I tried to commit my tree texture sets (summer, fall,winter), but it appears I
can't write to the Trees folder , so this might be a waste of time, but does
the work for the material.xml file ?
What I,m trying to do is select a tree texture based on the sim/startup/season
property , (and to get
Here is my start to the DA-20 : http://www.jentronics.com/fgfs/DA20.zip
The FDM is a modified aeromatic file. It somewhat tracks the POH
performance data, but it doesn't spin worth a darn and Tat's pilot
(another Bill) says the DA-20 spins until counter-rudder is applied...
I'm daunted by DATCOM
--- Ron Jensen wrote:
> I had to manually create a random-objects entry in preferences.xml to
> get the trees to show up:
This shouldn't be required, as /sim/rendering/random-vegetation defaults to
true.
Perhaps you you previously set /sim/rendering/random-vegetation to false?
OTOH, we should i
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