Re: [Flightgear-devel] AI Models -what files?

2006-06-01 Thread Detlef Faber
Am Freitag, den 02.06.2006, 13:12 +1200 schrieb dene maxwell: > Hi all, > I'm trying to using various aicraft in an AI scenario... The J3 cub looks > good model-wise with a small animation problem (more on that below), but the > Spitfire looks terrible!!! I using > Aircraft/Spitfire/Models/spitf

Re: [Flightgear-devel] collision avoidance

2006-06-01 Thread Mathias Fröhlich
On Friday 02 June 2006 01:44, Mick - wrote: > I'm trying to create a type of collision avoidance capability, and would > need AGL data from in front of the aircraft. > Could someone suggest where (in the code) I could get "projected elevation" > information, for example, AGL data 10 meters in front

Re: [Flightgear-devel] fgmap navaids

2006-06-01 Thread Ron Jensen
On Fri, 2006-06-02 at 11:04 +1000, Pigeon wrote: > > The only thing that I'm missing now is TACAN. It > > would be really great (and a slight improvement on Atlas) if the TACAN > > channel for a suitably equipped airfield was shown. > > I have just noticed I have sorta misinterpreted some o

[Flightgear-devel] Fwd: freeglut_window.c:300 error

2006-06-01 Thread Darko Tasovac
I found solution finally :) As I mentioned before, I updated kernel, and nvidia driver. Therefore my color depth was setup to default 16bit. I changed it to 24bit and everything seems fine :) Sincerely, Darko T. -- Forwarded Message -- Subject: freeglut_window.c:300 error Da

[Flightgear-devel] freeglut_window.c:300 error

2006-06-01 Thread Darko Tasovac
Hi, I installed FlightGeat 0.9.10 one month ago, and everything was fine. I updated my kernel las day. I tried to start FG and I am getting this message now fgfs: freeglut_window.c:300: fgOpenWindow: Assertion `window->Window.VisualInfo != ((void *)0)' failed. Does anyone has similar problem

[Flightgear-devel] AI Models -what files?

2006-06-01 Thread dene maxwell
Hi all, I'm trying to using various aicraft in an AI scenario... The J3 cub looks good model-wise with a small animation problem (more on that below), but the Spitfire looks terrible!!! I using Aircraft/Spitfire/Models/spitfire_model.xml but part of the fuselage and inboard wings are missing.

Re: [Flightgear-devel] fgmap navaids

2006-06-01 Thread Pigeon
> The only thing that I'm missing now is TACAN. It > would be really great (and a slight improvement on Atlas) if the TACAN > channel for a suitably equipped airfield was shown. I have just noticed I have sorta misinterpreted some of the nav data regarding TACAN, i.e. at the moment all the

[Flightgear-devel] collision avoidance

2006-06-01 Thread Mick -
I'm trying to create a type of collision avoidance capability, and would need AGL data from in front of the aircraft. Could someone suggest where (in the code) I could get "projected elevation" information, for example, AGL data 10 meters in front. My understanding is that AGL is taken from the

Re: [Flightgear-devel] Sailing Ships (was Re: Tides in FlightGear?)

2006-06-01 Thread Arnt Karlsen
On Thu, 1 Jun 2006 12:21:31 -0400, GWMobile wrote in message <[EMAIL PROTECTED]>: > The water surface could then just be a specialized cloud layer. ..in a way, it is. ;o) ..has anyone tried this idea by now? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of pol

Re: [Flightgear-devel] Introduction to community and Autopilot Replacement

2006-06-01 Thread Curtis L. Olson
Jeff McBride wrote: >I have done the same thing on a similar university project. Our >solution has been to use the FGNetCtrls interface to FG and write a >gateway application that would interface our UAV flight control >computer (via serial port) to FG (via TCP). This allows us to do >hardware-in-

Re: [Flightgear-devel] Light inside the cockpit

2006-06-01 Thread Jim Wilson
The P51D model has this. There is a dimmer switch on the console panel just right of center. In order to set up general lighting in the cockpit you simply need to group the objects that need to be lit together and apply a low level of "emissive" output via material animation". This technique

Re: [Flightgear-devel] Introduction to community and Autopilot Replacement

2006-06-01 Thread Jeff McBride
On 6/1/06, Jimmy Coley <[EMAIL PROTECTED]> wrote: > > Hello, first let me introduce myself. I am Jimmy Coley, a student at the > University of West Florida (UWF). I have been using simulators since MSFS98 > was first released, and Now I have migrated over to FG. My outdated website > about me ca

Re: [Flightgear-devel] v0.9.10 fails with error message

2006-06-01 Thread Don Oliver
--- Jim A <[EMAIL PROTECTED]> wrote: > Don Oliver <[EMAIL PROTECTED]> wrote: > > Thanks for the suggestion. I tried it, but no > change > > here. > > > > I did solve it by deleting the flightgear entry in > > Documents and Settings,all flightgear folders and > > re-installing. > > > > So

