Am Freitag, den 02.06.2006, 13:12 +1200 schrieb dene maxwell:
> Hi all,
> I'm trying to using various aicraft in an AI scenario... The J3 cub looks
> good model-wise with a small animation problem (more on that below), but the
> Spitfire looks terrible!!! I using
> Aircraft/Spitfire/Models/spitf
On Friday 02 June 2006 01:44, Mick - wrote:
> I'm trying to create a type of collision avoidance capability, and would
> need AGL data from in front of the aircraft.
> Could someone suggest where (in the code) I could get "projected elevation"
> information, for example, AGL data 10 meters in front
On Fri, 2006-06-02 at 11:04 +1000, Pigeon wrote:
> > The only thing that I'm missing now is TACAN. It
> > would be really great (and a slight improvement on Atlas) if the TACAN
> > channel for a suitably equipped airfield was shown.
>
> I have just noticed I have sorta misinterpreted some o
I found solution finally :)
As I mentioned before, I updated kernel, and nvidia driver. Therefore my color
depth was setup to default 16bit. I changed it to 24bit and everything seems
fine :)
Sincerely,
Darko T.
-- Forwarded Message --
Subject: freeglut_window.c:300 error
Da
Hi,
I installed FlightGeat 0.9.10 one month ago, and everything was fine. I
updated my kernel las day. I tried to start FG and I am getting this message
now
fgfs: freeglut_window.c:300: fgOpenWindow: Assertion
`window->Window.VisualInfo != ((void *)0)' failed.
Does anyone has similar problem
Hi all,
I'm trying to using various aicraft in an AI scenario... The J3 cub looks
good model-wise with a small animation problem (more on that below), but the
Spitfire looks terrible!!! I using
Aircraft/Spitfire/Models/spitfire_model.xml but part of the fuselage and
inboard wings are missing.
> The only thing that I'm missing now is TACAN. It
> would be really great (and a slight improvement on Atlas) if the TACAN
> channel for a suitably equipped airfield was shown.
I have just noticed I have sorta misinterpreted some of the nav data
regarding TACAN, i.e. at the moment all the
I'm trying to create a type of collision avoidance capability, and would
need AGL data from in front of the aircraft.
Could someone suggest where (in the code) I could get "projected elevation"
information, for example, AGL data 10 meters in front. My understanding is
that AGL is taken from the
On Thu, 1 Jun 2006 12:21:31 -0400, GWMobile wrote in message
<[EMAIL PROTECTED]>:
> The water surface could then just be a specialized cloud layer.
..in a way, it is. ;o)
..has anyone tried this idea by now?
--
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of pol
Jeff McBride wrote:
>I have done the same thing on a similar university project. Our
>solution has been to use the FGNetCtrls interface to FG and write a
>gateway application that would interface our UAV flight control
>computer (via serial port) to FG (via TCP). This allows us to do
>hardware-in-
The P51D model has this. There is a dimmer switch on the console panel just
right of center. In order to set up general lighting in the cockpit you simply
need to group the objects that need to be lit together and apply a low level of
"emissive" output via material animation".
This technique
On 6/1/06, Jimmy Coley <[EMAIL PROTECTED]> wrote:
>
> Hello, first let me introduce myself. I am Jimmy Coley, a student at the
> University of West Florida (UWF). I have been using simulators since MSFS98
> was first released, and Now I have migrated over to FG. My outdated website
> about me ca
--- Jim A <[EMAIL PROTECTED]> wrote:
> Don Oliver <[EMAIL PROTECTED]> wrote:
> > Thanks for the suggestion. I tried it, but no
> change
> > here.
> >
> > I did solve it by deleting the flightgear entry in
> > Documents and Settings,all flightgear folders and
> > re-installing.
> >
> > So
How did you design your autopilot? Do you have a block
diagram of the signal flow?
Jon
Hello, first let me
introduce myself. I am Jimmy Coley, a student at the University of West
Florida (UWF). I have been using simulators since MSFS98 was first
released, and Now I have migrated
Jimmy Coley wrote:
> My question to the community is this, Are there pros and cons to each
> method
> that I don't know about, and does anybody know of a different approach
> that
> might be better/easier?
FlightGear supports a few I/O protocols. Why not use them for
communication of FG and you
Hello, first let me introduce myself. I am Jimmy Coley, a student at the University of West Florida (UWF). I have been using simulators since MSFS98 was first released, and Now I have migrated over to FG. My outdated website about me can be found at
www.students.uwf.edu/jrc27 (will be updated t
On Thursday 01 June 2006 12:30 pm, Gonzalo Aguilar Delgado wrote:
> I was fliying at night yesterday and found that is very dificult to see
> the controls inside de cockpit. I think that would be nice to have a
> inside cockpit light or somethig similar. Can we switch on/off position
> lights?
Som
Hello all
I was fliying at night yesterday and found that is very dificult to see
the controls inside de cockpit. I think that would be nice to have a
inside cockpit light or somethig similar. Can we switch on/off position
lights?
Another issue I was seeing is that on SMP computers, one of the
pr
Don Oliver <[EMAIL PROTECTED]> wrote:
> Thanks for the suggestion. I tried it, but no change
> here.
>
> I did solve it by deleting the flightgear entry in
> Documents and Settings,all flightgear folders and
> re-installing.
>
> So, the problem appears to have been the Documents and
> Setti
--- Ron Jensen <[EMAIL PROTECTED]> wrote:
> On Wed, 2006-05-31 at 20:13 -0700, Don Oliver wrote:
> > Hi All,
> [snip]
> >
> > Now fails with only the following errors:
> > Error reading properties:
> > Failed to open file at C:/Documents and
> > Settings/Don.ANTEC/Application
> > Data/flightgea
Thanks for the suggestion. I tried it, but no change
here.
