Hi All,
I was on IRC a while ago asking about the acceleration information available
from FG through the FGInterface class. I particularly would like to know what
all those various acceleration values mean. I am interested in an output as
would be that of a 3-axis accelerometer placed on the ai
Okay, just to notify i have given up and used a different computer to
compile the whole thing on and then moved all the compiled data back
to my orriginal computer - and off course it runs perfectly...
/tobibobi
-
This SF.net
I have a copy of OS X Leopard, and naturally I am compiling FG and
submitting patches.
This patch is for simgear.
Index: sg/simgear/screen/RenderTexture.cpp
===
--- sg.orig/simgear/screen/RenderTexture.cpp2007-10-13 18:49:50.
It compiled without incident, and begins to start just fine. The
splash screen comes up, and while "generating sky elements" it gives
me this message and then segfaults a few seconds later:
FATAL: SSG: OpenGL will not accept a downsized version ?!?
glxinfo tells me the following that might be use
And here is the backtrace:
http://pastebin.ca/755280
On 10/30/07, Hans Fugal <[EMAIL PROTECTED]> wrote:
> It compiled without incident, and begins to start just fine. The
> splash screen comes up, and while "generating sky elements" it gives
> me this message and then segfaults a few seconds late
Hans Fugal schrieb:
> And here is the backtrace:
>
> http://pastebin.ca/755280
>
> On 10/30/07, Hans Fugal <[EMAIL PROTECTED]> wrote:
>> It compiled without incident, and begins to start just fine. The
>> splash screen comes up, and while "generating sky elements" it gives
>> me this message and
FSWeekend will be held again this Saturday and Sunday, November 3 and 4, at
the Aviodrome aviation museum at Lelystad airport (EHLE) in the Netherlands.
FSWeekend is the largest annual convention in Europe solely dedicated to
flight simulation. Following up on last year's successful presence,
F
On 10/30/07, Olaf Flebbe <[EMAIL PROTECTED]> wrote:
> >> FATAL: SSG: OpenGL will not accept a downsized version ?!?
>
> IMHO it's a problem in plib.
>
> You may want try to define PROXY_TEXTURES_ARE_BROKEN for ssgLoadTexture.cpp
That did the trick.
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