Re: [Flightgear-devel] Introduction to community and AutopilotReplacement

2006-06-01 Thread Berndt, Jon S
How did you design your autopilot? Do you have a block diagram of the signal flow?   Jon Hello, first let me introduce myself.  I am Jimmy Coley, a student at the University of West Florida (UWF).  I have been using simulators since MSFS98 was first released, and Now I have migrated

Re: [Flightgear-devel] Introduction to community and Autopilot Replacement

2006-06-01 Thread Stefan Seifert
Jimmy Coley wrote: > My question to the community is this, Are there pros and cons to each > method > that I don't know about, and does anybody know of a different approach > that > might be better/easier? FlightGear supports a few I/O protocols. Why not use them for communication of FG and you

[Flightgear-devel] Introduction to community and Autopilot Replacement

2006-06-01 Thread Jimmy Coley
Hello, first let me introduce myself.  I am Jimmy Coley, a student at the University of West Florida (UWF).  I have been using simulators since MSFS98 was first released, and Now I have migrated over to FG.  My outdated website about me can be found at www.students.uwf.edu/jrc27 (will be updated t

Re: [Flightgear-devel] Light inside the cockpit

2006-06-01 Thread Dave Culp
On Thursday 01 June 2006 12:30 pm, Gonzalo Aguilar Delgado wrote: > I was fliying at night yesterday and found that is very dificult to see > the controls inside de cockpit. I think that would be nice to have a > inside cockpit light or somethig similar. Can we switch on/off position > lights? Som

[Flightgear-devel] Light inside the cockpit

2006-06-01 Thread Gonzalo Aguilar Delgado
Hello all I was fliying at night yesterday and found that is very dificult to see the controls inside de cockpit. I think that would be nice to have a inside cockpit light or somethig similar. Can we switch on/off position lights? Another issue I was seeing is that on SMP computers, one of the pr

Re: [Flightgear-devel] v0.9.10 fails with error message

2006-06-01 Thread Jim A
Don Oliver <[EMAIL PROTECTED]> wrote: > Thanks for the suggestion. I tried it, but no change > here. > > I did solve it by deleting the flightgear entry in > Documents and Settings,all flightgear folders and > re-installing. > > So, the problem appears to have been the Documents and > Setti

Re: [Flightgear-devel] v0.9.10 fails with error message

2006-06-01 Thread Don Oliver
--- Ron Jensen <[EMAIL PROTECTED]> wrote: > On Wed, 2006-05-31 at 20:13 -0700, Don Oliver wrote: > > Hi All, > [snip] > > > > Now fails with only the following errors: > > Error reading properties: > > Failed to open file at C:/Documents and > > Settings/Don.ANTEC/Application > > Data/flightgea

Re: [Flightgear-devel] v0.9.10 fails with error message

2006-06-01 Thread Don Oliver
Thanks for the suggestion. I tried it, but no change here. I did solve it by deleting the flightgear entry in Documents and Settings,all flightgear folders and re-installing. So, the problem appears to have been the Documents and Settings entry. Don --- dene maxwell <[EMAIL PROTECTED]> wrote:

Re: [Flightgear-devel] ..TerrorGear...

2006-06-01 Thread Arnt Karlsen
On Thu, 01 Jun 2006 16:03:04 +0200, Frederic wrote in message <[EMAIL PROTECTED]>: > Quoting Arnt Karlsen <[EMAIL PROTECTED]>: > > > ..to be specific: > > [EMAIL PROTECTED]:/opt/src/gpc232# nl Makefile > > 6 libgenpolyclip.a: gpc.o > > 7 rm -f $@ > > 8 ar cr $@ $< > >

Re: [Flightgear-devel] Sailing Ships (was Re: Tides in FlightGear?)

2006-06-01 Thread GWMobile
What about changing the aerodynamic computation so they take place based on radius from the earth and at what would be sea level change the air density to that of water. Then any object below sealevel "flys under those equations. It would allow for surface ships and submarines. And load in the

Re: [Flightgear-devel] Request for recommendations on screenshots

2006-06-01 Thread David Miller
On Thursday 01 June 2006 14:32, Jon S. Berndt wrote: > I'd like to feature the best screenshots of > landscapes, aircraft, sky scenes, structures, etc. that showcase > FlightGear's current capabilities. > Suggestions? There are a couple of multi-monitor screen shots (including a stereoscopic m

[Flightgear-devel] Terrain 0.9.10

2006-06-01 Thread Sergio
Hi team, Just a little word of congratulation and thank about the new terrain 0.9.10. I just updated my country (Nancy, France) and saw that yet there is no any problem of inclination or deviation at the start (pa28), like with the older version. Great, and perfect for a good training. Cheers,

Re: [Flightgear-devel] Sailing Ships (was Re: Tides in FlightGear?)