I did solve it by deleting the flightgear entry in
Documents and Settings,all flightgear folders and
re-installing.
So, the problem appears to have been the Documents and
Settings entry.
Don
--- dene maxwell <[EMAIL PROTECTED]> wrote:
On Thu, 01 Jun 2006 16:03:04 +0200, Frederic wrote in message
<[EMAIL PROTECTED]>:
> Quoting Arnt Karlsen <[EMAIL PROTECTED]>:
>
> > ..to be specific:
> > [EMAIL PROTECTED]:/opt/src/gpc232# nl Makefile
> > 6 libgenpolyclip.a: gpc.o
> > 7 rm -f $@
> > 8 ar cr $@ $<
> >
What about changing the aerodynamic computation so they take place based
on radius from the earth and at what would be sea level change the air
density to that of water.
Then any object below sealevel "flys under those equations. It would
allow for surface ships and submarines.
And load in the
On Thursday 01 June 2006 14:32, Jon S. Berndt wrote:
> I'd like to feature the best screenshots of
> landscapes, aircraft, sky scenes, structures, etc. that showcase
> FlightGear's current capabilities.
> Suggestions?
There are a couple of multi-monitor screen shots (including
a stereoscopic m
Hi team,
Just a little word of congratulation and thank about the new terrain 0.9.10.
I just updated my country (Nancy, France) and saw that yet there is no any
problem of inclination or deviation at the start (pa28), like with the older
version.
Great, and perfect for a good training.
Cheers,
Martin Doege wrote:
Hi Steve!
Naval simulations are great, but if integrating tides into the
present-day ocean in FG is such a big technical challenge as it seems
to be, I would not think that a "real" ocean with rolling waves, reefs,
bathymetry, etc. is right around the corner. I think you
Quoting Arnt Karlsen <[EMAIL PROTECTED]>:
> ..to be specific:
> [EMAIL PROTECTED]:/opt/src/gpc232# nl Makefile
> 6 libgenpolyclip.a: gpc.o
> 7 rm -f $@
> 8 ar cr $@ $<
> 9 ranlib $@
>
> [EMAIL PROTECTED]:/opt/src/gpc232# make clean
> Makefile:9: *** missing sepa
Quoting "Jon S. Berndt":
> I'm putting together a presentation to give my fellow workers about
> FlightGear and JSBSim. I'd like to feature the best screenshots of
> landscapes, aircraft, sky scenes, structures, etc. that showcase
> FlightGear's current capabilities.
Download and install http://f
On Thursday 01 June 2006 14:32, Jon S. Berndt wrote:
> I'd like to feature the best screenshots of
> landscapes, aircraft, sky scenes, structures, etc. that showcase
> FlightGear's current capabilities.
> Suggestions?
For a start you could rummage around through the wealth of shots on
http://fgfs
On Thu, 1 Jun 2006 12:49:08 +0200, Arnt wrote in message
<[EMAIL PROTECTED]>:
> On Thu, 1 Jun 2006 03:21:11 +0200, Arnt wrote in message
> <[EMAIL PROTECTED]>:
>
> >
> > > LAST MINUTE NOTE:
> > >At this point I had completely forgotten that Arnt was trying
> > >to build TerraGear an
I'm putting together a presentation to give my fellow workers about
FlightGear and JSBSim. I'd like to feature the best screenshots of
landscapes, aircraft, sky scenes, structures, etc. that showcase
FlightGear's current capabilities.
Suggestions?
Jon
__
* Torsten Dreyer -- Thursday 01 June 2006 09:07:
> May I kindly ask for a volunteer "CVS janitor" to check it in?
Done, thanks! Very nice aircraft. :-)
m.
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourcefo
Arnt Karlsen wrote:
> On Thu, 01 Jun 2006 08:20:59 +0200, Frederic wrote in message
> <[EMAIL PROTECTED]>:
>
>
>>Selon "Ampere K. Hardraade" :
>>
>>
>>>I suspect it is FDM's issue. Try using the Null FDM.
>>
>>Yes, that's why I am saying it shouldn't be finished.
>>It doesn't fly very well with
On Thu, 01 Jun 2006 08:20:59 +0200, Frederic wrote in message
<[EMAIL PROTECTED]>:
> Selon "Ampere K. Hardraade" :
>
> > I suspect it is FDM's issue. Try using the Null FDM.
>
> Yes, that's why I am saying it shouldn't be finished.
> It doesn't fly very well with the null fdm :
> http://frbouv
On Thu, 1 Jun 2006 03:21:11 +0200, Arnt wrote in message
<[EMAIL PROTECTED]>:
>
> > LAST MINUTE NOTE:
> >At this point I had completely forgotten that Arnt was trying to
> >build TerraGear and not FlightGear. I have never build TerraGear
> >but I still hope that the following is
On Thursday 01 June 2006 01:29, Pigeon wrote:
> I have just put up the navaids stuff to the fgmap for people to
> test/play with a bit. It is at http://mpmap02.flightgear.org/
> or http://pigeond.net/flightgear/fg_server_map.html and there is now a
> new "nav" tab in the menu.
>Please let m
> Keep up the good work - can we expect to see this in CVS soon? I'm lazy and
> much prefer "cvs up" to faffing about with tarballs...
I am not in the position to put this into CVS but I like the idea to have it
there.
May I kindly ask for a volunteer "CVS janitor" to check it in?
Thanks, Torste
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