds. Rex Justin Smithies wrote: Not being a fully trained pilot , i dont know if this is right but i have found if i go below 365 kts

Re: [Flightgear-devel] A4F - AAR Capability

2006-04-28 Thread Dave Culp
On Friday 28 April 2006 12:08 pm, Vivian Meazza wrote: > I committed a new facility for the A4F yesterday. It now has a functioning > AAR capability with YASim, like the one already available for JSBSim. ... Great. I can't wait to try it out. BTW, now I can stop using the T-38 as a refueling de

[Flightgear-devel] [RFC] new waypoint dialog

2006-04-28 Thread Melchior FRANZ
I've now put everything in place in sg & fgfs that was need to replace the old waypoint dialog with something fancier. I intend to throw out auto_gui.[ch]xx, so I better warn you and ask for comments. If nobody objects, then I'll commit this in a few days (I'm away over weekend). http://members.

Re: [Flightgear-devel] F-14 anyone?

2006-04-28 Thread flying.toaster
If a 3D exterior model is needed I will contribute (blender) I have an Aerofax on the tomcat with lots of pictures. I'm interested in the B (A+) make since the nozzles are the smooth F110 ones and the avionics still are a little crude (easier to model). I would need somebody to help with the text

Re: [Flightgear-devel] Re: statistics: usage of texture memory (shocking!)

2006-04-28 Thread Frederic Bouvier
Melchior FRANZ wrote : > OBJECT_STATIC, in turn, are not shared, but freed with the tile. Their > textures aren't shared either. Would be nice if they did, of course. > OTOH, most of the static objects have textures that are of no use for > other models, so it's not a big problem. > Perhaps you

Re: [Flightgear-devel] FGLive 0.1 bravo ready for testing

2006-04-28 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Pigeon schrieb: > http://pigeond.net/flightgear/fglive-0.1bravo.torrent > > 532mb, md5sum b0a267cc0d789314d0347129abb50724 > > README: http://pigeond.net/flightgear/README.fglive.html OK, this looks much better on my laptop. Selecting o

[Flightgear-devel] Re: FGLive 0.1 bravo ready for testing

2006-04-28 Thread Pigeon
> Selecting only the defaults (+ the German version in GRUB) resulted in a > frame rate of 4 fps (i.e. with the ati/radeon GPL driver). Stopping X > and selecting the newest closed source driver I get about 40 fps (i.e. > roughly the same that I get under Windows XP). Hmm that's unfortunate :(

Re: [Flightgear-devel] A4F - AAR Capability

2006-04-28 Thread Ron Jensen
Hi Vivian, On Fri, 2006-04-28 at 18:08 +0100, Vivian Meazza wrote: > Hi, > > I have > also taken the opportunity to adjust the panel to make it more nearly like > that of an A4F, rather than an A4C, although a couple of the instruments are > not correct, principally the ASI should be replaced wit

[Flightgear-devel] Re: statistics: usage of texture memory (shocking!)

2006-04-28 Thread Melchior FRANZ
* Frederic Bouvier -- Saturday 29 April 2006 00:00: > Perhaps you already noticed, but I checked a change to model.cxx that > allow PLIB, with its own mecanism, to reuse textures from models to models. Yes, this was hard to miss. With it all my aircraft were untextured (red/white), and I reverted

[Flightgear-devel] Re: statistics: usage of texture memory (shocking!)

2006-04-28 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 29 April 2006 06:28: > * Frederic Bouvier -- Saturday 29 April 2006 00:00: > > Perhaps you already noticed, but I checked a change to model.cxx that > > allow PLIB, with its own mecanism, to reuse textures from models to models. > > Yes, this was hard to miss. With it