2006-06-01 Thread Steve Hosgood
Martin Doege wrote: Hi Steve! Naval simulations are great, but if integrating tides into the present-day ocean in FG is such a big technical challenge as it seems to be, I would not think that a "real" ocean with rolling waves, reefs, bathymetry, etc. is right around the corner. I think you

Re: [Flightgear-devel] ..TerrorGear...

2006-06-01 Thread Frederic Bouvier
Quoting Arnt Karlsen <[EMAIL PROTECTED]>: > ..to be specific: > [EMAIL PROTECTED]:/opt/src/gpc232# nl Makefile > 6 libgenpolyclip.a: gpc.o > 7 rm -f $@ > 8 ar cr $@ $< > 9 ranlib $@ > > [EMAIL PROTECTED]:/opt/src/gpc232# make clean > Makefile:9: *** missing sepa

Re: [Flightgear-devel] Request for recommendations on screenshots

2006-06-01 Thread Frederic Bouvier
Quoting "Jon S. Berndt": > I'm putting together a presentation to give my fellow workers about > FlightGear and JSBSim. I'd like to feature the best screenshots of > landscapes, aircraft, sky scenes, structures, etc. that showcase > FlightGear's current capabilities. Download and install http://f

Re: [Flightgear-devel] Request for recommendations on screenshots

2006-06-01 Thread AJ MacLeod
On Thursday 01 June 2006 14:32, Jon S. Berndt wrote: > I'd like to feature the best screenshots of > landscapes, aircraft, sky scenes, structures, etc. that showcase > FlightGear's current capabilities. > Suggestions? For a start you could rummage around through the wealth of shots on http://fgfs

Re: [Flightgear-devel] ..TerrorGear...

2006-06-01 Thread Arnt Karlsen
On Thu, 1 Jun 2006 12:49:08 +0200, Arnt wrote in message <[EMAIL PROTECTED]>: > On Thu, 1 Jun 2006 03:21:11 +0200, Arnt wrote in message > <[EMAIL PROTECTED]>: > > > > > > LAST MINUTE NOTE: > > >At this point I had completely forgotten that Arnt was trying > > >to build TerraGear an

[Flightgear-devel] Request for recommendations on screenshots

2006-06-01 Thread Jon S. Berndt
I'm putting together a presentation to give my fellow workers about FlightGear and JSBSim. I'd like to feature the best screenshots of landscapes, aircraft, sky scenes, structures, etc. that showcase FlightGear's current capabilities. Suggestions? Jon __

Re: [Flightgear-devel] Seneca II updated

2006-06-01 Thread Melchior FRANZ
* Torsten Dreyer -- Thursday 01 June 2006 09:07: > May I kindly ask for a volunteer "CVS janitor" to check it in? Done, thanks! Very nice aircraft. :-) m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourcefo

Re: [Flightgear-devel] A380 Development

2006-06-01 Thread Josh Babcock
Arnt Karlsen wrote: > On Thu, 01 Jun 2006 08:20:59 +0200, Frederic wrote in message > <[EMAIL PROTECTED]>: > > >>Selon "Ampere K. Hardraade" : >> >> >>>I suspect it is FDM's issue. Try using the Null FDM. >> >>Yes, that's why I am saying it shouldn't be finished. >>It doesn't fly very well with

Re: [Flightgear-devel] A380 Development

2006-06-01 Thread Arnt Karlsen
On Thu, 01 Jun 2006 08:20:59 +0200, Frederic wrote in message <[EMAIL PROTECTED]>: > Selon "Ampere K. Hardraade" : > > > I suspect it is FDM's issue. Try using the Null FDM. > > Yes, that's why I am saying it shouldn't be finished. > It doesn't fly very well with the null fdm : > http://frbouv

[Flightgear-devel] ..TerrorGear..., was: ..make -I/opt/include, was ..what did I miss here??? cvs Simgear (or terrorgear) in /opt

2006-06-01 Thread Arnt Karlsen
On Thu, 1 Jun 2006 03:21:11 +0200, Arnt wrote in message <[EMAIL PROTECTED]>: > > > LAST MINUTE NOTE: > >At this point I had completely forgotten that Arnt was trying to > >build TerraGear and not FlightGear. I have never build TerraGear > >but I still hope that the following is

Re: [Flightgear-devel] fgmap navaids

2006-06-01 Thread AJ MacLeod
On Thursday 01 June 2006 01:29, Pigeon wrote: > I have just put up the navaids stuff to the fgmap for people to > test/play with a bit. It is at http://mpmap02.flightgear.org/ > or http://pigeond.net/flightgear/fg_server_map.html and there is now a > new "nav" tab in the menu. >Please let m

Re: [Flightgear-devel] Seneca II updated

2006-06-01 Thread Torsten Dreyer
> Keep up the good work - can we expect to see this in CVS soon? I'm lazy and > much prefer "cvs up" to faffing about with tarballs... I am not in the position to put this into CVS but I like the idea to have it there. May I kindly ask for a volunteer "CVS janitor" to check it in? Thanks, Torste