* Ron Jensen -- Sunday 26 October 2008:
> I'm not crazy about moving the radio key from ctrl-r.
> Can we put the replay system there instead?
I did that for these reasons:
- the replay key was far too dangerous on the r-key
- the Ctrl-r-key was the only dialog openening key,
which I found inco
Hi,
On behalf of mac users, I want to add one requirement to the use of
function keys. Please avoid using function keys for frequently used
commands.
The function keys are used for controlling hardware and some shortcuts
for OS features on macs (e.g. LCD Brightness, volume, key light
brig
On Sat, 2008-10-25 at 23:55 -0400, Ampere K. wrote:
> On October 24, 2008 12:38:46 pm Curtis Olson wrote:
> > 1. Do we like the idea of a scavenger hunt type contest? If so, what types
...
> If you want a scavenger hunt, then this is one idea. Through an add-on
> package, the company's logos can
On October 24, 2008 12:38:46 pm Curtis Olson wrote:
> 1. Do we like the idea of a scavenger hunt type contest? If so, what types
> of questions would we ask or what things would we ask people to find? I
> assume we would keep this to the default scenery area. And we should keep
> the questions/g
A. On Wed, 2008-10-08 at 16:59 -0500, Melchior Franz wrote:
> Update of /var/cvs/FlightGear-0.9/data
> In directory baron.flightgear.org:/tmp/cvs-serv7393
>
> Modified Files:
> keyboard.xml
> Log Message:
> - let F12 pop up radio settings dialog (used to be Ctrl-r)
> - disable "reload
Frederic Bouvier schrieb:
> Georg Vollnhals a écrit :
>
>> For those who want to have another look at the stuff, here are some
>> screenshots from my first flight - no art, just some pics for demo:
>>
>> http://home.arcor.de/vollnhals-bremen/NewClouds/images.html
>>
>>
>
> I applied the
Georg Vollnhals a écrit :
> For those who want to have another look at the stuff, here are some
> screenshots from my first flight - no art, just some pics for demo:
>
> http://home.arcor.de/vollnhals-bremen/NewClouds/images.html
>
I applied the patch but I am not able to see anything. What is
On Saturday 25 October 2008, Stuart Buchanan wrote:
> Hi All,
>
> After a lot of effort, and help from Tim, I've finally got some
> 3D shader-based clouds that work acceptably:
>
> http://www.nanjika.co.uk/flightgear/clouds.jpg
>
> A patch is available from here:
> http:/www.nanjika.co.uk/flightgea
Heiko Schulz schrieb:
>
>
> Wow- when alpha blending will work and those ugly borderlines disapear- then
> we don't have to hide for other sims like X-Plane or MSFS!
>
> Thanks Stuart for the work and Heliflyer for the great pics! ( I guess it is
> EDDH, right?)
>
> Regards
> HHS
>
>
Yes, some
Hello,
maybe you could be interested on it
coming from osg-users mailing list
===>
===>
[osg-users] NVidia release beta 3.0 for linux
Date : 2008-10-25 13:53
De : "Robert Osfield" <[EMAIL PROTECTED]>
À : "OpenSceneGraph Users" <[EMAIL PROTECTED]>
Rép
On samedi 25 octobre 2008, Stuart Buchanan wrote:
> Hi All,
>
> After a lot of effort, and help from Tim, I've finally got some 3D
> shader-based clouds that work acceptably:
>
> http://www.nanjika.co.uk/flightgear/clouds.jpg
>
> A patch is available from here:
> http:/www.nanjika.co.uk/flightgear/
Hi,
> For those who want to have another look at the stuff, here
> are some
> screenshots from my first flight - no art, just some pics
> for demo:
>
> http://home.arcor.de/vollnhals-bremen/NewClouds/images.html
>
> Regards
> Georg EDDW
>
Wow- when alpha blending will work and those ugly bord
Stuart Buchanan schrieb:
> Hi All,
>
> After a lot of effort, and help from Tim, I've finally got some 3D
> shader-based clouds that work acceptably:
>
> http://www.nanjika.co.uk/flightgear/clouds.jpg
>
> A patch is available from here:
> http:/www.nanjika.co.uk/flightgear/clouds.tar.gz
>
> I've
Hi,
> Hi All,
>
> After a lot of effort, and help from Tim, I've finally
> got some 3D shader-based clouds that work acceptably:
>
> http://www.nanjika.co.uk/flightgear/clouds.jpg
>
> A patch is available from here:
> http:/www.nanjika.co.uk/flightgear/clouds.tar.gz
>
Very nice- thanks for t
Hi All,
After a lot of effort, and help from Tim, I've finally got some 3D shader-based
clouds that work acceptably:
http://www.nanjika.co.uk/flightgear/clouds.jpg
A patch is available from here: http:/www.nanjika.co.uk/flightgear/clouds.tar.gz
I've put quite a bit of effort into making the cl
Hello,
maybe you could be interested on it
coming from osg-users mailing list
===>
===>
[osg-users] NVidia release beta 3.0 for linux
Date : 2008-10-25 13:53
De : "Robert Osfield" <[EMAIL PROTECTED]>
À : "OpenSceneGraph Users" <[EMAIL PROTECTED]>
Rép
Hi Curt,
On Friday 24 October 2008 18:38:46 Curtis Olson wrote:
> I've been speaking with a manufacturer of graphics related hardware device.
> Let me just keep it generic for now, even if the list of names to guess
> from isn't very long.
>
> 2. Since this is marketing, wow, it would really make
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